PixelJunk | |
---|---|
Developer(s) | Q-Games Double Eleven (ports) |
Publisher(s) | Q-Games Sony Computer Entertainment (2007–12) Spike Chunsoft (2018) |
Platform(s) | Android, Apple Arcade, Facebook, Google Stadia, iOS, Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Portable, PlayStation Vita, Wii U |
First release | PixelJunk Racers July 11, 2007 |
Latest release | PixelJunk Raiders March 1, 2021 |
PixelJunk is a series of downloadable games developed by Q-Games. The series made its debut on PlayStation 3 with PixelJunk Racers , released July 11, 2007. [1]
The series was published by Sony Computer Entertainment for PlayStation platforms until 2012, with Q-Games themselves publishing on other platforms and for PlayStation in Japan. Spike Chunsoft handled worldwide publishing for PixelJunk Monsters 2 in 2018.
This section needs expansion. You can help by adding to it. (May 2009) |
PixelJunk is developed by Q-Games, headed by Dylan Cuthbert. The series began in 2007 with the release of PixelJunk Racers . While Racers was met with modest critical and commercial reception, [2] 2008 and 2009 saw the releases of the more popular, critically acclaimed titles PixelJunk Monsters , PixelJunk Eden and PixelJunk Shooter .
In an interview at TGS 2009, Q-Games stated that proper development on PixelJunk 1-5 would start in 2010. [3] A PixelJunk title known tentatively as PixelJunk Dungeons, and was in the conceptual phase of production in 2008. [4] Q-Games officially revealed PixelJunk 1-5 as PixelJunk Lifelike on September 16, 2010 during the SCEI's 2010 Tokyo Game Show conference. However, it was later renamed PixelJunk 4am . It is unclear if PixelJunk Dungeons is still under development.
On May 18, 2010 PixelJunk Shooter 2 was revealed on the official PlayStation blog due for release in 2011. [5]
The first series of PixelJunk games are all described by Q-Games president Dylan Cuthbert as having "simplicity, familiarity, and originality" in common. [4] Games in the first series are also two-dimensional and run in 1080p HD at 60fps.
# | Title | Year | Platform(s) | Notes |
---|---|---|---|---|
1-1 | PixelJunk Racers | 2007 | PlayStation 3 | An expanded version, 1-1a PixelJunk Racers 2nd Lap , was released in 2010. |
1-2 | PixelJunk Monsters | 2007 | PlayStation 3, PlayStation Portable, PlayStation Vita, Windows, macOS, Linux, Wii U | An expansion, 1-2a PixelJunk Monsters Encore , was released in 2008. An expanded version for PSP, PixelJunk Monsters Deluxe , was released in 2009. A remastered version, PixelJunk Monsters Ultimate, was released in 2013. |
1-3 | PixelJunk Eden | 2008 | PlayStation 3, Windows | An expansion, 1-3a PixelJunk Eden Encore , was released in 2009. |
1-4 | PixelJunk Shooter | 2009 | PlayStation 3, PlayStation 4, PlayStation Vita, Windows, macOS, Linux | A remastered version, PixelJunk Shooter Ultimate , was released in 2014 combining both parts with updated graphics. |
1-4a | PixelJunk Shooter 2 | 2011 | PlayStation 3, PlayStation 4, PlayStation Vita, Windows | |
1-4b | PixelJunk SideScroller | 2011 | PlayStation 3 | A full game based on the bonus level of Shooter 2 |
1-5 | PixelJunk 4am | 2012 | PlayStation 3 | Titled PixelJunk Lifelike during development. Compatible with PlayStation Move. |
1-6 | PixelJunk Nom Nom Galaxy | 2015 | PlayStation 4, Windows | Titled PixelJunk Inc. during development. |
The second series was planned concurrently with the first. In 2008, Cuthbert suggested that games of the second series could "take some of the old 3D looks and bring them up to the full HD kind of style." [4] He later confirmed Series 2 would "venture into aesthetically pleasing 3D." [6]
# | Title | Year | Platform(s) | Notes |
---|---|---|---|---|
2-1 | PixelJunk Monsters 2 | 2018 | PlayStation 4, Nintendo Switch, Windows | Two expansions, 2-1a PixelJunk Monsters 2 Encore and 2-1b PixelJunk Monsters 2 Danganronpa , were released in 2018. |
2-2 | PixelJunk Scrappers | 2020 | PlayStation 4, PlayStation 5, Nintendo Switch, Windows, Apple Arcade | An expanded version, PixelJunk Scrappers Deluxe, is to be released in 2023. [7] Discontinued from Apple Arcade in 2023. |
2-3 | PixelJunk Eden 2 | 2020 | PlayStation 4, PlayStation 5, Nintendo Switch, Windows | |
2-4 | PixelJunk Raiders | 2021 | Google Stadia | Discontinued with Stadia's closure in 2023. |
# | Title | Year | Platform(s) | Notes |
---|---|---|---|---|
1 | PixelJunk Monsters Online | 2011 | A free-to-play version of Monsters released as a social network game. Discontinued between 2013 and 2014. | |
2 | PixelJunk VR: Dead Hungry | 2016 | PlayStation 4, Windows | Compatible with PlayStation VR, Oculus Rift and HTC Vive. |
3 | PixelJunk Eden Obscura | 2018 | iOS, Android | A "reimagining" of Eden that utilises the smartphone's camera to create background effects within the game. |
4 | PixelJunk Monsters: Trouble in Paradise | 2021 | iOS, Android | Titled PixelJunk Monsters Duo during development. |
On September 24, 2009, Q-Games released a virtual space for PlayStation Home. Titled PixelJunk Museum (PixelJunk Exhibition in North America), the space included virtual displays for PixelJunk Racers, PixelJunk Monsters, and PixelJunk Eden, as well as a virtual gift shop where users could buy PixelJunk and Q Games-branded Home items. A separate "room" featuring the interior of the "Ers Piñita Colada" space center from PixelJunk Shooter was added to the space on December 17, 2009 in the NA region.
The Japanese version of the space included an exclusive "Q-Games virtual public TGS Booth" — a recreation of the Q-Games booth at the 2009 Tokyo Games Show where users could claim a free T-shirt for their Home avatar.
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment, battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games and board games which predominantly feature dungeon crawl elements are considered to be a genre.
Star Fox 2 is a rail shooter video game developed by Nintendo and Argonaut Software and published by Nintendo. Originally developed for the Super Nintendo Entertainment System, it was completed in 1995 but did not see an official release until 2017 on the Super NES Classic Edition.
A first-person shooter engine is a video game engine specialized for simulating 3D environments for use in a first-person shooter video game. First-person refers to the view where the players see the world from the eyes of their characters. Shooter refers to games which revolve primarily around wielding firearms and killing other entities in the game world, either non-player characters or other players.
Star Fox Command is a shoot 'em up video game, the fifth game in the Star Fox series, published by Nintendo for the Nintendo DS in 2006. Star Fox Command was announced at the E3 2006 conference, under the name Star Fox DS. Command is the first Star Fox game for a handheld, and supports the Nintendo Wi-Fi Connection, making it the first online Star Fox game. The game was re-released for the Wii U Virtual Console service in 2015.
Q-Games, Limited is a video game developer based in Nakagyō-ku, Kyoto, Japan which works closely with both Nintendo and Sony.
PlayStation Home was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB). Membership was free but required a PSN account. Upon installation, users could choose how much hard disk space they wished to reserve for Home. Development of the service began in early 2005 and it launched as an open beta on 11 December 2008. Home remained as a perpetual beta until its closure on 31 March 2015.
Final Fantasy Fables: Chocobo's Dungeon is a role-playing video game published by Square Enix for the Wii. It is an installment in the Chocobo series that focuses on Chocobo and his quest to free a town lost in time from eternal forgetfulness. It is a loose sequel to Chocobo's Dungeon 2 on the PlayStation.
PixelJunk Racers is a puzzle racing video game developed by Q-Games for PlayStation 3. It was released on the PlayStation Store in 2007 as the first title in the PixelJunk series. An updated version, PixelJunk Racers: 2nd Lap, was released in 2010.
Kingdom Hearts Coded is an episodic action role-playing puzzle video game developed and published by Square Enix, in collaboration with Disney Interactive Studios, for mobile phones. Coded was a Japan-only release announced at the 2007 Tokyo Game Show. Its Nintendo DS remake titled Kingdom Hearts Re:coded was released in Japan, North America, Europe, and Australia. A cinematic remake of the game was included in the Kingdom Hearts HD 2.5 Remix video game compilation for the PlayStation 3, PlayStation 4, Xbox One, Windows, and Nintendo Switch.
PixelJunk Monsters is the second game in the PixelJunk series developed by Q-Games for the PlayStation 3. It was released worldwide on the PlayStation Store on January 24, 2008. The game was released for the PlayStation Portable under the title PixelJunk Monsters Deluxe.
PixelJunk Eden is a video game developed by Q-Games for the PlayStation 3 and Microsoft Windows. The third game in the PixelJunk series, it was released on the PlayStation Store on July 31, 2008 worldwide. A demo of the game was released on July 25, 2008. The game features the work of Baiyon, an independent artist from Kyoto who was invited by the studio founder Dylan Cuthbert to design the graphics and soundtrack.
PixelJunk Shooter is a video game developed by Q-Games for the PlayStation 3. It is the fourth major title in the PixelJunk series. It was released on the worldwide PlayStation Store in December 2009, and for Steam on November 11, 2013. A remastered version of the game, PixelJunk Shooter Ultimate, was released for the PlayStation 4 and PlayStation Vita in June 2014, and for Microsoft Windows on October 21, 2015.
Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect. Despite the name, isometric computer graphics are not necessarily truly isometric—i.e., the x, y, and z axes are not necessarily oriented 120° to each other. Instead, a variety of angles are used, with dimetric projection and a 2:1 pixel ratio being the most common. The terms "3/4 perspective", "3/4 view", "2.5D", and "pseudo 3D" are also sometimes used, although these terms can bear slightly different meanings in other contexts.
PixelJunk Shooter 2 is a multidirectional shooter developed by Q-Games for the PlayStation 3. It is the sequel to PixelJunk Shooter and was released on the PlayStation Store in March 2011. PixelJunk Shooter 2 was formally announced by Q-Games on 18 May 2010. The title is the first sequel to any PixelJunk game.
Double Eleven Limited is a British video game developer and publisher based in Middlesbrough.
Serious Sam is a video game series created and primarily developed by Croteam. It consists predominantly of first-person shooters. The series follows the advances of mercenary Sam "Serious" Stone against Mental, an extraterrestrial overlord who attempts to destroy humanity at various points in time. The first game, Serious Sam: The First Encounter, was released for Microsoft Windows in March 2001. Several spin-offs were developed by other developers, such as a Palm OS conversion of The First Encounter by InterActive Vision, Serious Sam: Next Encounter by Climax Solent, and Serious Sam Advance by Climax London. All three were published by Global Star Software.
A stereoscopic video game is a video game which uses stereoscopic technologies to create depth perception for the player by any form of stereo display. Such games should not to be confused with video games that use 3D game graphics on a mono screen, which give the illusion of depth only by monocular cues but lack binocular depth information.
The Tomorrow Children is an adventure video game developed by Q-Games and published by Sony Interactive Entertainment. The game was released as an early access title on September 6, 2016 as The Tomorrow Children: Founder's Pack, and was fully released on October 25, 2016, but was shut down by Sony in 2017. Q-Games later purchased the IP and released the game on September 6, 2022 as The Tomorrow Children: Phoenix Edition.