Mod, MOD or mods may refer to:
Module, modular and modularity may refer to the concept of modularity. They may also refer to:
Nexus is a Latin word for connection, usually where multiple elements meet. It may refer to:
Modding is the act of modifying hardware, software, or anything else to perform a function not originally intended by the designer, or to achieve bespoke specification or appearance. The term is often used in reference to video game modding, particularly in regard to creating new or altered content and sharing that via the web. It may be applied to the overclocking of computers in order to increase the frequency at which the CPU operates. Case modding is a popular activity amongst many computer enthusiasts which involves the customization of a computer case or the installation of water cooling technology. In connection with automobiles, modding can connote engine tuning, remapping of a vehicle's engine control unit or customization of the coachwork.
Case modification, commonly referred to as case modding, is the modification of a computer case or a video game console chassis. Modifying a computer case in any non-standard way is considered a case mod. Modding is done, particularly by hardware enthusiasts, to show off a computer's apparent power by showing off the internal hardware, and also to make it look aesthetically pleasing to the owner.
Video game modding is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general modding. A set of modifications, commonly called a mod, may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.
OpenMPT is an open-source audio module tracker for Windows. It was previously called ModPlug Tracker, and was first released by Olivier Lapicque in September 1997.
Action Half-Life is a mod for the first-person shooter video game Half-Life. It strives to simulate action movies, especially those directed by John Woo.
MOD is a computer file format used primarily to represent music, and was the first module file format. MOD files use the “.MOD” file extension, except on the Amiga which doesn't rely on filename extensions; instead, it reads a file's header to determine filetype. A MOD file contains a set of instruments in the form of samples, a number of patterns indicating how and when the samples are to be played, and a list of what patterns to play in what order.
Module file is a family of music file formats originating from the MOD file format on Amiga systems used in the late 1980s. Those who produce these files and listen to them form the worldwide MOD scene, a part of the demoscene subculture.
Doom WAD is the default format of package files for the video game Doom and its sequel Doom II: Hell on Earth, that contain sprites, levels, and game data. WAD stands for Where's All the Data?. Immediately after its release in 1993, Doom attracted a sizeable following of players who created their own mods for WAD files—packages containing new levels or graphics—and played a vital part in spawning the mod-making culture which is now commonplace for first-person shooter games. Thousands of WADs have been created for Doom, ranging from single custom levels to full original games; most of these can be freely downloaded over the Internet. Several WADs have also been released commercially, and for some people the WAD-making hobby became a gateway to a professional career as a level designer.
In computing, the modulo operation returns the remainder or signed remainder of a division, after one number is divided by another, called the modulus of the operation.
Freedom Force vs the 3rd Reich is a real-time tactical role-playing game developed and published by Irrational Games. The sequel to Freedom Force, the player guides a team of superheroes as they travel back in time, and help overthrow Nazi Germany and its allies during World War II. In the game, players take control of a team of up to four characters and battle their way through completely destructible 3D maps in a series of missions based on classic superhero comics.
bit-tech is an online magazine for computer hardware enthusiasts, gamers and case modders, based in the UK. It was founded in 2000, became a fully professional online publication in 2005, and announced its acquisition by Dennis Publishing in October 2008. Dennis Publishing then partnered the site with existing monthly publication Custom PC magazine, making Bit-Tech the online version of the magazine. At this point the two editorial teams were totally integrated. However, due to a restructure in January 2012 the website and magazine had separate editors again, although several of the writers still contributed material to both publications. It is owned by The Media Team.
Mod DB is a website that focuses on general video game modding. It was founded in 2002 by Scott "INtense!" Reismanis. As of September 2015, the Mod DB site has received over 604 million views, has more than 12,500 modifications registered, and has hosted more than 108 million downloads. A spin-off website, Indie DB, was launched in 2010 and focuses on indie games and news.
Micro Star v. FormGen Inc. 154 F.3d 1107 is a legal case applying copyright law to video games, stopping the sales of a compilation of user-generated levels that infringed the copyright of Duke Nukem 3D. Micro Star downloaded the Duke Nukem 3D levels and re-packaged them as Nuke It, after seeing their popularity on the internet. Micro Star filed suit in the United States District Court for the Southern District of California, asking for declaratory judgment that they had not infringed any copyright. Game publisher FormGen counter-sued, claiming that Micro Star created a derivative work based on Duke Nukem 3D and infringed their copyright.
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding. It is one of the largest gaming mod sites on the web, with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.
User modification, or modding, of video games in the open world sandbox Grand Theft Auto series is a popular trend in the PC gaming community. These unofficial modifications are made by altering gameplay logic and asset files within a user's game installation, and can change the player's experience to varying degrees. Frequently created by anonymous modders, modifications are presented in the form of downloadable files or archives. Third-party software has been indispensable for building Grand Theft Auto mods, due to the lack of official editing tools from the developer, Rockstar Games. Mods for Grand Theft Auto are generally developed for use on the PC versions of the games, since the platform does not prevent modifications to installed software; however, similar content for console and mobile phone versions does exist to an extent.
A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors. While Mojang Studios does not provide an API for modding, community tools exist to help developers create and distribute mods. The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time.
Based on id Software's open stance towards game modifications, their Quake series became a popular subject for player mods beginning with Quake in 1996. Spurred by user-created hacked content on their previous games and the company's desire to encourage the hacker ethic, Id included dedicated modification tools into Quake, including the QuakeC programming language and a level editor. As a game that popularized online first-person shooter multiplayer, early games were team- and strategy-based and led to prominent mods like Team Fortress, whose developers were later hired by Valve to create a dedicated version for the company. Id's openness and modding tools led to a "Quake movie" community, which altered gameplay data to add camera angles in post-production, a practice that became known as machinima.
Playbour is a hybrid form of play and labour, specifically in the digital games industry.