Matthias A. K. Zimmermann

Last updated

Matthias A. K. Zimmermann
Matthias A K Zimmermann.jpg
Born
Matthias Alexander Kristian Zimmermann

6 May 1981
Basel, Switzerland
NationalitySwiss
EducationUniversity of Fine art, University of education
Known forWriter, Painting, New media art, Video game art

Matthias Alexander Kristian Zimmermann (* 6 May 1981 in Basel) is a writer, painter and new media artist from Switzerland.

Contents

The Frozen City, 2006
Acrylic on canvas, 160 x 160 cm (63 in x 63 in)
Museum of Art Aarau, Switzerland Die gefrorene Stadt.jpg
The Frozen City, 2006
Acrylic on canvas, 160 × 160 cm (63 in × 63 in)
Museum of Art Aarau, Switzerland
The Space Machine 6, 2013
Acrylic on canvas, 100 x 280 cm (39.4 x 110 in)
Computer Museum Kiel, Germany Die Raummaschine 6.jpg
The Space Machine 6, 2013
Acrylic on canvas, 100 × 280 cm (39.4 x 110 in)
Computer Museum Kiel, Germany
The Networked City, 2005
Acrylic on canvas, 100 x 205 cm (39.4 in x 80.7 in)
Museums Quarter, St. Annen-Museum, Germany Die vernetzte Stadt.jpg
The Networked City, 2005
Acrylic on canvas, 100 × 205 cm (39.4 in × 80.7 in)
Museums Quarter, St. Annen-Museum, Germany
Moonlight in the Snow Clouds, 2009
Acrylic on canvas, 160 x 180 cm (63 in x 70.9 in)
Ludwig Museum of Art Mondschein in den Schneewolken.jpg
Moonlight in the Snow Clouds, 2009
Acrylic on canvas, 160 × 180 cm (63 in × 70.9 in)
Ludwig Museum of Art
Interaction between nine Energy Centres, 2011
Acrylic on canvas, 140 x 170 cm (55.1 in x 67 in)
Ludwig Museum of Art Neun Energiezentren in Wechselwirkung zueinander.jpg
Interaction between nine Energy Centres, 2011
Acrylic on canvas, 140 × 170 cm (55.1 in × 67 in)
Ludwig Museum of Art

Biography

Matthias A. K. Zimmermann was born in Basel and grew up in the canton of Aargau. He studied music/composition at the University of Arts Berne, fine art at the Lucerne University of Applied Sciences and Arts, game design and art education at the Zurich University of Applied Sciences and didactics/pedagogy at the Swiss Federal Institute for Vocational Education and Training (SFIVET). His artistic work has found a reception in international exhibitions as well as in scientific and essayistic texts. Zimmermann's artworks are in collections of various museums. [1] His debut novel, CRYONIUM, has been published by Kulturverlag Kadmos (Kadmos Publisher). [2]

Work

Literary work

Artistic work

Content, concept and execution

Zimmermann's artistic works, which he refers to as "Model Worlds", contain a smorgasbord of visual languages borrowed from digital space, the vocabulary of different cultures, and the history of art, design, and media. Computer game elements, source codes, japanese gardens, Buddhist symbolism, and icon paintings from the Middle Ages can be found predominantly. The pictorial motifs show landscapes in varying degrees of abstraction. This ranges from photorealistic, clearly recognizable places to spatial entities. The pictorial motifs convey both cheerful and gloomy atmospheres that paraphrase utopian and dystopian scenarios. The staging of the pictorial space using things from different times and places illustrates the simultaneity of virtual distance resolution. The geometric frameworks of the pictorial contents result from the most Miscellaneous perspectives and spatial representations. Each picture is based on a system that is constructed like a construction kit or puzzle and illustrates the playful concept of modularity – the variable combination, transformation, and ever new composition. The "Model Worlds" are designed as paintings on canvas or digitally constructed on the computer and implemented as Diasec. Each painting is preceded by meticulous sketch studies that last for months or years. Zimmermann's creative process reflects the interface of the analog and digital. His painting technique adapts the aesthetics of computer images, whereas his digitally created pictures mostly refer to motifs of classical painting. [5] [6]

Artistic Research

The art book Digital Modernity (Hirmer Publishers), published in 2018, discusses Zimmermann's work primarily under the aspect of artistic research. By combining elements of aesthetic mediation with those of the knowledge system, new epistemological spaces are opened up for the reception of art. The "Model Worlds" form a topology through space and time, research in the history of art, design and media, and point out technical connections. [7] The series of pictures, The Space Machine, layers the picture content in six levels – energy, hardware, binary code, 3D graphics software, game world (electronic visual display), source codes – and illustrates the construction of digital worlds. Among other things, the source codes shown have the function of source references. [8]

Museums

Exhibitions

Inventory

Artwork by Matthias A. K. Zimmermann are in the permanent collection of the following museums and cultural institutions

Literature

Publications about Matthias A. K. Zimmermann (selection)

Related Research Articles

<span class="mw-page-title-main">Rolf Dieter Brinkmann</span> German writer (1940–1975)

Rolf Dieter Brinkmann was a German writer of poems, short stories, a novel, essays, letters, and diaries.

<span class="mw-page-title-main">Egon Eiermann</span> German architect

Egon Eiermann was one of Germany's most prominent architects in the second half of the 20th century. He was also a furniture designer. From 1947, he was Professor for architecture at the Technical University of Karlsruhe.

<i>Hugi</i> Demoscene disk magazine

Hugi is one of the longest lasting, frequently released demoscene and underground disk magazines (diskmag) for IBM-PC.

<span class="mw-page-title-main">Ludwig Meidner</span> German expressionist artist (1884-1966)

Ludwig Meidner was a German expressionist painter and printmaker born in Bernstadt, Silesia. Meidner is best known for his painted, drawn, and printed portraits and landscapes, but is especially noted for his "apocalyptic" series of work featuring his stylized visions of a pending transformation of Germany before World War I.

Muntean/Rosenblum is a collaborative artist duo composed of Markus Muntean and Adi Rosenblum. They have been collaborating since 1992.

<span class="mw-page-title-main">Mercedes Bunz</span> German art historian and journalist

Mercedes Bunz is a German art historian, journalist, and the Professor of Digital Culture and Society at King's College London.

<span class="mw-page-title-main">Degenerate Art exhibition</span> 1937 art exhibition in Nazi Germany

The Degenerate Art exhibition was an art exhibition organized by Adolf Ziegler and the Nazi Party in Munich from 19 July to 30 November 1937. The exhibition presented 650 works of art, confiscated from German museums, and was staged in counterpoint to the concurrent Great German Art Exhibition. The day before the exhibition started, Adolf Hitler delivered a speech declaring "merciless war" on cultural disintegration, attacking "chatterboxes, dilettantes and art swindlers". Degenerate art was defined as works that "insult German feeling, or destroy or confuse natural form or simply reveal an absence of adequate manual and artistic skill". One million people attended the exhibition in its first six weeks. A U.S. critic commented, "There are probably plenty of people—art lovers—in Boston, who will side with Hitler in this particular purge". This particular take is controversial, however, given the greater political context of the exhibition.

Xenia Hausner is an Austrian painter and stage designer.

<span class="mw-page-title-main">Museum of Islamic Art, Berlin</span> Museum in Berlin, Germany

The Museum of Islamic Art is located in the Pergamon Museum and is part of the Staatliche Museen zu Berlin.

Natascha Drubek-Meyer (Drubek) is a researcher, author and editor in the area of Central and East European literature, film and media. Since 2012 Drubek has been teaching comparative literature, and film and media studies, at the Free University of Berlin (in 2020-21 as professor of the FONTE-Stiftung].

<span class="mw-page-title-main">Ida Gerhardi</span> German painter

Ida Gerhardi was a German Neo-Impressionist painter who spent much of her career in Paris.

Elias Wessel is a visual artist living and working in New York and Germany.

<span class="mw-page-title-main">Wolfgang Ernst (media theorist)</span> German media scholar and historian

Wolfgang Ernst is a German media theorist. He is Professor for Media Theories at Humboldt University of Berlin and a major exponent of media archaeology as a method of scholarly inquiry.

Emmy Lischke (1860-1919) was a German painter known for her landscapes and still lifes.

<span class="mw-page-title-main">Franz Marc Museum</span> Museum in Bavaria, Germany

The Franz Marc Museum is a museum located in Kochel am See, Upper Bavaria, dedicated to German Expressionist painter Franz Marc. The museum shows paintings by Franz Marc, and also works of art of his contemporaries and other important artists of the 20th century, in a permanent and in temporary exhibitions.

<span class="mw-page-title-main">Kulturverlag Kadmos (Kadmos Publisher)</span>

The Kulturverlag Kadmos is a non-fiction and fiction publishing house founded in Berlin in 1995.

Anke te Heesen is a German historian of science and professor for the History of Science at Humboldt-Universität zu Berlin. Her research focuses on the development and organization of knowledge in the 19th and 20th centuries.

Robert Suckale was a German art historian, medievalist and professor at the Technical University of Berlin.

Jeong-hee Lee-Kalisch is a South Korean art historian specialising in Chinese painting and archaeology, Korean art, Buddhist art and East Asian ceramics. From 2003 to 2021 she was the Professor of East Asian Art History in the Art History Institute at the Free University Berlin.

<span class="mw-page-title-main">Degenerate Art auction</span> Auction of art plundered by the Nazis

In 1939 the Gallery Fischer in Lucerne organized an auction of degenerate art confiscated by the Nazis. The auction took place on 30 June 1939 in the Grand Hotel National. The auction received considerable international interest, but many of the bidders who were expected to attend were absent because they were worried the proceeds would be used by the Nazi regime.

References

  1. Page 312 (Chapter: The artist) in: Natascha Adamowsky (Hrsg.): Digitale Moderne. Die Modellwelten von Matthias Zimmermann. Hirmer Publishers, Munich 2018, ISBN   978-3-7774-2388-3.
  2. German National Library – Matthias A. K. Zimmermann, Writer, Novel
  3. Kulturverlag Kadmos (Kadmos Publisher) Berlin: Matthias A. K. Zimmermann: CRYONIUM. The Experiments of Memory. Novel. ISBN   978-3-86599-444-8.
  4. Kulturverlag Kadmos Berlin: Matthias A. K. Zimmermann: INTOXICATION. Chemistry of illusions. Psychological thriller. ISBN   978-3-86599-563-6.
  5. Page 354 – 259 (Chapter: Creation process) in: Natascha Adamowsky (Hrsg.): Digitale Moderne. Die Modellwelten von Matthias Zimmermann. Hirmer Publishers, Munich 2018, ISBN   978-3-7774-2388-3.
  6. Page 74, 75 (Chapter: Model Worlds) in: Natascha Adamowsky (Hrsg.): Digitale Moderne. Die Modellwelten von Matthias Zimmermann. Hirmer Publishers, Munich 2018, ISBN   978-3-7774-2388-3.
  7. Page 22 – 27 (Chapter: Digital Modernity) in: Natascha Adamowsky (Hrsg.): Digitale Moderne. Die Modellwelten von Matthias Zimmermann. Hirmer Publishers, Munich 2018, ISBN   978-3-7774-2388-3.
  8. Page 129 – 131 (Chapter: The Space Machine) in: Natascha Adamowsky (Hrsg.): Digitale Moderne. Die Modellwelten von Matthias Zimmermann. Hirmer Publishers, Munich 2018, ISBN   978-3-7774-2388-3.
  9. Press release, Computer Games Museum Berlin – direct link
  10. Artists, Supersample – Pixels at an Exhibition, 2015 – direct link
  11. Ludwig Museum: Matthias Zimmermann – Vom Video Game zur Apokalypse
  12. Ludwig Museum: The Known and the Unknown
  13. Music and images – Database, Department of Music, University of Innsbruck
  14. Hirmer Publishers
  15. Reload: „Videospielekunst“, ARD, Einsplus, 7 October 2014 – direct link )
  16. Universität Heidelberg/Publikationsplattform Kunstgeschichte, René Stettler: Miscellaneous wissenschaftliche Essays.
  17. Matthias A. K. Zimmermann, Berliner Gazette
  18. Language at Play – Wissenschaftsmagazin, Christian Huberts: Die Remedialisierung prozeduraler Atmosphäre zu statischen Gemälden
  19. Neue Zürcher Zeitung, Gerhard Mack: Digitale Welt – Maler nutzen den virtuellen Raum
  20. Basler Zeitung, Graziella Kuhn: Pixel auf Leinwand
  21. Neue Luzerner Zeitung, Urs Bugmann: Eine Welt in extremer Künstlichkeit
  22. Neue Luzerner Zeitung, Urs Bugmann: Bilder, perfekt wie aus dem Computerspiel
  23. 20 Minuten, Jan Graber: Wenn «Mario» und «Tetris» im Museum hängen
  24. Winzavod, Moscow: «Модельные миры»_Маттиас Циммерманн
  25. The Village, Moscow: В галерее «11.12» открывается выставка Маттиаса Циммермана
  26. Schweizer Botschaft in Moskau: Moscow. Matthias Zimmermann at Winzavod
  27. EA Blog für digitale Spielkultur, Martin Lorber: Game Art – Kunst und digitale Spiele: Die Raummaschine von Matthias A. K. Zimmermann
  28. GamesArt, Davis Schrapel: Miscellaneous Artikel