Pippa Funnell: Take The Reins | |
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Developer(s) | Lexis Numerique |
Publisher(s) | Ubisoft |
Platform(s) | PlayStation 2, Windows |
Release |
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Genre(s) | Strategy |
Pippa Funnell 2: Take the Reins (released as Alexandra Ledermann: L'Ecole des Champions in France, and Champion Dreams: First to Ride in North America) is a horse riding simulation game developed by French studio Lexis Numerique and released by Ubisoft on October 27, 2006 for the PlayStation 2 and Windows. The player takes the role of Jade as she attends the Sycamore Riding School in Scotland. Throughout the game, the player is able to train, care for, and compete with their horse while interacting with the other students in the Academy, and solving a mystery.
The game is named after famous horse riders in Europe: Pippa Funnell (Great Britain) and Alexandra Ledermann (France), and is part of a series of games.
To begin the game, the player must choose a name for themselves and select the horse they will use. There are many breeds to choose from, as well as colours, but none have impact on performance. After the horse is named, the story begins with Jade on her way to the Academy. Throughout the game, the students and Jade travel to the USA and Morocco to train and compete against other riding schools.
The player (as Jade) must take "classes" to progress through the week, with a competition to prepare for each weekend. Training for each riding discipline (dressage, show-jumping, and cross-country) and horse care must be done at least twice each week, in addition to maintaining a high social rating by interacting with the other students and wearing stylish clothes.
Occasionally, an event may take place that overrides the class chosen. In these events the player may be helped by a "voice" with the name Elsys. The player should be mindful to do required activities earlier in the week to ensure they are completed before the competition. If the player does not score high enough in one or more of the required activities, the week must be repeated. [1]
Horse Care: The player is able to care for their horse by mucking the stall, picking the hoofs, bathing, and grooming him. It is best to complete this activity 4-5 times per week to maintain the best happiness levels for the horse.
Foal Care: After obtaining the foal, it must be cared for. The foal will perform three actions, and the player must give the foal what it needs based on them. The player can find clues about what each action means by reading books in the library.
Cross-Country: The player rides their horse through an outdoor, long-distance jumping course than uses solid objects, such as fencing or logs, as jumps. The event is timed, with a time-limit, and the rider with the fewest faults and fastest time wins. When approaching a jump, wait for the circle in front to turn green, then press the spacebar (X button for PlayStation 2) to attempt the jump. If the circle is not green, or the jump is approached at an angle, the horse will refuse, resulting in faults and lost time. Too many refusals and the rider will be disqualified.
Show-Jumping: This takes place in the arena, using jumps that will fall if knocked. Similar to cross-country, faults are given for refusals and knocking down rails, and the event is timed. Instead of circles in front of the jumps, there is a bar that changes from red to green. Approach the jump straight and press the spacebar (X button) when the bar is green coloured to clear the jump.
Dressage: Use the arrow keys to follow the path on the ground, while maintaining the correct gait. In the first few weeks, it is recommended that the player read the dressage books in the library to learn how to perform the different maneuvers required in later weeks.
Walk: The player takes their horse out for a trail ride, and can explore the grounds around the Academy, or the local areas while abroad. There is no time limits or other requirements, but it will improve the horse's happiness. It can be helpful to use this activity to become somewhat familiar with each area, as later events in the game can take place there.
Rest Room: This activity is for raising popularity with the other students by talking with them. The player can talk to two students (or one student twice) each time this activity is chosen. Use this time to learn about each student's personality and other helpful tips for the mystery part of the game.
Bedroom: The player can change their clothes (casual, and for each riding event) as well as their horse's equipment to try to earn more popularity points. Jade has a laptop that may also be used for research and online shopping. Websites can be found throughout the game.
Library: Here the player can read up on dressage moves or how to care for their horse and foal.
Competitions: At the end of each week, a competition is held that the player must perform well at to get the best ending. There are three rounds to each competition: dressage, cross-country, and show-jumping. Each event's scores are added together to produce an overall standing. Each week features different courses, increasing in difficulty as the games progresses.
Jade: The main character that the player controls. She has short red hair, grey eyes, and freckles. She has a strong personality, but is overall friendly and kind.
Spike: Male with spikey blonde hair. He has a bit of a dangerous background, and is only at the Academy because of his parents. A bit of a rebel, he doesn't hold back what he wants to say.
Ginger: Female with long blonde hair and fair skin. She is fun-loving but strong enough to deal with the others.
Esteban: Spanish male with short black hair, blue eyes, and tanned skin. He has a gentle and welcoming personality and likes to dress with a bit of class.
Kiew: Asian female with long black hair. She is very competitive and takes every chance she can to race the others, either on horseback or in the swimming pool. She does not like to be defeated.
Director: The director of the academy, He has balding white hair and mustache and beard. He appears at the beginning of the game and before competitions.
Harry: Short white hair and mustache/beard. He is a bit gruff, but instructs the students on how to properly care for their horses.
There are two direct sequels to this game: Pippa Funnell 3: Golden Stirrup Challenge (Horsez in North America), and Pippa Funnell 4: Secrets of the Ranch (Horsez 2). In Golden Stirrup Challenge, the player attends Jade's new riding school as a new character Flora. [3] In Secrets of the Ranch, Flora owns a farm that the player works at as another new character Emma.
Tack is equipment or accessories equipped on horses and other equines in the course of their use as domesticated animals. This equipment includes such items as saddles, stirrups, bridles, halters, reins, bits, and harnesses. Equipping a horse is often referred to as tacking up, and involves putting the tack equipment on the horse. A room to store such equipment, usually near or in a stable, is a tack room.
Dressage is a form of horse riding performed in exhibition and competition, as well as an art sometimes pursued solely for the sake of mastery. As an equestrian sport defined by the International Equestrian Federation, dressage is described as "the highest expression of horse training" where "horse and rider are expected to perform from memory a series of predetermined movements".
Eventing is an equestrian event where a single horse and rider combine and compete against other competitors across the three disciplines of dressage, cross-country, and show jumping. This event has its roots in a comprehensive cavalry test that required mastery of several types of riding. The competition may be run as a one-day event (ODE), where all three events are completed in one day or a three-day event (3DE), which is more commonly now run over four days, with dressage on the first two days, followed by cross-country the next day and then show jumping in reverse order on the final day. Eventing was previously known as Combined Training, and the name persists in many smaller organizations. The term "Combined Training" is sometimes confused with the term "Combined Test", which refers to a combination of just two of the phases, most commonly dressage and show jumping.
Equestrianism, commonly known as horse riding or horseback riding, includes the disciplines of riding, driving, and vaulting. This broad description includes the use of horses for practical working purposes, transportation, recreational activities, artistic or cultural exercises, and competitive sport.
A neck rein is a type of indirect rein aid. The horse responds to a neck rein when it has learned that a light pressure of the right rein against its neck on that side means for the horse to turn left, and vice versa.
The Hanoverian or Hannoveraner is a German breed or stud-book of warmblood sport horse. As with other German warmblood breeds, eligibility for registration depends on performance rather than ancestry.
Equitation is the art or practice of horse riding or horsemanship.
Philippa Rachel "Pippa" Funnell MBE is an equestrian sportswoman who competes in eventing. In 2003, she became the first person to win the Rolex Grand Slam of Eventing. She also won Badminton in 2002 and 2005. At the European Championships, she has won two Individual golds (1999–2001) and three team golds (1999–2003). She is a three-time Olympic medallist, winning team silver in 2000 and 2004, and an individual bronze in 2004. She also competed at the 2016 Summer Olympics.
A noseband is the part of a horse's bridle that encircles the nose and jaw of the horse. In English riding, where the noseband is separately attached to its own headstall or crownpiece, held independently of the bit, it is often called a cavesson or caveson noseband. In other styles of riding, a simple noseband is sometimes attached directly to the same headstall as the bit.
A double bridle, also called a full bridle or Weymouth bridle, is a bridle that has two bits and four reins. One bit is the bradoon, is a modified snaffle bit that is smaller in diameter and has smaller bit rings than a traditional snaffle, and it is adjusted so that it sits above and in front of the other bit, a curb bit. Another term for this combination of curb and snaffle bit is a "bit and bradoon", where the word "bit" in this particular context refers to the curb.
Hunt seat is a style of forward seat riding commonly found in North American horse shows. Along with dressage, it is one of the two classic forms of English riding. The hunt seat is based on the tradition of fox hunting. Hunt seat competition in North America includes both flat and over fences for show hunters, which judge the horse's movement and form, and equitation classes, which judge the rider's ability both on the flat and over fences. The term hunt seat may also refer to any form of forward seat riding, including the kind seen in show jumping and eventing.
Horse training refers to a variety of practices that teach horses to perform certain behaviors when commanded to do so by humans. Horses are trained to be manageable by humans for everyday care as well as for equestrian activities, ranging anywhere from equine sports such as horse racing, dressage, or jumping, to therapeutic horseback riding for people with disabilities.
Equestrian sports were first included in the Olympic Games in the Summer Olympics of 1900 in Paris. They were again included in 1912, and have been included in every subsequent edition of the Games. Currently, the Olympic equestrian disciplines are dressage, eventing, and show jumping. In each discipline, both individual and team medals are awarded. Since the XV Olympiad in Helsinki in 1952, women and men compete on equal terms.
Western riding is considered a style of horse riding which has evolved from the ranching and welfare traditions which were brought to the Americas by the Spanish Conquistadors, as well as both equipment and riding style which evolved to meet the working needs of the cowboy in the American West. At the time, American cowboys had to work long hours in the saddle and often over rough terrain, sometimes having to rope a cattle using a lariat, also known as a lasso. Because of the necessity to control the horse with one hand and use a lariat with the other, western horses were trained to neck rein, that is, to change direction with light pressure of a rein against the horse's neck. Horses were also trained to exercise a certain degree of independence in using their natural instincts to follow the movements of a cow, thus a riding style developed that emphasized a deep, secure seat, and training methods encouraged a horse to be responsive on very light rein contact.
English riding is a form of horse riding seen throughout the world. There are many variations, but all feature a flat English saddle without the deep seat, high cantle or saddle horn that are part of a Western saddle nor the knee pads seen on an Australian Stock Saddle. Saddles within the various English disciplines are all designed to allow the horse the freedom to move in the optimal manner for a given task, ranging from classical dressage to horse racing. English bridles also vary in style based on discipline, but most feature some type of cavesson noseband as well as closed reins, buckled together at the ends, that prevents them from dropping on the ground if a rider becomes unseated. Clothing for riders in competition is usually based on traditional needs from which a specific style of riding developed, but most standards require, as a minimum, boots; breeches or jodhpurs; a shirt with some form of tie or stock; a hat, cap, or equestrian helmet; and a jacket.
The Grand Slam of Eventing, sponsored by Rolex, consists of three of the top CCI5*-L equestrian eventing competitions in the world. Pippa Funnell in 2003 and Michael Jung in 2016, are the only riders to have achieved the Grand Slam since its inception in 1999. To win the Grand Slam, a rider must consecutively win all three events, although they are permitted to ride different horses in each competition. This is especially important, since the Badminton Horse Trials is only one week after Kentucky, and the horse would not have sufficient time to recover between the two competitions, especially since they would have to be flown overseas in that time.
Horsez refers to one of four video games released by Ubisoft in 2006, as part of the Petz series, for Nintendo DS, PlayStation 2, PC and Game Boy Advance. Developed as various entries in Lexis Numérique's Alexandra Ledermann series, they were originally released as: for the PS2, Alexandra Ledermann 6; for the PC, Alexandra Ledermann 7; for the DS, Alexandra Ledermann: Adventures at a gallop; and for GBA, DTP Entertainment's Pferd & Pony: Mein Gestüt.
This is a basic glossary of equestrian terms that includes both technical terminology and jargon developed over the centuries for horses and other equidae, as well as various horse-related concepts. Where noted, some terms are used only in American English (US), only in British English (UK), or are regional to a particular part of the world, such as Australia (AU).
Primmore's Pride was a 7/8 Thoroughbred gelding. Known as "Kiri", he was foaled in 1993, bred by Roger & Joanna Day, the offspring of Mayhill (sire) and Primmore Hill (dam). He was owned by Denise & Roger Lincoln and ridden by Pippa Funnell, who achieved the Grand Slam of eventing in 2003 by winning the Rolex Kentucky Three Day, Badminton Horse Trials, and Burghley Horse Trials while riding Primmore's Pride.
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