Neptune's Pride

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Neptune's Pride
Neptune's Pride logo.jpg
Logo
Developer(s) Iron Helmet Games
Publisher(s) Iron Helmet Games
Designer(s) Jay Kyburz [1]
SeriesNeptune's Pride
Engine App Engine
Platform(s) Browser game
Release2010
Genre(s) 4X
space trading and combat game
Mode(s) Multi-player

Neptune's Pride is a 2010 browser-based 4X video game, created by Australian studio Iron Helmet Games. [2]

Contents

Production

Neptune's Pride was partially designed by Penny Sweetser, whose doctoral thesis focused on emergent play as a design strategy. [3]

Gameplay

Players can produce, research, explore, and colonize star systems. The goal of the game is to capture a specified percentage of all total stars; a game can last for up to a month, or even longer, with events progressing in real time, even when players are logged out. [4] Diplomacy is an important part of the game, with alliance-building and betrayal of allies playing a major role. [5] [6]

Reception

PC Gamer UK named Neptune's Pride as Webgame of the Year. [7]

In 2011, it was listed in the book 1001 Video Games You Must Play Before You Die . [8]

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References

  1. "Neptune's Pride: Hardcore Strategy Without Hard Work". Cinemablend.com. January 11, 2010.
  2. Priestman, Chris (15 October 2015). "'A brawl and a race': Designing for the long game in Subterfuge". Gamasutra.com.
  3. MacCallum-Stewart, Esther (June 13, 2014). Online Games, Social Narratives. Routledge. p. 48. ISBN   9781317652236 via Google Books.
  4. "The Price of Neptune's Pride". Bit-tech.net.
  5. "Improving on the promise of Master of Orion". Gamasutra.com. 15 July 2015.
  6. Smith, Quintin (12 February 2010). "Analysis: The Icy Grandeur of Neptune's Pride". Gamasutra.com.
  7. "Webgame of the Year - photographic image" (JPG). Ironhelmet.com. Retrieved 21 October 2021.
  8. Mott, Tony (December 5, 2011). 1001 Video Games You Must Play Before You Die: You Must Play Before You Die. Octopus. ISBN   9781844037155 via Google Books.