Massive Snowboarding

Last updated
Massive Snowboarding
MassiveSnowboarding.gif
Developer(s) Gameloft
Publisher(s) Gameloft [1]
Artist(s)
  • Arthur Hugot
  • Michael Parent
  • David Hensley
Composer(s) Romain Gauthier
Platform(s) Mobile
Release
  • NA: September 10, 2005
Genre(s) Snowboarding
Mode(s) Single-player

Massive Snowboarding is a 2005 snowboarding video game developed and published by Gameloft and created for the V CAST service from Verizon Wireless. It was released in North America on September 10, 2005. [1]

Contents

Gameplay

Screenshot of a snowboarder executing a trick in the game. Massivesnowscreen.gif
Screenshot of a snowboarder executing a trick in the game.

Massive Snowboarding allows the player to choose from up to five different characters in different modes. [2] In the main career mode, there are three different types of gameplay available: Ride Challenge, Rival Race, and Video Shoot.

Most of the game takes place in Ride Challenge, where the player is given objectives to complete before reaching the bottom of the slope, ranging from gaining a certain number of points through tricks to executing a certain trick. Rival race is racing another player down the slope. Video shoot tasks the player with earning a certain point value on only one huge jump. [1]

Reception

Reviews and awards
PublicationScoreComment
IGN
9.0/10 [1]
Wireless Buyer's Guide pick [3]
9.2/10
Editor's Choice [2]
A- [4]
3/5

Massive Snowboarding was praised by most critics. GameSpot gave Massive Snowboarding an Editors' Choice award, stating, "Gameloft has struck a balance between the speedy and the spectacular, and the result is an excellent and highly addictive sports title." [2] The reviewer from 1UP.com wrote, "It's the most attractive, engaging mobile game I've ever played." [4] IGN gave the game an "outstanding" grade, writing "If I was Verizon, I'd make sure Massive Snowboarding was playing on all of my V CAST phones at retail locations -- it's the kind of game that could move a phone." [1]

Related Research Articles

<i>Driver 3</i> 2004 video game

Driver 3 is a 2004 action-adventure game, the third installment in the Driver series. It was developed by Reflections Interactive, published by Atari, and released on PlayStation 2, Xbox and mobile phones in June 2004, Microsoft Windows in March 2005, and Game Boy Advance in October 2005. The game's story focuses on players assuming the role of John Tanner, an undercover FBI agent, as he investigates a car-smuggling ring across three countries, in order to identify and arrest its boss and learn who they are planning to sell a cache of stolen cars to. The game expanded upon its predecessors with on-foot sections, gun combat, and drive-by shooting, with virtual recreations of three major cities - Miami, Nice, and Istanbul - free-roam game mode, and an improvement to the series' film-making "director mode".

<i>Tony Hawks Underground 2</i> 2004 video game

Tony Hawk's Underground 2 is a 2004 skateboarding video game from Activision, the sixth entry in the Tony Hawk's series after Tony Hawk's Underground (2003). It was developed by Neversoft released on October 4, 2004 in the U.S. for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Game Boy Advance platforms. Mobile phone versions for BREW and J2ME devices was also released, as well as a PlayStation Portable version the following year subtitled Remix, which includes extra levels and characters.

<i>1080° Snowboarding</i> 1998 video game

1080° Snowboarding is a snowboarding video game developed and published by Nintendo for the Nintendo 64 in 1998. In the game, players control one of five snowboarders from a third-person perspective, using a combination of buttons to jump and perform tricks across eight levels.

<i>Lumines: Puzzle Fusion</i> 2004 puzzle video game

Lumines: Puzzle Fusion is a 2004 puzzle game developed by Q Entertainment and published for the PlayStation Portable by Bandai in Japan and by Ubisoft elsewhere. The gameplay tasks players to arrange descending two-colored 2×2 blocks to create 2×2 squares of matching color. A vertical line called the "time line" sweeps across the field, erases completed squares, and awards points. Each stage has a skin that affects the background, block colors, music, and the speed of the time line.

<i>Meteos</i> 2005 video game

Meteos is a 2005 tile-matching video game developed by Q Entertainment and published by Bandai for the Nintendo DS. It was produced by Q Entertainment founder Tetsuya Mizuguchi and designed by Masahiro Sakurai. Meteos was inspired by the video game Missile Command (1980), the film The Matrix (1999) and the television series 24 (2001-2010).

<i>Asphalt: Urban GT 2</i> 2005 video game

Asphalt: Urban GT 2 is a racing video game developed and published by Gameloft for the Nintendo DS, N-Gage and PlayStation Portable. A 2.5D Java Platform 2 ME version for mobile phones was also released on November 30, 2005. It is a sequel of Asphalt: Urban GT (2004) and the second major game of the Asphalt series.

<i>SSX</i> Video game series by EA Sports

SSX is a series of snowboarding video games published by EA Sports. SSX stands for Snowboard Supercross. The series introduced skiing with its fourth installment SSX on Tour. The creator of the series, Steve Rechtschaffner, is the inventor of the Olympic snowboarding event boardercross. SSX was a launch title for both the EA Sports Big brand and the original PlayStation 2.

<i>Cake Mania</i> 2006 video game

Cake Mania is a cooking time management video game developed and published by Sandlot Games in 2006. Some ports of Cake Mania have different titles; the Wii version is known as Cake Mania: In the Mix!, and the PlayStation 2 and PlayStation Portable versions are titled Cake Mania: Bakers Challenge. Cake Mania received mixed reviews from critics, with some reviewers praising the game's 'addictive' and 'simple' casual gameplay, while others criticized this as being 'repetitive' and 'shallow'.

<i>Terminator Salvation</i> (video game) 2009 video game

Terminator Salvation is a third-person shooter action video game, released on May 19, 2009, to coincide with the release of the film of the same title on the same week. It was developed by The Halcyon Company's gaming subsidiary, Halcyon Games, along with Grin and published by Equity Games and Evolved Games. The game was Grin's last game and was released for Microsoft Windows, PlayStation 3, Xbox 360, mobile, and iOS.

<i>Guitar Hero Mobile</i> series Rhythm video game series

Guitar Hero Mobile is a series of rhythm video games in the Guitar Hero series, adapting the normal console-based gameplay which uses a guitar-shaped controller to match notes of popular rock music songs to work with the face buttons on advanced mobile phones, including BlackBerry devices and those supporting the Windows Mobile platform. The first three games in the series—Guitar Hero III Mobile, Guitar Hero Backstage Pass, and Guitar Hero World Tour Mobile—were developed by MachineWorks Northwest LLC and published by Hands-On Mobile, while a mobile version of Guitar Hero 5 was developed by Glu Mobile. The series has proven to be popular; the Guitar Hero III Mobile game has been downloaded more than 2 million times, and over 250,000 songs are played each day across the series.

<i>Brain Challenge</i> 2007 video game

Brain Challenge is a mental exercise video game, featuring "brain exercise puzzles". The game was developed by Gameloft Beijing for mobile phone and iPod and released on September 5, 2007. In 2008 was followed by a Nintendo DS version on January 8, an Xbox Live Arcade release on March 12, and a PlayStation 3 launch on November 27. The N-Gage 2.0 version was released on the day of the service's launch, April 3, 2008. A version for WiiWare was released in autumn 2008 on all three regions. The Wii version also uses Miis for the players profile. OnLive also had launched their new streaming game platform with Brain Challenge on July 27, 2010. The game was released for Mac OS X in January 2011.

<i>Tony Hawk: Ride</i> 2009 video game

Tony Hawk: Ride is a spin-off in the Tony Hawk's series of skateboarding video games. In Europe and North America, the game was released in 2009, for PlayStation 3, Xbox 360 and Wii. In Australia, it was released in 2010.

<i>Wild West Guns</i> 2008 video game

Wild West Guns is an action-adventure shooting video game developed by Gameloft Bucharest and published by Gameloft. It was released in 2011 for button-operated/keypad-based mobile phones, in August 2008 in Japan for the Wii and on February 5, 2009 worldwide for iOS devices via the Apple App Store.

<i>Midnight Pool</i> 2005 video game

Midnight Pool is a sports simulation video game by Gameloft Montreal. The pool simulator was originally released for mobile phones. Versions with enhanced graphics were later released for Windows, WiiWare, and iOS and under the name Midnight Pool 3D for phones and the N-Gage platform. It is part of Gameloft's Midnight series, which includes Midnight Bowling, Midnight Casino and Midnight Hold'em Poker.

<i>Space Invaders Infinity Gene</i> 2009 video game

Space Invaders Infinity Gene is a shoot 'em up game released as part of the Space Invaders franchise. The game blends the series classic characters and gameplay with the concept of evolution. The game was developed by Taito and distributed by Square Enix. The game was released for iOS on July 27, 2009, after first appearing on Japanese mobile phones, and was later released for Xbox Live Arcade and PlayStation Network in September 2010, and for Android in September 2011.

<i>Earthworm Jim HD</i> 2010 video game

Earthworm Jim HD is a high definition remake of the original Earthworm Jim video game. While the original was released in 1994 for the Sega Genesis and then ported to many other platforms, the remake was released digitally through XBLA on Xbox 360 on June 9, 2010, through the PSN on the PlayStation 3 on August 3, 2010, and for Windows Phone 7 alongside its launch in October and November of 2010. While critics had mixed feelings with regard to how well the game had aged, they generally praised the new content, mainly the cooperative multiplayer mode.

<i>SSX</i> (2012 video game) 2012 video game

SSX is a 2012 snowboarding video game developed by EA Canada and published by Electronic Arts. Released on PlayStation 3 and Xbox 360 in early 2012, it is a reboot of the SSX series and the sixth installment overall. The game was revealed at the Spike Video Game Awards in 2010 under the working title SSX: Deadly Descents, the game's trailer appeared to show a much darker direction to the series than previous entries, though later footage revealed a return to a lighter tone. SSX includes the use of real locations, rather than the fictional courses of past games.

<i>Tom Clancys Rainbow Six: Shadow Vanguard</i> 2011 video game

Tom Clancy's Rainbow Six: Shadow Vanguard is a 2011 first-person shooter video game developed and published by Gameloft for iOS, Xperia Play and Android devices. The game is a remake of the original Tom Clancy's Rainbow Six video game.

<i>Asphalt 6: Adrenaline</i> 2010 racing video game

Asphalt 6: Adrenaline is a racing video game developed, published by Gameloft and was the sixth major game of Asphalt series. It was released for iOS on December 21, 2010, for Mac OS X on February 17, 2011, for Android on June 15, for Symbian^3 on July 20, for Mobile phones on August 31, for webOS on September 3, for BlackBerry PlayBook on October 12, and for Bada 2.0 on January 10, 2012.

N.O.V.A. 3 is a science fiction action-adventure first-person shooter touchscreen video game developed by Gameloft Bucharest and published by Gameloft as the third instalment of the N.O.V.A. series, released on the App Store and Google Play on May 10, 2012 for iOS, BlackBerry 10 and Android devices, with later releases for the BlackBerry PlayBook and Windows Phone 8 devices in 2013. Unlike its predecessors, N.O.V.A. 3 was more heavily inspired on games like Killzone, Call of Duty and Crysis 2. The game's main influences prior were the Halo series.

References

  1. 1 2 3 4 5 Buchanan, Levi. Massive Snowboarding Review. IGN. September 7, 2005. Retrieved November 4, 2007.
  2. 1 2 3 Score, Avery. Massive Snowboarding for Mobile Review Archived 2007-08-27 at the Wayback Machine . GameSpot. September 6, 2005. Retrieved November 4, 2007.
  3. IGN Holiday Buyer's Guide 2005 Archived 2007-06-14 at the Wayback Machine . IGN. December, 2005. Retrieved November 13, 2007.
  4. 1 2 Sharkey, Scott. Massive Snowboarding Mobile Review Archived 2006-02-11 at the Wayback Machine . 1UP.com. January 3, 2006. Retrieved August 3, 2008.