Pillowfight Girls | |
---|---|
![]() | |
Developer(s) | I-Play |
Publisher(s) | I-Play |
Platform(s) | iOS |
Release | May 22, 2010 |
Pillowfight Girls is an iOS game developed by American studio I-Play which was released on May 22, 2010.
The game received very negative reviews, garnering a Metacritic score of 33% based on four critic reviews. [1]
PocketGamer UK wrote "Neither a fun trashy experience or a enjoyable casual game, Pillowfight Girls is a failure on many levels", [2] and Appspy said "Can you believe this is "Episode 1" in a potential series of games? With any luck if future games in the Pillowfight Girls series are released they'll take more care to make things genuinely sexy instead of tweenager's fever fantasy". [3] IGN wrote "Even the threadbare appeal of hot chicks in little clothes is botched, as these plastic maidens look as dead-eyed as blow-up dolls", [4] and Modojo said "Missing personality is bad enough, but terrible gameplay is even worse". [5]
The Gamers's Temple wrote "This is a very bad game. So bad that it passed that point of being an amusingly bad game and just went right to being nothing more than a bad game. I hate it", [6] and Croyden Guardian said "It doesn’t take itself seriously and provides some amusement for about five minutes or so, but that’s about it". [7] TechnologyTell wrote "I know I sound like I’m being ironic here, but I really wish the developers, with this wonderfully absurd premise as a vehicle, had put the pedal to the floor and gunned it off the ramp (creatively speaking), either in terms of working out some insane backstory for the game, or in giving the fighters some differences beyond how they displayed their pulchritude". [8]
WatchOkayRead wrote "The game is, for the lack of a better term, what you’d expect from it being a $1 fighting game: it’s simple, easy to pick up, the AI isn’t terribly challenging, and best of all there’s at least more than 2 characters to select from while playing, there’s six of them to be exact", [9] while ThisIsLocalLondon said "I-play has released some excellent games into the App Store for iPhone and iPod Touch, including Pool Star and Red Bull X-Fighters. Unfortunately, Pillowfight Girls isn’t among them and is a poor effort". [10] Destructoid wrote sarcastically "Massive jugs and rampant chauvinism. That's what the iPhone was made for, folks!". [11]
Mikey Hooks is an iOS game by BeaverTap Games, and released on August 8, 2013. It is part of the Mikey series of games, which includes Mikey Boots and Mikey Shorts.
iBlast Moki is an iOS and Android puzzle game developed by French studio Godzilab and released on September 18, 2009. A sequel called iBlast Moki 2 was released on August 18, 2011.
Punch Quest is an endless runner/beat-em-up game for iOS and Android developed by Canadian studio Madgarden and published by Rocketcat Games (iOS) and Noodlecake Studios (Android).
Beat Sneak Bandit is a 2012 music puzzle game developed and published by Simogo and released for iOS on February 16, 2012. The game has been met with critical acclaim.
Dark Nebula is an action mobile game developed by Swedish studio 1337 Game Design for the iOS and Android. It was released in two episodes: Dark Nebula - Episode One in August 2009, and Dark Nebula - Episode Two in August 2010, which was re-released by Free Lunch Design studio with improved graphics in 2013. The soundtrack for the game was written by Calle Hansson.
Tilt to Live is an action game for iPhone, iPad and iPod Touch devices, developed by American studio One Man Left and released on February 24, 2010. A sequel entitled Tilt to Live 2: Redonkulous was released on Nov 13, 2013, while Tilt to Live: Gauntlet's Revenge was released on Oct 23, 2014.
Coin Drop! is an iOS game developed by Full Fat and released on April 19, 2011.
Ice Breaker is a puzzle game by Nitrome Limited, released on Miniclip on January 5, 2009. Ice Breaker: The Red Clan and Ice Breaker: The Gathering were sequels released afterwards. An iOS adaption entitled Icebreaker: A Viking Voyage was developed by Rovio Stars Ltd. and released June 20, 2013.
Scarface is a role-playing iOS game developed by Canadian studio Fuse Powered Inc. and released on April 26, 2012.
Blast-A-Way is an iOS puzzle video game developed by Swedish studio Illusion Labs and released on August 30, 2012.
League of Evil is a platform game developed by Canadian studio Ravenous Games and released by February 3, 2011. It was followed by League of Evil 2 and League of Evil 3.
Pro Zombie Soccer is an iOS and Android game developed by Super Awesome Hyper Dimensional Mega Team and published by Chillingo in 2010.
99 Bricks Wizard Academy is a puzzle video game for iOS and Android. It was developed by Dutch indie studio WeirdBeard B.V. and released on February 18, 2014. Players move falling blocks into place to build a tower. The game received generally positive reception, with reviewers comparing the game to Tetris.
Mega Run is an endless running game developed by Canadian studio Get Set Games and released on May 29, 2012. It was released for iOS, Android and Microsoft Windows via the Microsoft Store. However, the game was pulled out of the Google Play Store. It is the direct sequel to Mega Jump, a similar mobile game developed by Get Set Games that was released two years prior.
God of Blades is a side-scroller game developed by American studio White Whale Games and released on September 27, 2012.
Cordy is an iOS and Android game developed by SilverTree Media/SilverTree Holdings LP and released on July 27, 2011. Cordy is a platform game with 27 levels.
Blue Defense! is an iOS game by Canadian developer John Kooistra and released on Jan 31, 2009. A sequel entitled Blue Defense: Second Wave! was developed by Cat in a Box Games and released on September 30, 2010. Blue Attack! is a spin-off.
Sacred Odyssey: Rise of Ayden is an iOS and Android role-playing video game developed by Gameloft and released on January 29, 2011.
Hook Champ is an iOS game developed by American studio Rocketcat Games and released on October 4, 2009. A sequel, Super QuickHook, was released on June 17, 2010, while Hook Worlds was released on December 16, 2010.
Fragger is a popular trajectory-based puzzle game created and developed by Harold Brenes and released in 2009 for the Internet. After achieving popularity on the Internet, being played more than 100 million times, it was licensed and ported by Miniclip to iPhone in 2010, and to Android and PlayJam in 2012. By August 2014 it had become the second-placed paid app for iPhone and third overall top-grossing app in Apple's App Store. The gameplay is similar to Angry Birds. The game has had "generally favourable reviews", garnering a Metacritic score of 86% based on 5 critic reviews.