My Brute

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My Brute is a fighting simulation video game with roleplaying elements first released in March 2009. [1] Though an English-language game, it was developed by Motion Twin, a French online game provider. [1] My Brute originated as a free browser-based Flash game. It was later ported to the iPhone and iPod Touch, with enhanced graphics and added features, by the video game developer Bulkypix. [2]

Contents

Gameplay

Character creation

The player begins by creating an avatar called a Brute. Players may create as many Brutes as they wish. The Brutes of new users are, by default, public and can be used by anyone to battle. However, a password can be added in the Brute's cell page so that only the person who created the Brute can use it. [3]

Players may customize their Brute by giving it a name and adjusting variables such as gender, clothing, hairstyle, accessories, and skin color. The Brute is then randomly assigned ability points (health, strength, agility, and speed [3] ), skills, weapons, and pets. There are 26 weapons in the game, 28 skills to learn, and 3 pets: dogs, wolves, and bears. [3]

Battle arena and leveling

Players gain experience points from fighting in the arena and expand their dojos by recruiting other players as pupils. [4] [5] Each time a player levels up, one of the Brute's three statistics (strength, agility, and speed) is increased. There is also a chance that the Brute will gain a new weapon, a new skill, or a new pet.

The arena fights are completely automatic and require no input from the user. [4] [5] [6] Brutes with higher levels and skills tend to be more successful. Though players cannot control their Brutes in a fight, players can control who their Brutes challenge.

Other than fights that result when a pupil is recruited, a Brute is limited to three or five (depending on the version of the game) fights per day. [3] [5] [6] Six fights are allowed on the day the character is created. [3] However, as players are allowed to create as many Brutes as they wish, players may continue to engage in fights using other Brute characters.

Reviews

Reviewers praised the game's sound effects, cute presentation, and cartoonish graphics. [4] [5] [6] [7] Reviewers found the game simple and easy to get into and appreciated that it required little time investment from the player. [4] [8] Reviewers also found that the game mechanic of pupil-recruitment contributed to the game by making it a social experience. [8] [9] Negative criticism focused on the inability to control the Brutes during the fights, which served to limit the game's depth and replayability. [4] [5] [6] Reviewers also criticized the cap on the number of fights each Brute could engage in daily. [5] [6]

MyBrute V2.0 (Muxxu version)

A French-only version was launched in March 2010, and the game was launched in May 2011 in English and Spanish.

Unlike its predecessor, MyBrute V2.0 does not use the referral system. Each Brute is given two choices of weapons/skills/stats upon each level up, resulting in deeper strategic planning. On each day, each Brute can fight up to 10 battles (20 battles with payment of 0.25 Euro) or 3 losses, whichever occurs first, as well as enter one tournament.

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References

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  5. 1 2 3 4 5 6 "My Brute". iPhone Review. 2009-07-24. Archived from the original on March 29, 2010. Retrieved 2010-04-19.
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  7. Nickleberry, Annalise (2009-07-01). "My Brute Review: Kick Some Online Bleeep!". The Appera. Archived from the original on 2013-02-04. Retrieved 2010-04-19.
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  9. Spencer, Spanner (2009-06-17). "My Brute: There Are No Secrets". Pocket Gamer. Archived from the original on 2009-08-04. Retrieved 2010-04-19.