Naoko Tosa

Last updated
Tosa Naoko
Born (1961-10-22) October 22, 1961 (age 62)
Fukuoka, Japan
OccupationMedia artist
EmployerDisaster Prevention Research Institute (DPRI)

Naoko Tosa (born 1961) is a Japanese media artist based in Fukuoka, Japan. [1] [2] In recent years Tosa has been creating artwork expressing Japanese tradition and culture without utilizing digital technology but rather by taking photographic captures of water and flowers in motion at 2000 frames per second. [3] Much of her focus is based on Japanese Zen, Shinto and Rinpa traditions. Rinpa, a school of painting which traces its origins to 17th century Kyoto emphasizes natural subjects, refinement and the use of gold leaf, and is a key influence in Tosa's most recent works.[ citation needed ]

Contents

Early life and education

After receiving a Ph.D. for Art and Technology research from the University of Tokyo, Tosa was a researcher at the ATR (Advanced Technology Research Labs) Media Integration & Communication Lab (1995–2001). Tosa was a fellow artist at CAVS, the Center for Advanced Visual Studies at the Massachusetts Institute of Technology from 2002 to 2004. From April 2005 to March 2011 she was a specific professor at the Academic Center for Computing and Media Studies, Kyoto University; from April 2011 to June 2018 she was a professor at the Organization for Information Environment, Kyoto University; from July 2018 to April 2022 she was a specific professor at the Graduate School of Advanced Integrated Studies in Human Survivability (GSAIS);and from May 2022 she has been a specific professor at the Research Center for Disaster Reduction Systems, Disaster Prevention Research Institute of the same university.

Career

Naoko Tosa was named Japanese Cultural Envoy by the Agency for Cultural Affairs for the period of September 2016 – March 2017. [2] Toas's work has been shown in the Museum of Modern Art, [4] New York, USA, the National Museum of Art, Osaka, Toyama, Nagoya City Art Museum and Takamatsu city museum of Art. Her works are also part of the collections at the Japan Foundation, the American Film Association, the Japan Film Culture Center, The National Museum of Art, Osaka and the Toyama Prefecture Museum of Modern Art. Her work, "An Expression" is in the permanent collection of the Museum of Contemporary Art. [5]

Naoko was one of the original members in the establishment of the Society for Art and Science in 2001. She has been serving as the Chair of IFIP TC16 Entertainment Computing Art & Entertainment since 2006 and was chair of the International Conference on Culture and Computing in 2013 and 2015.

In 2016, she was appointed as the 2016 Cultural Exchange Ambassador, [6] visiting 10 cities in 8 countries, and spent a month in Times Square, NY, screening "Sound of Ikebana Spring" on over 60 billboards and conducting cultural exchanges.

Works

Video art

Collaboration work with Nidec Corporation
Works exhibited at Kenninji Temple
Works exhibited at Kenninji Temple

Interactive art

Selected for ACM SIGGRAPH 1993 Machine Culture
ARS Electronica Invited Exhibition
CG character that recognizes emotion and generates emotion from human voice inflection in real time.
ACM SIGGRAPH 1995 Emerging Technology Invited Demo
Robot hand-connected neurobaby system for cross-cultural translation of emotional expressions over the Internet University of Tokyo: joint research with Hidenori Hashimoto, Associate Professor, and Kaoru Sezaki, Associate Professor
A poet system that recognizes the meaning and emotion of words from the human voice and outputs them in real time to a CG character who reads poems in a renga-like style with a human. Winner of the Grand Prize of the L'Oréal (an award given for research in the arts and sciences)
An interactive theater system that allows people to play the main character and create their own stories by recognizing the meaning of words and emotions and outputting them in real time from the voices and actions of multiple people.
Winner of the Berlin International Film Festival, New Media category
A system that expresses the degree of communicative resonance based on human heartbeat information (ecological information) and hand movements (psychological perspective).
Awarded in the Interactive Art category at Ars Electronica, the world's largest international conference on digital content (sponsored by Austrian National Broadcasting Corporation)
Netware that uses CG characters to express the emotions intended in the text of an e-mail, and uses gestures to express them to the recipient, and uses speech synthesis to read them out loud.
Co-researcher: Yoshimoto Kogyo Co.
Studied unconscious information contained in words, and designed a computer system for "comic dialogue," which is an exchange of feelings, to realize an interactive dialogue.
SCI 2002 Best Paper Award.
Collaboration with Fujiko Fujio.
Collaborators: Peter Davis, Seigo Matsuoka, Toshinori Kondo
Cultural computing to experience the culture and spirit of Zen. Exhibited at the following locations.
MIT Museum Main Gallery (2003.10.24-11.13) MIT News
KYOTO Film Festa "Future Film DNA" The Museum of Kyoto (2003.11)

iPhone app

Photography art

Sculpture

Fashion works

NFT Art Works

Main Exhibitions (Invitational)

Awards

Tosa received research funding from the agency for cultural affairs in Japan 2000; Japan Science and Technology Agency 2001–2004; France Telecom R&D 2003–2005; Taito Corp. 2005–2008, from the National Institute of Information and Communications Technology (NICT) 2005–2008.

Media Appearances, etc.

Internet

Related Research Articles

<span class="mw-page-title-main">Interactive art</span> Creative works that involve viewer input

Interactive art is a form of art that involves the spectator in a way that allows the art to achieve its purpose. Some interactive art installations achieve this by letting the observer walk through, over or around them; others ask the artist or the spectators to become part of the artwork in some way.

<span class="mw-page-title-main">Tosa Mitsuoki</span> Japanese painter

Tosa Mitsuoki was a Japanese painter.

<span class="mw-page-title-main">Higashiyama culture</span> Japanese cultural period

The Higashiyama culture is a segment of Japanese culture that includes innovations in architecture, the visual arts and theatre during the late Muromachi period. It originated and was promoted in the 15th century by the shōgun Ashikaga Yoshimasa, after he retired to his villa in the eastern hills of capital city Kyoto.

<span class="mw-page-title-main">Japanese painting</span> Art of painting in Japan

Japanese painting is one of the oldest and most highly refined of the Japanese visual arts, encompassing a wide variety of genres and styles. As with the history of Japanese arts in general, the long history of Japanese painting exhibits synthesis and competition between native Japanese aesthetics and the adaptation of imported ideas, mainly from Chinese painting, which was especially influential at a number of points; significant Western influence only comes from the 19th century onwards, beginning at the same time as Japanese art was influencing that of the West.

Thomas Albert "Tom" DeFanti is an American computer graphics researcher and pioneer. His work has ranged from early computer animation, to scientific visualization, virtual reality, and grid computing. He is a distinguished professor of Computer Science at the University of Illinois at Chicago, and a research scientist at the California Institute for Telecommunications and Information Technology (Calit2).

The Electronic Visualization Laboratory (EVL) is an interdisciplinary research lab and graduate studies program at the University of Illinois at Chicago, bringing together faculty, students and staff primarily from the Art and Computer Science departments of UIC. The primary areas of research are in computer graphics, visualization, virtual and augmented reality, advanced networking, and media art. Graduates of EVL either earn a Masters or Doctoral degree in Computer Science.

<span class="mw-page-title-main">Rebecca Allen (artist)</span> American digital artist

Rebecca Allen is an internationally recognized digital artist inspired by the aesthetics of motion, the study of perception and behavior and the potential of advanced technology. Her artwork, which spans four decades and takes the form of experimental video, large-scale performances, live simulations and virtual and augmented reality art installations, addresses issues of gender, identity and what it means to be human as technology redefines our sense of reality.

<span class="mw-page-title-main">Eric Paulos</span> American computer scientist

Eric Paulos is an American computer scientist, artist, and inventor, best known for his early work on internet robotic teleoperation and is considered a founder of the field of Urban Computing, coining the term "urban computing" in 2004. His current work is in the areas of emancipation fabrication, cosmetic computing, citizen science, New Making Renaissance, Critical Making, Robotics, DIY Biology, DIY culture, Micro-volunteering, and the cultural critique of such technologies through New Media strategies.

<span class="mw-page-title-main">Kennin-ji</span> Historic Zen Buddhist temple in Kyoto, Japan

Kennin-ji is a historic Zen Buddhist temple in Kyoto, Japan, and head temple of its associated branch of Rinzai Buddhism. It is considered to be one of the so-called Kyoto Gozan or "five most important Zen temples of Kyoto".

Haruo Tomiyama, 1935-15 October 2016 was a versatile Japanese photographer, active since the 1960s.

<span class="mw-page-title-main">Tomohiro Okada</span> Japanese art curator

Tomohiro Okada (岡田智博) is an interdisciplinary creative and innovation developer, researcher, policymaker, and art curator of contemporary and technology field, Director of Creative Cluster. Since 1995 he has been active in electronic media and creative innovation in Japan especially promoting young talent in new media art, interaction design as a researcher, producer, curator, writer and organizer of numerous creative productions, and policy designs for government and institutions for economic and industry and culture affairs. He has written various policy papers for art and creative and civil development of various local governments and agencies, lectured and held positions at various universities, participated in conferences and symposia, and has worked as a consultant.

Sachiko Kodama is a Japanese artist. She is best known for her artwork using ferrofluid, a dark colloidal suspension of magnetic nano-particles dispersed in solution which remains strongly magnetic in its fluid. By controlling the fluid with a magnetic field, it is formed to create complex 3-dimensional shapes as a "liquid sculpture".

Kathy Rae Huffman is an American curator, writer, producer, researcher, lecturer and expert for video and media art. Since the early 1980s, Huffman is said to have helped establish video and new media art, online and interactive art, installation and performance art in the visual arts world. She has curated, written about, and coordinated events for numerous international art institutes, consulted and juried for festivals and alternative arts organisations. Huffman not only introduced video and digital computer art to museum exhibitions, she also pioneered tirelessly to bring television channels and video artists together, in order to show video artworks on TV. From the early 1990s until 2014, Huffman was based in Europe, and embraced early net art and interactive online environments, a curatorial practice that continues. In 1997, she co-founded the Faces mailing list and online community for women working with art, gender and technology. Till today, Huffman is working in the US, in Canada and in Europe.

Monika Fleischmann is a German research artist, digital media scientist, and curator of new media art working in art, science, and technology. Since the mid-1980s she has been working collaboratively with the architect Wolfgang Strauss. As part of their research in New Media Art, Architecture, Interface Design and Art Theory, they focus on the concept of Mixed Reality, which connects the physical with the virtual world.

<span class="mw-page-title-main">Bériou</span> French videographer and visual artist

Bériou, a pseudonym of Jean-François Matteudi, is a French videographer and visual artist born in 1952. Some of his computer generated short films, produced by Canal+ and released in many countries, were widely broadcast in the 1990s.

Gendai Bijutsu Kondankai was a study and discussion group founded in 1952 to facilitate interdisciplinary and cross-genre exchanges among Japanese artists based in the Kansai region. Among the participants were key figures of Japanese avant-garde art after World War II, such as calligraphers Shiryū Morita, Yuichi Inoue and Sōgen Eguchi, potter Yasuo Hayashi, and painters Waichi Tsutaka, Kokuta Suda, Jirō Yoshihara and future members of the Gutai Art Association. Genbi's activities, which included monthly meetings and group exhibitions, ceased in 1957.

Hakudō Kobayashi is a Tokyo-based artist working in video and sculpture. He is best known for his work as a promoter of citizen video work. Kobayashi is also Representative Director of the NPO Shimin ga Tsukuru TVF which runs the annual Tokyo Video Festival. He taught at Seian University of Art and Design from 1992-2010.

Kō Nakajima is a Japanese video artist, photographer, and inventor based in Tokyo. His photographs of conceptual artist Yutaka Matsuzawa are a key resource for understanding Matsuzawa's practice. Video Earth, the collective Nakajima founded with his students at Tokyo College of Photography, is one of the earliest video collectives in Japan, roughly contemporaneous with Video Hiroba. Nakajima was also a prolific experimenter and inventor, working with Sony and JVC to create the Animaker and the Aniputer, respectively. Since the late 1960s he has participated in numerous international film and video festivals, and supported the work of younger generations of artists as a mentor.

<span class="mw-page-title-main">Yoichi Ochiai</span> Japanese academic and media artist

Yoichi Ochiai is a Japanese academic and media artist. He has a doctorate from the University of Tokyo. He is also an associate professor at the University of Tsukuba Library, as well as an Information and Media Associate Professor and Director of the Centre for Digital Nature Development and Research. Specially-appointed professor at Digital Hollywood University, visiting professor at Osaka University of Arts and Kyoto City University of Arts, Visiting Professor at Kanazawa College of Art.

References

  1. "Naoko Tosa". MoMA. Retrieved 3 March 2017.
  2. 1 2 "Naoko Tosa". Japan Culture Envoy. Retrieved 3 March 2017.
  3. "naoko tosa projects sound of ikebana onto art science museum in singapore". designboom. 3 February 2014. Retrieved 3 March 2017.
  4. "Sound of Ikebana: Four Seasons". SIGGRAPH: Science of the Unseen. SIGGRAPH. Retrieved 3 March 2017.
  5. "Naoko Tosa: An Expression". MoMA. Retrieved 3 March 2017.
  6. "文化交流使に佐藤可士和さん、柳家さん喬ら6人". スポニチアネックス. 2016-04-19. Retrieved 2016-04-19.
  7. "An Expression – Art Innovation Tosa Laboratory".
  8. "Trip – Art Innovation Tosa Laboratory".
  9. "ECSTASY – Art Innovation Tosa Laboratory".
  10. "GUSH! – Art Innovation Tosa Laboratory".
  11. "KABUKI-MONO – Art Innovation Tosa Laboratory".
  12. "EXPO 2012 Korea Digital Gallery work "Under Water Sansui with Four Gods" – Art Innovation Tosa Laboratory".
  13. "Sound of Ikebana Four Season – Art Innovation Tosa Laboratory".
  14. "Space Flower Series – Art Innovation Tosa Laboratory".
  15. "Wind God and Thunder God – Art Innovation Tosa Laboratory".
  16. "MIYABI – Art Innovation Tosa Laboratory".
  17. "Volcano – Art Innovation Tosa Laboratory".
  18. "UTSUROI – Art Innovation Tosa Laboratory".
  19. "連獅子 – Art Innovation Tosa Laboratory".
  20. "花と龍 – Art Innovation Tosa Laboratory".
  21. "Unknown".[ permanent dead link ]
  22. "Genesis – Art Innovation Tosa Laboratory".
  23. "Dragon – Art Innovation Tosa Laboratory".
  24. "漆によるアジアの四神 – Art Innovation Tosa Laboratory".
  25. "NAOKO TOSA's digital Noh art work "Memento of Moon." (17min. 2019)". Archived from the original on 2022-11-29.
  26. "雨滴声 – Raindrops voice – Art Innovation Tosa Laboratory".
  27. "竜の夢 – Dream of Dragon – Art Innovation Tosa Laboratory".
  28. "Instagram". www.instagram.com.
  29. "マジックウィンドウ – Art Innovation Tosa Laboratory".
  30. "TOSA RIMPA: Sansui – Art Innovation Tosa Laboratory".
  31. "Fifty babies's UBUGOE – Art Innovation Tosa Laboratory".
  32. 1 2 "ZERO Gravity Sound of Ikebana – Art Innovation Tosa Laboratory".
  33. "Ars Electronica 1993, "Talking to Neurobaby" by Naoko Tosa".
  34. "L'Oréal, world leader in beauty : Makeup, cosmetics, haircare, perfume".
  35. "Artists - Naoko Tosa". Archived from the original on 2008-10-11.
  36. "THE ドラえもん展" (in Japanese). Archived from the original on 2013-06-03.
  37. "Zen and the art of computers". 22 October 2003.
  38. "Unknown".[ permanent dead link ]
  39. 1 2 "Sanctuary – Art Innovation Tosa Laboratory".
  40. "宇宙的郷愁 – Art Innovation Tosa Laboratory".
  41. "Timeline – Art Innovation Tosa Laboratory".
  42. "ZEN:Nothingness is everything – Art Innovation Tosa Laboratory".
  43. "影の中の光 – Art Innovation Tosa Laboratory".
  44. "永遠の間 by UTSUROI – Art Innovation Tosa Laboratory".
  45. "未来の乗り物の形の研究 by Sound of Ikebana – Art Innovation Tosa Laboratory".
  46. "光のテーブル – Art Innovation Tosa Laboratory".
  47. "Caustics Light – Art Innovation Tosa Laboratory".
  48. "奈良を見る弥勒 – Art Innovation Tosa Laboratory".
  49. "弥勒と声聞 – Art Innovation Tosa Laboratory".
  50. "Sound of Ikebana Fashion (Dress, shirt) – Art Innovation Tosa Laboratory".
  51. "NFTStudio". NFTStudio. Retrieved 2022-11-24.
  52. "NAOKO TOSA Zero Gravity NFT Exhibition @AEON MALL|どこでMALL!たのしモール!". どこでMALL!たのしモール! (in Japanese). Retrieved 2022-11-25.
  53. "2022 AAME | J-COLLABO | Japan x Brooklyn". jcollabo (in Japanese). Retrieved 2022-11-25.
  54. Tosa, Naoko; Nakatsu, Ryohei; Yunian, Pang; Ogata, Kosuke (2015). "Projection Mapping Celebrating RIMPA 400th Anniversary". 2015 International Conference on Culture and Computing (Culture Computing). IEEE. pp. 18–24. doi:10.1109/Culture.and.Computing.2015.12. hdl:2433/232627. ISBN   978-1-4673-8232-8. S2CID   15708862.