Initial release | 26 October 2015 |
---|---|
Repository | github |
Written in | Java, JavaScript, Kotlin, .NET, Go, C++, Python |
Type | Reactive Streams networking |
License | Apache License |
Website | rsocket |
RSocket is an application protocol initially developed by Netflix, [1] that supports Reactive Streams. The motivation behind its development was to replace hypertext transfer protocol (HTTP), which is inefficient for many tasks such as microservices communication, with a protocol that has less overhead. [2]
RSocket is a binary protocol for use on byte stream transports such as TCP, WebSockets, and Aeron. It enables the following symmetric interaction models via async message passing over a single connection:
It supports session resumption, to allow resuming long-lived streams across different transport connections. This is particularly useful for mobile‹–›server communication when network connections drop, switch, and reconnect frequently.
The Hypertext Transfer Protocol (HTTP) is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems. HTTP is the foundation of data communication for the World Wide Web, where hypertext documents include hyperlinks to other resources that the user can easily access, for example by a mouse click or by tapping the screen in a web browser.
Hypertext Transfer Protocol Secure (HTTPS) is an extension of the Hypertext Transfer Protocol (HTTP). It uses encryption for secure communication over a computer network, and is widely used on the Internet. In HTTPS, the communication protocol is encrypted using Transport Layer Security (TLS) or, formerly, Secure Sockets Layer (SSL). The protocol is therefore also referred to as HTTP over TLS, or HTTP over SSL.
The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the set of communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP). Early versions of this networking model were known as the Department of Defense (DoD) model because the research and development were funded by the United States Department of Defense through DARPA.
The Session Initiation Protocol (SIP) is a signaling protocol used for initiating, maintaining, and terminating communication sessions that include voice, video and messaging applications. SIP is used in Internet telephony, in private IP telephone systems, as well as mobile phone calling over LTE (VoLTE).
The Secure Shell Protocol (SSH) is a cryptographic network protocol for operating network services securely over an unsecured network. Its most notable applications are remote login and command-line execution.
In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths.
The File Transfer Protocol (FTP) is a standard communication protocol used for the transfer of computer files from a server to a client on a computer network. FTP is built on a client–server model architecture using separate control and data connections between the client and the server. FTP users may authenticate themselves with a clear-text sign-in protocol, normally in the form of a username and password, but can connect anonymously if the server is configured to allow it. For secure transmission that protects the username and password, and encrypts the content, FTP is often secured with SSL/TLS (FTPS) or replaced with SSH File Transfer Protocol (SFTP).
In the seven-layer OSI model of computer networking, the session layer is layer 5.
In computer networking, the transport layer is a conceptual division of methods in the layered architecture of protocols in the network stack in the Internet protocol suite and the OSI model. The protocols of this layer provide end-to-end communication services for applications. It provides services such as connection-oriented communication, reliability, flow control, and multiplexing.
Extensible Messaging and Presence Protocol is an open communication protocol designed for instant messaging (IM), presence information, and contact list maintenance. Based on XML, it enables the near-real-time exchange of structured data between two or more network entities. Designed to be extensible, the protocol offers a multitude of applications beyond traditional IM in the broader realm of message-oriented middleware, including signalling for VoIP, video, file transfer, gaming and other uses.
The Gateway Control Protocol is an implementation of the media gateway control protocol architecture for providing telecommunication services across a converged internetwork consisting of the traditional public switched telephone network (PSTN) and modern packet networks, such as the Internet. H.248 is the designation of the recommendations developed by the ITU Telecommunication Standardization Sector (ITU-T) and Megaco is a contraction of media gateway control protocol used by the earliest specifications by the Internet Engineering Task Force (IETF). The standard published in March 2013 by ITU-T is entitled H.248.1: Gateway control protocol: Version 3.
Push technology or server push is a style of Internet-based communication where the request for a given transaction is initiated by the publisher or central server. It is contrasted with pull / get, where the request for the transmission of information is initiated by the receiver or client.
Real-Time Messaging Protocol (RTMP) is a communication protocol for streaming audio, video, and data over the Internet. Originally developed as a proprietary protocol by Macromedia for streaming between Flash Player and the Flash Communication Server, Adobe has released an incomplete version of the specification of the protocol for public use.
Comet is a web application model in which a long-held HTTPS request allows a web server to push data to a browser, without the browser explicitly requesting it. Comet is an umbrella term, encompassing multiple techniques for achieving this interaction. All these methods rely on features included by default in browsers, such as JavaScript, rather than on non-default plugins. The Comet approach differs from the original model of the web, in which a browser requests a complete web page at a time.
HTTP persistent connection, also called HTTP keep-alive, or HTTP connection reuse, is the idea of using a single TCP connection to send and receive multiple HTTP requests/responses, as opposed to opening a new connection for every single request/response pair. The newer HTTP/2 protocol uses the same idea and takes it further to allow multiple concurrent requests/responses to be multiplexed over a single connection.
HTTP tunneling is used to create a network link between two computers in conditions of restricted network connectivity including firewalls, NATs and ACLs, among other restrictions. The tunnel is created by an intermediary called a proxy server which is usually located in a DMZ.
The Media Gateway Control Protocol (MGCP) is a telecommunication protocol for signaling and call control in hybrid voice over IP (VoIP) and traditional telecommunication systems. It implements the media gateway control protocol architecture for controlling media gateways connected to the public switched telephone network (PSTN). The media gateways provide conversion of traditional electronic media to the Internet Protocol (IP) network. The protocol is a successor to the Simple Gateway Control Protocol (SGCP), which was developed by Bellcore and Cisco, and the Internet Protocol Device Control (IPDC).
WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. The current API specification allowing web applications to use this protocol is known as WebSockets. It is a living standard maintained by the WHATWG and a successor to The WebSocket API from the W3C.
The Stream Control Transmission Protocol (SCTP) is a computer networking communications protocol in the transport layer of the Internet protocol suite. Originally intended for Signaling System 7 (SS7) message transport in telecommunication, the protocol provides the message-oriented feature of the User Datagram Protocol (UDP), while ensuring reliable, in-sequence transport of messages with congestion control like the Transmission Control Protocol (TCP). Unlike UDP and TCP, the protocol supports multihoming and redundant paths to increase resilience and reliability.
QUIC is a general-purpose transport layer network protocol initially designed by Jim Roskind at Google, implemented, and deployed in 2012, announced publicly in 2013 as experimentation broadened, and described at an IETF meeting. QUIC is used by more than half of all connections from the Chrome web browser to Google's servers. Microsoft Edge and Firefox support it. Safari implements the protocol, however it is not enabled by default.