Michael James Stout | |
---|---|
Born | 1980 (age 43–44) |
Occupation | Video game designer |
Michael "Mike" Stout (born 1980) is an American video game designer best known for his work on Resistance: Fall of Man , as the lead multiplayer designer. Resistance: Fall of Man received significant critical praise, much of which focused on its multiplayer content. [1] [2] [3] From November 2007 to July 2009, he was the Creative Director at Bionic Games working on Spyborgs, an action game for the Nintendo Wii. [4] According to a post on his blog on November 13, 2009, he was employed by Activision in their Central Design group to design several games in the Skylanders franchise. [5]
Stout graduated from Loyola High School of Los Angeles in 1998. He went on to Holy Names University in Oakland, California, where he earned a BA in English, with a minor in Computer Science in 2001. [6]
Stout got his start in the video game industry at Insomniac Games as a QA Tester on Ratchet & Clank . [6] During that project he was promoted to Junior Designer. He continued to work on the Ratchet & Clank (series) for three years, rising to Designer and Senior Designer in the process. After his fourth Ratchet & Clank game, Stout was moved to the new Resistance project, as the Lead Multiplayer Designer. Two years later, Resistance: Fall of Man became his last title at Insomniac Games.
In March 2007 Stout accepted the Lead Level Design position at Obsidian Entertainment for Aliens RPG. There he worked with Chris Avellone and several other industry veterans. Before shipping a game, however, he left to become the Creative Director of Bionic Games. [7] Creative Director is the highest position within the field of video game design, and thus presented an important opportunity.[ citation needed ]
Almost four months after Bionic Games imploded in 2009, Mike accepted a position at Activision as a Design Specialist in their Central Design group, where he helped design several very successful Skylanders games. [5]
In 2013, Mike Stout left Activision to form his own company, Interactive Axis. According to the company website, he currently offers Design Consulting services to video game developers and publishers. [8]
In December 2016, Mike Stout joined the Interactive Media department of Harrisburg University of Science and Technology, in Harrisburg PA, as the 'Game Designer in Residence'. During his time at HU, Mike will mentor students, collaborate with faculty members, work on client projects and co-teach game design courses. [9]
In June 2020, Mike announced in Twitter that he had worked on Crash Bandicoot 4: It's About Time , [10] as a Principal Designer. [11]
In June 2021, Mike started to work as a Principal Game Designer for Blizzard Entertainment. [12]
The humor site "Uselessopinions.com" was co-created by Michael Stout and Anthony Garcia in 2002. [13] The site focuses on joke articles and maintains a juvenile tone. The format mimics a piece of homework, with author, teacher's name, and date at the top. The teacher's name is always "Mr. Lew", a reference to Michael Lew, Stout and Garcia's high school Computer Science teacher. Later Uselessopinions grew to include a forum community and Stout's blog ("On Game Design"), but the humor articles became infrequent and as of August 14, 2007 the site is undergoing a redesign. [14]
On Uselessopinions, Stout wrote under the pseudonym, "Dodger". He has continued to use "Dodger" as an alias in his career at Insomniac Games and on various websites. The nickname is a reference to Artful Dodger from the Charles Dickens novel Oliver Twist . [15]
Insomniac Games, Inc. is an American video game developer based in Burbank, California and part of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is most known for developing several early PlayStation mascots, Spyro the Dragon, Ratchet and Clank, as well as the Resistance franchise, 2014's Sunset Overdrive and the Marvel's Spider-Man series with Marvel Games. In 2019, the studio was acquired by Sony Interactive Entertainment, becoming a part of SIE Worldwide Studios.
Mark Evan Cerny is an American video game designer, programmer, producer and media proprietor.
Ratchet & Clank 2: Going Commando, known as Ratchet & Clank 2: Locked and Loaded in Australia and most PAL countries, is a 2003 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. It is the second game in the Ratchet & Clank franchise, following Ratchet & Clank. David Kaye reprises his role as Clank while James Arnold Taylor replaces Mikey Kelley as Ratchet.
Ratchet & Clank is a third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2 in 2002. It is the first game in the Ratchet & Clank series.
Ratchet & Clank: Up Your Arsenal is a 2004 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. It is the third installment in the Ratchet & Clank series and was released in North America on November 2, 2004.
Ratchet: Deadlocked is a 2005 third-person shooter platformer, developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2 as the fourth installment of the Ratchet & Clank series.
Toys for Bob, Inc. is an American video game developer based in Novato, California. It was founded in 1989 by Paul Reiche III and Fred Ford and is best known for creating Star Control and the Skylanders franchise, as well as for working on the Crash Bandicoot and Spyro franchises.
Crash Bandicoot is a video game franchise originally developed by Naughty Dog as an exclusive for Sony's PlayStation console. It has seen numerous installments created by various developers and published on multiple platforms. The series consists predominantly of platform games, but also includes spin-offs in the kart racing and party game genres. The series was originally produced by Universal Interactive, which later became known as Vivendi Games; in 2008, Vivendi merged with Activision, which currently owns and publishes the franchise.
Ratchet & Clank: Size Matters is a 2007 platform game developed by High Impact Games and published by Sony Computer Entertainment. A spin-off of the Ratchet & Clank series, it is its first title for the PlayStation Portable. Development company High Impact Games was spawned from the original Ratchet & Clank developer, Insomniac Games. The story follows Ratchet and Clank as they are interrupted from their vacation to search for a kidnapped girl and encounter a forgotten race known as the Technomites.
Ratchet & Clank Future: Tools of Destruction is a 2007 action-adventure platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. It is the fifth main installment of the Ratchet & Clank series, following the spin-off Ratchet & Clank: Size Matters. The game was released on October 23, 2007 in North America and on November 9, 2007 in Europe. It is the first PlayStation 3 installment of the series, as well as the first of the Future saga. It was also one of the first PlayStation 3 games to support DualShock 3 rumble without any accessories.
Ratchet & Clank is a series of action-adventure platform and third-person shooter video games created and developed by Insomniac Games and published by Sony Interactive Entertainment for PlayStation consoles, such as PlayStation 2, PlayStation 3, PlayStation 4, and PlayStation 5, with the exception of Size Matters and Secret Agent Clank, both of which were developed by High Impact Games for the PlayStation Portable. The series was exclusive to Sony platforms until Rift Apart received a Windows port in 2023. An animated feature film adaptation was released in 2016.
Crash of the Titans is a 2007 platform beat 'em up video game developed by Radical Entertainment and published by Vivendi Games for the PlayStation 2, PlayStation Portable, Wii and Xbox 360. It is the first game in the Crash Bandicoot series not to have a Japanese release, and the last to be published by Vivendi Games before Activision merged with the company the following year. Amaze Entertainment developed two separate versions of the game: one for the Nintendo DS and one for the Game Boy Advance. The game is the fourteenth installment in the Crash Bandicoot video game series, and the sixth game in the main franchise.
Zynga Eugene is an American video game developer based in Eugene, Oregon. The company was founded as Buzz Monkey Software in late 2001 by four former Dynamix employees: senior producer Randy Thompson, senior engineers Jon Milnes and Steve Cordon, and lead artist Barry Drew.
Brian Allgeier is an American video game designer who is best known for being the original designer and creative director of the Ratchet & Clank series developed by Insomniac Games for the PS2, PS3, PS4 and PS5.
Spyro is a fictional character and the titular protagonist of the same name video game series, including The Legend of Spyro, and a guest character in the Skylanders series, first appearing in Spyro the Dragon in 1998.
Skylanders: Spyro's Adventure is a 3D action-adventure platform game and the first video game in the Skylanders series. It is played using with toy figures that interact with it through a "Portal of Power" that reads their tag through NFC.
Skylanders is a toys-to-life action-adventure video game franchise published by Activision. Skylanders games are played by placing a character's figure on the "Portal of Power", a device that reads its tag using NFC and "imports" them into the game as a playable character, leveling them up and saving its progress on the figure to potentially be used on a different game with all its saved stats. Skylander figures are sold separately from the game itself unless you buy the starter pack. Typically, the starter pack for each game contains two or more Skylanders, a Portal of Power, the game disc and sometimes something else to show off the game's newest feature.
Ratchet & Clank: Full Frontal Assault is a 2012 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. Part of the Ratchet & Clank series, it was produced in commemoration of the original game's 10th anniversary. Like the previous downloadable game in the series, Ratchet & Clank Future: Quest for Booty, it was released on Blu-ray Disc as well as the PlayStation Store. The release of the PlayStation Vita version was delayed to May 21, 2013, when it became available for free with the PlayStation 3 version.
Skylanders: Imaginators is a 2016 toys-to-life 3D platform game developed by Toys for Bob and published by Activision. It is the sixth installment of the Skylanders series, a successor to Skylanders: SuperChargers, and was released for Nintendo Switch, PlayStation 3, PlayStation 4, Wii U, Xbox 360 and Xbox One. It allows players to create their own characters, known as Imaginators. The game received generally positive reviews, but its sales were below Activision's expectations. It is the sixth and most recent Skylanders game released on consoles, as the franchise went into hiatus after its release.
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But above all else, it's the multiplayer elements that truly ascend this one to the next level.
At least Resistance's multiplayer kicks arse.
The multi-player battles in Resistance: Fall of Man are excellent.