Rainbow Warrior | |
---|---|
Developer(s) | Source the Software House |
Publisher(s) | MicroStyle |
Platform(s) | Atari ST, Commodore 64, Amiga |
Release | 1989 |
Rainbow Warrior is a video game for home computers produced by Greenpeace, developed in association with Source the Software House and published by MicroStyle in 1989. Versions were released for the Commodore 64, [1] Amiga [2] and Atari ST. [3] The game is a collection of mini-games which relate to Greenpeace's environmental campaigns and actions during the 1980s. [4] [5] A printed booklet containing further information about the environmental campaigns accompanied the game. It was manufactured in the United Kingdom and claimed to be "the first environment friendly software". The game was officially launched aboard the Rainbow Warrior II with Doug Faulkner and Jonathan Smales representing Greenpeace. [6]
The game was designed by Tony Gibson and Mark Harrison based on an original concept by Stevie Harrison. The music was composed by Paul Summers. The Atari ST version was programmed by Dave Semmens, Adrian Scothey and Ian Richards, with graphics by John Cassells, Tony Fawcett, Mark Scott and Bryn Redman. [7]
Rick Dangerous is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS based PCs. The game was released in 1989 and published by Microprose on the Firebird Software label in the UK, and on the MicroPlay label in America. It was also published in Spain by Erbe Software. Later, it was released with two other games, Stunt Car Racer and Microprose Soccer, on the Commodore 64 Powerplay 64 cartridge. The game was followed by a sequel, Rick Dangerous 2, in 1990. Loosely based on the Indiana Jones film franchise, the game received mixed reviews from critics.
Rainbow Islands: The Story of Bubble Bobble 2 (レインボーアイランド) is a 1987 arcade game developed and published by Taito. The arcade version was licensed to Romstar for North American manufacturing and distribution. The game is subtitled "The Story of Bubble Bobble 2" and is the sequel to Taito's hit game Bubble Bobble from the previous year. It is the second of four arcade games in the Bubble Bobble series. The game was ported for numerous home computers and game consoles.
Defender of the Crown is a strategy computer game designed by Kellyn Beck. It was Cinemaware's first game, and was originally released for the Commodore Amiga in 1986, setting a new standard for graphic quality in home computer games.
The Kick Off franchise is a series of football simulation video games, In 1988 Dino Dini was hired to code a top down football game from a Steve Screech idea. in 1989 Kick Off was then published by Anil Gupta's publishing house Anco Software for the Atari ST and Commodore Amiga. The original version was programmed by Dino Dini with graphics, playtesting and tuning by Steve Screech. First released in 1989, Kick Off was well-received and won awards.
Paperboy is an arcade game developed and published by Atari Games and Midway Games. It was released in North America in April 1985. The player takes the role of a paperboy who delivers a fictional newspaper called "The Daily Sun" along a suburban street on his bicycle. The arcade version of the game featured bike handlebars as the controller.
Commando, released as Senjō no Ōkami in Japan, is a vertical scrolling run-and-gun shooter game released by Capcom for arcades in 1985. The game was designed by Tokuro Fujiwara. Versions were released for various home computers and game consoles. It is unrelated to the 1985 film of the same name, which released six months after the game.
Barbarian: The Ultimate Warrior is a video game first released for Commodore 64 personal computers in 1987; the title was developed and published by Palace Software, and ported to other computers in the following months. The developers licensed the game to Epyx, who published it as Death Sword in the United States. Barbarian is a fighting game that gives players control over sword-wielding barbarians. In the game's two-player mode, players pit their characters against each other. Barbarian also has a single-player mode, in which the player's barbarian braves a series of challenges set by an evil wizard to rescue a princess.
Exile is a single-player action-adventure video game originally published for the BBC Micro and Acorn Electron in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. The game was designed and programmed by Peter Irvin and Jeremy Smith. It is often cited as one of the earliest examples of a Metroidvania style game and featured "realistic gravity, inertia and object mass years before players understood the concept of a physics engine... an astounding level of AI, stealth-based gameplay, a logical ecosystem governing the world's creatures and a teleportation mechanic that feels startlingly like a predecessor to Portal".
Turrican is a 1990 video game developed by Manfred Trenz. It was developed for the Commodore 64 by Rainbow Arts, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed Turrican on the Commodore 64. A sequel, Turrican II: The Final Fight, followed in 1991 for the Commodore 64 and other platforms.
Striker is a soccer video game series first released by Rage Software in 1992.
The Last Ninja is an action-adventure game originally developed and published by System 3 in 1987 for the Commodore 64. Other format conversions were later released for the Apple IIGS, MS-DOS, BBC Micro and Acorn Electron in 1988, the Apple II in 1989, the Amiga and Atari ST in 1990, and the Acorn Archimedes in 1991.
Rainbow Arts Software GmbH was a German video game publisher based in Gütersloh. The company was founded in 1984 by Marc Ullrich and Thomas Meiertoberens and acquired by Rushware in 1986. In 1999, Funsoft Holding, which acquired Rushware and sister company Softgold in 1992, sold Rushware to THQ, which was incorporated into THQ Deutschland, THQ's German operations arm.
Savage is an action video game developed by Probe Software and published by Firebird Software in 1988 for ZX Spectrum, Commodore 64, Amstrad CPC, Atari ST and MS-DOS. In 1989 Firebird published a version for the Amiga.
Shanghai is a computerized version of mahjong solitaire published by Activision in 1986 for the Amiga, Atari ST, Atari 8-bit family, Commodore 64, IBM PC, Macintosh, Apple IIGS and Master System. Shanghai was originally programmed by Brodie Lockard. It was released as an arcade game by Sunsoft in 1988.
Encounter is a first person shoot 'em up game released in 1983 for the Atari 8-bit family and Commodore 64 programmed by Paul Woakes for Novagen Software. It was published by Novagen in the UK and Europe and by Synapse in North America. The gameplay is similar to that of Atari, Inc.'s 1980 arcade game Battlezone, but with large, sometimes screen-filling, scaled bitmaps instead of wireframe models.
Falcon is a combat flight simulator video game and the first official entry in the Falcon series of the F-16 jet fighter's simulators by Spectrum HoloByte. Originally developed by Sphere for Macintosh and MS-DOS in 1987 and ported to several platforms between 1988 and 1992, the game earned commercial success and critical acclaim.
Steve Davis World Snooker is a sports simulation video game developed by Binary Design, and published by Artworx Software. World Snooker simulates different types of cue sports, specifically Snooker, Pool and billiards. Released under licence from 6-time Snooker World Champion, Steve Davis, it is a sequel to CDS Software's 1985 8-bit video game similarly titled Steve Davis Snooker.
Ghostbusters II is a 1989 action video game based on the film of the same name. It was published by Activision for various computer platforms. British studio Foursfield developed a version for Commodore 64, Amiga, Atari ST, Amstrad CPC and ZX Spectrum, which also got ported to the MSX by New Frontier. It features three levels based on scenes from the film. Dynamix developed a separate version for the MS-DOS, also based on the film. The non-DOS versions were praised for the graphics and audio, but criticized for long loading times, disk swapping, and the final level. The MS-DOS, Commodore 64 and Amiga versions were the only versions released in North America.
The Running Man is a 1989 beat 'em up video game based on the 1987 film of the same name. It was developed by Emerald Software and published by Grandslam Entertainments for Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum.
Pink Panther is a 1988 video game based on the character of the same name. It was developed by German company Magic Bytes and published by Gremlin Graphics. It was released in Europe for Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum. Pink Panther was criticized for its control and difficulty, although the Amiga and Atari ST versions received praise for their graphics.