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Napoleon in Europe (abbreviated NiE) is a board wargame produced by Eagle Games in 2001. It combines elements of economics, politics, and military strategy. The map for the game was illustrated by the artist Paul Niemeyer. [1]
There are seven major playable nations in the game: France, Great Britain, Russia, Austria, Prussia, Spain, and the Ottoman Empire. During the game, countries are given time relative to their historical number of troops, so that France and Russia, for example, vastly outnumber the forces of second-string powers like the Ottomans.
The basic gameplay is similar to Risk , in that each player takes their turn to move, and then fight any combats that result from it. However, rather than rolling several dice as in Risk, fighting troops are transferred to a smaller board that simulates a battlefield, allowing the game to take place on both a tactical and strategic level.
Unlike in other strategy games where players can declare alliances and war at will, Napoleon in Europe uses a system of "Political Action Points", which are used up as players establish alliances, declare war, sue for peace, or annex new territories into their empire. The PAPs makes it harder to betray an ally or declare war spontaneously, creating more historically accurate gameplay.
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Risk is a strategy board game of diplomacy, conflict and conquest for two to six players. The standard version is played on a board depicting a political map of the world, divided into forty-two territories, which are grouped into six continents. Turns rotate among players who control armies of playing pieces with which they attempt to capture territories from other players, with results determined by dice rolls. Players may form and dissolve alliances during the course of the game. The goal of the game is to occupy every territory on the board and, in doing so, eliminate the other players. The game can be lengthy, requiring several hours to multiple days to finish. European versions are structured so that each player has a limited "secret mission" objective that shortens the game.
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