MPEG Multichannel, also known as MPEG-2 Backwards Compatible, or MPEG-2 BC, is an extension to the MPEG-1 Layer II audio compression specification, as defined in the MPEG-2 Audio standard (ISO/IEC 13818-3) [1] [2] which allows it provide up to 5.1-channels (surround sound) of audio. [3] [4] [5] [6] To maintain backwards compatibility with the older 2-channel (stereo) audio specification, it uses a channel matrixing scheme, where the additional channels are mixed into the two backwards compatible channels. Extra information in the data stream (ignored by older hardware) contains signals to process extra channels from the matrix. [5]
Originally a mandatory part of the DVD specification for PAL standard discs, but was dropped in favor of competitor Dolby Digital in December 1997. This was largely due to delays with MPEG Multichannel encode/decode processes being available for production at the professional level, and a lack of playback products at the consumer level. These issues were later resolved by Fraunhofer IIS with key industry partners such as Koninklijke Philips N.V., but not before MPEG Multichannel lost its mandatory requirement for PAL discs, remaining on only as an optional component. The format is also supported by the Super Video CD (SVCD) disc standard as well. MPEG Multichannel fared better in broadcast adoption and was chosen as part of Japan's CS digital television system. [7]
Other than consumer electronics made exclusively for the Japanese domestic market, native player support for the format is exceedingly rare. Meridian Audio makes the only commercially available surround sound processors outside of Japan that support both MPEG Multichannel and its successor format, MPEG-4 AAC surround described in the 1999 MPEG-2 Part 7 standard. Unlike MPEG Multichannel, Advanced Audio Coding has enjoyed wide industry support in VOD/OTT mediums as well as being the surround coding format used in Japan's BS digital television standard. [7]
In the United States, MPEG Multichannel was proposed for use in the ATSC digital TV broadcasting standard, but Dolby Digital (aka. AC-3, A/52) was chosen instead. This is a matter of significant controversy, as it has been revealed that the organizations (The Massachusetts Institute of Technology and Zenith Electronics) behind 2 of the 4 voting board members received tens of millions of dollars of compensation from secret deals with Dolby Laboratories in exchange for their votes. [8]
MPEG Multichannel–compatible equipment would bear either the MPEG Multichannel or MPEG Empowered logos, or on its packaging and documentation.
MP3 is a coding format for digital audio developed largely by the Fraunhofer Society in Germany under the lead of Karlheinz Brandenburg, with support from other digital scientists in other countries. Originally defined as the third audio format of the MPEG-1 standard, it was retained and further extended — defining additional bit-rates and support for more audio channels — as the third audio format of the subsequent MPEG-2 standard. A third version, known as MPEG-2.5 — extended to better support lower bit rates — is commonly implemented, but is not a recognized standard.
The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by ISO and IEC that sets standards for media coding, including compression coding of audio, video, graphics, and genomic data; and transmission and file formats for various applications. Together with JPEG, MPEG is organized under ISO/IEC JTC 1/SC 29 – Coding of audio, picture, multimedia and hypermedia information.
MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s without excessive quality loss, making video CDs, digital cable/satellite TV and digital audio broadcasting (DAB) practical.
MPEG-2 is a standard for "the generic coding of moving pictures and associated audio information". It describes a combination of lossy video compression and lossy audio data compression methods, which permit storage and transmission of movies using currently available storage media and transmission bandwidth. While MPEG-2 is not as efficient as newer standards such as H.264/AVC and H.265/HEVC, backwards compatibility with existing hardware and software means it is still widely used, for example in over-the-air digital television broadcasting and in the DVD-Video standard.
MPEG-4 is a group of international standards for the compression of digital audio and visual data, multimedia systems, and file storage formats. It was originally introduced in late 1998 as a group of audio and video coding formats and related technology agreed upon by the ISO/IEC Moving Picture Experts Group (MPEG) under the formal standard ISO/IEC 14496 – Coding of audio-visual objects. Uses of MPEG-4 include compression of audiovisual data for Internet video and CD distribution, voice and broadcast television applications. The MPEG-4 standard was developed by a group led by Touradj Ebrahimi and Fernando Pereira.
Dolby Digital, originally synonymous with Dolby AC-3, is the name for a family of audio compression technologies developed by Dolby Laboratories. Called Dolby Stereo Digital until 1995, it is lossy compression. The first use of Dolby Digital was to provide digital sound in cinemas from 35 mm film prints. It has since also been used for TV broadcast, radio broadcast via satellite, digital video streaming, DVDs, Blu-ray discs and game consoles.
MPEG-1 Audio Layer II or MPEG-2 Audio Layer II is a lossy audio compression format defined by ISO/IEC 11172-3 alongside MPEG-1 Audio Layer I and MPEG-1 Audio Layer III (MP3). While MP3 is much more popular for PC and Internet applications, MP2 remains a dominant standard for audio broadcasting.
Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio compression. Designed to be the successor of the MP3 format, AAC generally achieves higher sound quality than MP3 encoders at the same bit rate.
MPEG-4 Part 3 or MPEG-4 Audio is the third part of the ISO/IEC MPEG-4 international standard developed by Moving Picture Experts Group. It specifies audio coding methods. The first version of ISO/IEC 14496-3 was published in 1999.
Digital storage media command and control (DSM-CC) is a toolkit for developing control channels associated with MPEG-1 and MPEG-2 streams. It is defined in part 6 of the MPEG-2 standard and uses a client/server model connected via an underlying network.
H.262 or MPEG-2 Part 2 is a video coding format standardised and jointly maintained by ITU-T Study Group 16 Video Coding Experts Group (VCEG) and ISO/IEC Moving Picture Experts Group (MPEG), and developed with the involvement of many companies. It is the second part of the ISO/IEC MPEG-2 standard. The ITU-T Recommendation H.262 and ISO/IEC 13818-2 documents are identical.
TwinVQ is an audio compression technique developed by Nippon Telegraph and Telephone Corporation (NTT) Human Interface Laboratories in 1994. The compression technique has been used in both standardized and proprietary designs.
MPEG-4 Part 2, MPEG-4 Visual is a video compression format developed by the Moving Picture Experts Group (MPEG). It belongs to the MPEG-4 ISO/IEC standards. It uses block-wise motion compensation and a discrete cosine transform (DCT), similar to previous standards such as MPEG-1 Part 2 and H.262/MPEG-2 Part 2.
DTS, Inc. is an American company, DTS company makes multichannel audio technologies for film and video. Based in Calabasas, California, the company introduced its DTS technology in 1993 as a competitor to Dolby Laboratories, incorporating DTS in the film Jurassic Park (1993). The DTS product is used in surround sound formats for both commercial/theatrical and consumer-grade applications. It was known as The Digital Experience until 1995. DTS licenses its technologies to consumer electronics manufacturers.
MPEG-4 Structured Audio is an ISO/IEC standard for describing sound. It was published as subpart 5 of MPEG-4 Part 3 in 1999.
MPEG-4 SLS, or MPEG-4 Scalable to Lossless as per ISO/IEC 14496-3:2005/Amd 3:2006 (Scalable Lossless Coding), is an extension to the MPEG-4 Part 3 (MPEG-4 Audio) standard to allow lossless audio compression scalable to lossy MPEG-4 General Audio coding methods (e.g., variations of AAC). It was developed jointly by the Institute for Infocomm Research (I2R) and Fraunhofer, which commercializes its implementation of a limited subset of the standard under the name of HD-AAC. Standardization of the HD-AAC profile for MPEG-4 Audio is under development (as of September 2009).
Program stream is a container format for multiplexing digital audio, video and more. The PS format is specified in MPEG-1 Part 1 and MPEG-2 Part 1, Systems. The MPEG-2 Program Stream is analogous and similar to ISO/IEC 11172 Systems layer and it is forward compatible.
MPEG Surround, also known as Spatial Audio Coding (SAC) is a lossy compression format for surround sound that provides a method for extending mono or stereo audio services to multi-channel audio in a backwards compatible fashion. The total bit rates used for the core and the MPEG Surround data are typically only slightly higher than the bit rates used for coding of the core. MPEG Surround adds a side-information stream to the core bit stream, containing spatial image data. Legacy stereo playback systems will ignore this side-information while players supporting MPEG Surround decoding will output the reconstructed multi-channel audio.
Structured Audio Orchestra Language (SAOL) is an imperative, MUSIC-N programming language designed for describing virtual instruments, processing digital audio, and applying sound effects. It was published as subpart 5 of MPEG-4 Part 3 in 1999.
Part 3 of the MPEG-2 standard defines audio coding:
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