This article needs additional citations for verification .(November 2023) |
Industry | Video games |
---|---|
Founder | John Symes |
Headquarters | St Austell, Cornwall, England |
Products | Video games |
Microdeal was a British software company which operated during the 1980s and early 1990s from its base at Truro Road in the town of St Austell, Cornwall. The company, founded by John Symes was one of the major producers of games and other software for the 8-bit home computers of the time,[ citation needed ] in particular the Dragon 32 [1] : 118 and the similar Tandy TRS-80 Color Computer ("CoCo").
The 8-bit software market dwindled toward the end of the 1980s and Symes officially announced that Microdeal would no longer publish for the Dragon and Tandy machines on 1 January 1988; from this point they would concentrate on the newer generation of 16-bit computers, the Amiga and Atari ST, with their remaining stock of Dragon and Tandy software to be sold off by a company called Computape. Many of Microdeal's 16-bit titles were updated versions of successful 8-bit games such as Time Bandit and Tanglewood , but proved less successful the second time around. This was followed by The Karate Kid Part II: The Computer Game , based on the 1986 film. The company was quick to recognise the music capabilities of the Atari ST and Amiga and went in production of Music Samplers such as "MasterSound" and "Amas", the latter of which was featured on a Paula Abdul music video, which won MTV's Music Video of the year award. The companies publishing licences were sold to "Hi-Soft" and it ceased trading in the early 1990s. [2]
Some of Microdeal's software was produced in-house by the company's own programmers (including Steve Bak, Rita Jay and Ed Scio) but they also licensed software from foreign sources, such as the American Tom Mix Software and Spectral Associates, and published the works of independent programmers (notably Ken Kalish, who was responsible for some of their most successful titles). Frequently the digital artist Pete Lyon was responsible for the graphics as well as having some design input. Pete worked on MicroDeal games such as Goldrunner , Airball, Tanglewood, Leatherneck and Fright Night.[ citation needed ]
Much of the software brought to the United Kingdom from the United States was originally written for the Tandy CoCo (which was the more popular machine there) and converted to work with the Dragon. These conversions were contracted out to a company called Northern Software Consultants where they were handled by lead programmer Chas Robertson. Robertson also designed the dongle device that was experimentally used for copy protection of a single Microdeal title, Buzzard Bait. Some of Microdeal's licensed games were renamed for the British market. For example, they released a series of games based around the company mascot Cuthbert ( Cuthbert Goes Digging , Cuthbert in the Jungle, etc.). The original members of this series were written in-house by Steve Bak, but later additions were completely unrelated. Rather, they were renamed titles from several different sources – the graphical limitations of computers at that time meant that a character was unrecognisable and could be given any convenient name. Microdeal also had a brand called Pocket Money Software, which published simpler games submitted by users at a lower price than the main titles. While some Pocket Money games were arguably of poor quality, others were among the company's most popular titles.[ citation needed ]
Microdeal also sold Cuthbert-branded blank media (tapes, disks, etc.), re-boxed and sometimes adapted hardware (such as joysticks) made by other companies[ citation needed ] and published an occasional semi-informative, semi-promotional magazine called The Cuthbert Chronicle. [1] : 121 They also accounted for most of the advertising space and reviews of Dragon User magazine.[ citation needed ]
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 16/32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. These systems include the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS.
The Dragon 32 and Dragon 64 are home computers that were built in the 1980s. The Dragons are very similar to the TRS-80 Color Computer, and were produced for the European market by Dragon Data, Ltd., initially in Swansea, Wales before moving to Port Talbot, Wales and by Eurohard S.A. in Casar de Cáceres, Spain, and for the US market by Tano Corporation of New Orleans, Louisiana. The model numbers reflect the primary difference between the two machines, which have 32 and 64 kilobytes of RAM, respectively.
Microsoft BASIC is the foundation software product of the Microsoft company and evolved into a line of BASIC interpreters and compiler(s) adapted for many different microcomputers. It first appeared in 1975 as Altair BASIC, which was the first version of BASIC published by Microsoft as well as the first high-level programming language available for the Altair 8800 microcomputer.
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Cinemaware was a video game developer and publisher. It had released several titles in the 1980s based on various film themes. The company was resurrected in 2000, before being acquired by eGames in 2005.
Graftgold was an independent computer game developer that came to prominence in the 1980s, producing numerous computer games on a variety of 8-bit, 16-bit and 32-bit platforms.
Sirius Software was a California-based publisher of video games for the Apple II, Atari 8-bit computers, Commodore 64, and VIC-20. Most games were written for the Apple II, then ported to other systems. The company was founded in 1980 by Jerry Jewell and Terry Bradley and released over 160 games before folding in 1984. Sirius also developed games for the Atari 2600 which were published in 1982 and 1983 by 20th Century Fox Video Games. Fox's failure to pay Sirius resulted in company's downfall. Nasir Gebelli wrote some of the early hits from Sirius, establishing his reputation as an Apple II game programmer.
Antic was a print magazine devoted to Atari 8-bit computers and later the Atari ST. It was named after the ANTIC chip in the 8-bit line which, in concert with CTIA or GTIA, generates the display. The magazine was published by Antic Publishing from April 1982 until June/July 1990.Antic printed type-in programs, reviews, and tutorials, among other articles. Each issue contained one type-in game as "Game of the Month." In 1986, STart magazine was spun off to exclusively cover the Atari ST line.
Cuthbert Goes Digging is a 1983 video game for the Dragon 32 home computer. Written by Steve Bak at Microdeal, the game features the hero Cuthbert, who also appears in Cuthbert Goes Walkabout and Cuthbert in the Mines. In the game, the player guides Cuthbert through levels of girders, avoiding 'moronians' fatal to the touch.
Cuthbert Goes Walkabout is a maze video game written by Steve Bak for the Dragon 32/64 and published by Microdeal in 1983. A TRS-80 Color Computer port was released in the same year. Versions for the Atari 8-bit computers and Commodore 64 followed in 1984. The game features the character Cuthbert. The game is based on the Konami arcade game Amidar.
Cuthbert in the Mines is a platform game for the Dragon 32 home computer published by Microdeal in 1984. It stars Cuthbert, a character who appeared in other releases, including Cuthbert Goes Walkabout and Cuthbert Goes Digging. The gameplay is based on Frogger, but with a vertical playfield. Tandy Corporation licensed it for the TRS-80 Color Computer.
Tanglewood is a puzzle/adventure computer game published by Microdeal for the Dragon 32 and TRS-80 Color Computer in early 1987. It was released for the Atari ST and Amiga in 1988.
Airball is a video game released in 1987 by Microdeal. It was programmed by Ed Scio, with graphics by Pete Lyon, music by Paul Shields, and level design by Pete Scott. Lyon was the artist for other Microdeal games in the late 1980s, such as Goldrunner. The game was released for the Dragon 32/64 and TRS-80 Color Computer, with ports following for the Atari ST, Amiga, MS-DOS, Atari 8-bit computers, and Game Boy Advance. A port to the Apple IIGS sold fewer than 150 copies. A version for the Nintendo Entertainment System from Novotrade and Tengen was cancelled.
David Lowe also known as "Uncle Art" is a British composer known for his work on computer games from 1985 to 1998.
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The English Software Company, later shortened to English Software, was a Manchester, UK-based video game developer and publisher that operated from 1982 until 1987. Starting with its first release, the horizontally scrolling shooter Airstrike, English Software focused on Atari 8-bit computers of home, then expanded to other platforms. The company used the slogan "The power of excitement".
Peter Michael Lyon is a UK-based visual artist who has worked in a wide range of 2D and 3D media spanning from traditional oil painting to computer graphics, for the science fiction and fantasy genres. According to his personal website, he has been involved in various works in the computer games industry such as graphic production, teaching and management, with 3D modelling and animation. He is known as a pioneer graphic designer for the Atari and the Amiga in the 1980s and 1990s.
Goldrunner is a vertically scrolling shooter developed by Steve Bak and Pete Lyon for the Atari ST and published by Microdeal in 1987. Rob Hubbard composed the music. An Amiga version followed, as well as a 1988 sequel, Goldrunner II.
Danger Ranger is a non-scrolling platform game designed by Ken Kalish and published in 1983 by Microdeal for the Dragon 32/64 and TRS-80 Color Computer. The game was ported to the Atari 8-bit computers and Commodore 64 by Rita Jay in 1984.