Mystic Chronicles | |
---|---|
Developer(s) | Kemco |
Publisher(s) | Natsume Inc. |
Platform(s) | PlayStation Portable, iOS |
Release | PSP PS VITA
|
Genre(s) | Role-playing video game |
Mode(s) | Single player |
Mystic Chronicles is a Japanese role-playing video game developed by Kemco. While initially released as Fantasy Chronicles for the iOS, the name was retitled as a result of Natsume Inc. providing a new English translation for its release on the PlayStation Portable, released in North America on July 16, 2013. [1] It was re-released on Xbox Series X and Series S, Xbox One and Windows devices, Steam, PlayStation 5 / PlayStation 4 (supporting Cross-Buy) and for the Nintendo Switch as Genso Chronicles.
The game plays as a traditional Japanese role-playing video game. In the game, the player navigates a character through a fantasy world, interacting with non-playable characters and fighting enemies. When engaging enemies, the game utilizes a turn based battle system reminiscent of ones found in the Dragon Quest series of games. [2]
The game stars a boy named Lux, who wishes to protect the village he grew up in, from external threats. [3]
Developer Kemco, while a prevalent maker of video games during the NES era of video games, eventually ceased releasing video games in North America as technology and graphics advanced. [4] In the 2010s, however, they changed their focus to release smaller, retro based games for mobile phones. [4]
The game was originally released as Fantasy Chronicles for iOS. [5] The game was eventually ported to the PlayStation Portable. [6] In February 2013, Natsume Inc. announced they would be releasing the game under a new title, Mystic Chronicles, with a new translation, [5] distancing it from its original release, which was criticized for its translation. [4] The PSP release will also contain an additional storyline. [7]
The game is updated to be compatible with the PlayStation Vita on August 6, 2013. [8]
Touch Arcade gave the game a 3.5 out of 5 rating, praising the classic gameplay features such as the battle system and crafting, but criticizing the game for being tedious after extended play time, and for its poor English translation, [9] something Natsume Inc. would later address with its complete re-translation with its PSP release. [7]
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