Posterization

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Example of a photograph in JPEG format (24-bit color or 16.7 million colors) before posterization, contrasting the result of saving to GIF format (256 colors). Posterization occurs across the image, but is most obvious in areas of subtle variation in tone. Posterization example.jpg
Example of a photograph in JPEG format (24-bit color or 16.7 million colors) before posterization, contrasting the result of saving to GIF format (256 colors). Posterization occurs across the image, but is most obvious in areas of subtle variation in tone.
Posterized photo of a hibiscus Lucidity I.jpg
Posterized photo of a hibiscus
Posterized photo Portrat-isohelie.gif
Posterized photo

Posterization or posterisation of an image is the conversion of a continuous gradation of tone to several regions of fewer tones, causing abrupt changes from one tone to another. This was originally done with photographic processes to create posters. It can now be done photographically or with digital image processing, and may be deliberate or an unintended artifact of color quantization. Posterization is often the first step in vectorization (tracing) of an image.

Contents

Cause

The effect may be created deliberately, or happen accidentally. For artistic effect, most image editing programs provide a posterization feature, or photographic processes may be used.

Unwanted posterization, also known as banding, may occur when the color depth, sometimes called bit depth, is insufficient to accurately sample a continuous gradation of color tone. As a result, a continuous gradient appears as a series of discrete steps or bands of color — hence the name. When discussing fixed pixel displays, such as LCD and plasma televisions, this effect is referred to as false contouring. [1] Additionally, compression in image formats such as JPEG can also result in posterization when a smooth gradient of colour or luminosity is compressed into discrete quantized blocks with stepped gradients. The result may be compounded further by an optical illusion, called the Mach band illusion, in which each band appears to have an intensity gradient in the direction opposing the overall gradient. This problem may be resolved, in part, with dithering.

Photographic process

Posterization is a process in photograph development which converts normal photographs into an image consisting of distinct, but flat, areas of different tones or colors. A posterized image often has the same general appearance, but portions of the original image that presented gradual transitions are replaced by abrupt changes in shading and gradation from one area of tone to another. Printing posterization from black and white requires density separations, which one then prints on the same piece of paper to create the whole image. Separations may be made by density or color, using different exposures. Density separations may be created by printing three prints of the same picture, each at a different exposure time that will be combined for the final image.

Applications

Typically, posterization is used for tracing contour lines and vectorizing photo-realistic images. This tracing process starts with 1 bit per channel and advances to 4 bits per channel. As the bits per channel increase, the number of levels of lightness a color can display increases.

A visual artist, faced with line art that has been damaged through JPEG compression, may consider posterizing the image as a first step to remove artifacts on the edges of the image.

Posterizing time

Temporal posterization is the visual effect of reducing the number of frames of video, while not reducing the total time it takes the video to play. This compares to regular posterization, where the number of individual color variations is reduced, while the overall range of colors is not. The motion effect is similar to the effect of a flashing strobe light, but without the contrast of bright and dark. Unlike a pulldown, the unused frames are simply discarded, and it is intended to be apparent (longer than the persistence of vision that video and motion pictures normally depend on). An animated GIF often looks posterized because of its normally-low frame rate.

More formally, this is downsampling in the time dimension, as it is reducing the resolution (precision of the input), not the bit rate (precision of the output, as in posterization).

The resulting stop-go motion is a temporal form of jaggies; formally, a form of aliasing. This effect may be the intention, but to reduce the frame rate without introducing this effect, one may use temporal anti-aliasing, which yields motion blur.

Compare with time stretching, which adds frames.

See also

Related Research Articles

In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder.

<span class="mw-page-title-main">JPEG</span> Lossy compression method for reducing the size of digital images

JPEG is a commonly used method of lossy compression for digital images, particularly for those images produced by digital photography. The degree of compression can be adjusted, allowing a selectable tradeoff between storage size and image quality. JPEG typically achieves 10:1 compression with little perceptible loss in image quality. Since its introduction in 1992, JPEG has been the most widely used image compression standard in the world, and the most widely used digital image format, with several billion JPEG images produced every day as of 2015.

<span class="mw-page-title-main">Lossy compression</span> Data compression approach that reduces data size while discarding or changing some of it

In information technology, lossy compression or irreversible compression is the class of data compression methods that uses inexact approximations and partial data discarding to represent the content. These techniques are used to reduce data size for storing, handling, and transmitting content. The different versions of the photo of the cat on this page show how higher degrees of approximation create coarser images as more details are removed. This is opposed to lossless data compression which does not degrade the data. The amount of data reduction possible using lossy compression is much higher than using lossless techniques.

MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s without excessive quality loss, making video CDs, digital cable/satellite TV and digital audio broadcasting (DAB) practical.

<span class="mw-page-title-main">Image compression</span> Reduction of image size to save storage and transmission costs

Image compression is a type of data compression applied to digital images, to reduce their cost for storage or transmission. Algorithms may take advantage of visual perception and the statistical properties of image data to provide superior results compared with generic data compression methods which are used for other digital data.

Transform coding is a type of data compression for "natural" data like audio signals or photographic images. The transformation is typically lossless on its own but is used to enable better quantization, which then results in a lower quality copy of the original input.

<span class="mw-page-title-main">Motion compensation</span> Video compression technique, used to efficiently predict and generate video frames

Motion compensation in computing, is an algorithmic technique used to predict a frame in a video, given the previous and/or future frames by accounting for motion of the camera and/or objects in the video. It is employed in the encoding of video data for video compression, for example in the generation of MPEG-2 files. Motion compensation describes a picture in terms of the transformation of a reference picture to the current picture. The reference picture may be previous in time or even from the future. When images can be accurately synthesized from previously transmitted/stored images, the compression efficiency can be improved.

A video codec is software or hardware that compresses and decompresses digital video. In the context of video compression, codec is a portmanteau of encoder and decoder, while a device that only compresses is typically called an encoder, and one that only decompresses is a decoder.

<span class="mw-page-title-main">Halftone</span> Printing process

Halftone is the reprographic technique that simulates continuous-tone imagery through the use of dots, varying either in size or in spacing, thus generating a gradient-like effect. "Halftone" can also be used to refer specifically to the image that is produced by this process.

<span class="mw-page-title-main">JPEG 2000</span> Image compression standard and coding system

JPEG 2000 (JP2) is an image compression standard and coding system. It was developed from 1997 to 2000 by a Joint Photographic Experts Group committee chaired by Touradj Ebrahimi, with the intention of superseding their original JPEG standard, which is based on a discrete cosine transform (DCT), with a newly designed, wavelet-based method. The standardized filename extension is .jp2 for ISO/IEC 15444-1 conforming files and .jpx for the extended part-2 specifications, published as ISO/IEC 15444-2. The registered MIME types are defined in RFC 3745. For ISO/IEC 15444-1 it is image/jp2.

<span class="mw-page-title-main">Compression artifact</span> Distortion of media caused by lossy data compression

A compression artifact is a noticeable distortion of media caused by the application of lossy compression. Lossy data compression involves discarding some of the media's data so that it becomes small enough to be stored within the desired disk space or transmitted (streamed) within the available bandwidth. If the compressor cannot store enough data in the compressed version, the result is a loss of quality, or introduction of artifacts. The compression algorithm may not be intelligent enough to discriminate between distortions of little subjective importance and those objectionable to the user.

<span class="mw-page-title-main">Dither</span> Noise that reduces quantization error

Dither is an intentionally applied form of noise used to randomize quantization error, preventing large-scale patterns such as color banding in images. Dither is routinely used in processing of both digital audio and video data, and is often one of the last stages of mastering audio to a CD.

In computer graphics, image tracing, raster-to-vector conversion or raster vectorization is the conversion of raster graphics into vector graphics.

A camera raw image file contains unprocessed or minimally processed data from the image sensor of either a digital camera, a motion picture film scanner, or other image scanner. Raw files are so named because they are not yet processed, and contain large amounts of potentially redundant data. Normally, the image is processed by a raw converter, in a wide-gamut internal color space where precise adjustments can be made before conversion to a viewable file format such as JPEG or PNG for storage, printing, or further manipulation. There are dozens of raw formats in use by different manufacturers of digital image capture equipment.

Lossless JPEG is a 1993 addition to JPEG standard by the Joint Photographic Experts Group to enable lossless compression. However, the term may also be used to refer to all lossless compression schemes developed by the group, including JPEG 2000 and JPEG-LS.

<span class="mw-page-title-main">Image gradient</span> Directional change in the intensity or color in an image

An image gradient is a directional change in the intensity or color in an image. The gradient of the image is one of the fundamental building blocks in image processing. For example, the Canny edge detector uses image gradient for edge detection. In graphics software for digital image editing, the term gradient or color gradient is also used for a gradual blend of color which can be considered as an even gradation from low to high values, as used from white to black in the images to the right. Another name for this is color progression.

JPEG XR is an image compression standard for continuous tone photographic images, based on the HD Photo specifications that Microsoft originally developed and patented. It supports both lossy and lossless compression, and is the preferred image format for Ecma-388 Open XML Paper Specification documents.

<span class="mw-page-title-main">ImageMagick</span> Free and open-source image manipulation software

ImageMagick, invoked from the command line as magick, is a free and open-source cross-platform software suite for displaying, creating, converting, modifying, and editing raster images. ImageMagick was created by John Cristy in 1987, it can read and write over 200 image file formats. It is widely used in open-source applications.

<span class="mw-page-title-main">Progressive Graphics File</span> File format

PGF is a wavelet-based bitmapped image format that employs lossless and lossy data compression. PGF was created to improve upon and replace the JPEG format. It was developed at the same time as JPEG 2000 but with a focus on speed over compression ratio.

ZPEG is a motion video technology that applies a human visual acuity model to a decorrelated transform-domain space, thereby optimally reducing the redundancies in motion video by removing the subjectively imperceptible. This technology is applicable to a wide range of video processing problems such as video optimization, real-time motion video compression, subjective quality monitoring, and format conversion.

References

  1. "HDTV World Glossary". CNET Networks. 2007. Retrieved 2007-06-06.