This article needs additional citations for verification .(June 2018) |
Return to Dark Castle | |
---|---|
Developer(s) | Z Sculpt Entertainment Delta Tao Software |
Publisher(s) | Merge Interactive |
Designer(s) | Zack Morris Zackary Black |
Platform(s) | Mac OS X |
Release | March 14, 2008[ citation needed ] |
Genre(s) | Platform |
Mode(s) | Single-player |
Return to Dark Castle is a 2008 platform game for Mac OS X developed by Z Sculpt. It is the third and final game in the Dark Castle series, following Dark Castle (1986) and Beyond Dark Castle (1987). Development on the game, begun in 1996, was notoriously protracted, and the game was often labeled vaporware. [1] Return to Dark Castle was originally scheduled to be released in Winter 2000, but was not released until March 14, 2008. It brought colour to the original black and white graphics, and it integrated the gameplay and levels of both the original games.
In February 2011, Super Happy Fun Fun, Inc. released an updated version of the game on the Mac App Store that included all 30 original Dark Castle and Beyond Dark Castle levels and added 50 new levels.
The player fights their way through various areas, inside and around the Dark Castle, in an attempt to defeat the Black Knight. The player's character, named Bryant by default, is the nephew of Duncan, the protagonist of the earlier Dark Castle games. In the game's intro, it is revealed that Duncan never returned from his quest to the Dark Castle. Bryant now approaches the castle in an attempt to succeed where Duncan had apparently failed. Bryant must collect 10 orbs hidden around the castle (similar to the orbs from Beyond Dark Castle) before he can confront the Black Knight.[ citation needed ]
If Bryant defeats the Black Knight on any difficulty other than advanced, the Black Knight chides him for wanting an ending but expending too little effort. If Bryant defeats the Black Knight on advanced difficulty, the Black Knight's armor is knocked off, revealing Duncan, now old and with gray hair and beard. Duncan and Bryant are forced to flee the castle, as the Black Knight's armor had imprisoned Duncan and now threatens to imprison them anew. Duncan and Bryant descend a rope to the Black Knight's Pier and there board a ship to visit an unnamed destination that Duncan always wanted to see.[ citation needed ]
The previous games each had 15 levels, and Return to Dark Castle contains all the levels from these first two games plus over 50 new levels. The new areas are a mixture of single-screen levels, in the style of the first two games, and larger horizontally and vertically scrolling levels. The levels contain 25 orbs, 10 of which are required in order to complete the game. Many of the new levels contain secret areas which can be accessed by activating hidden doors and switches.
The gameplay is, with a few notable exceptions, essentially identical to its predecessors. Bryant's principal weapon remains the rock which can be magically upgraded to the fireball, and a magical shield can be obtained. New features include the ability to carry weapons in the player's inventory as well as the ability to keep teleportation potions in the inventory. As he explores the castle, Bryant will also come across additional weapons and defenses that were not available in the original game.
Unlike the original game, Bryant's progress is saved each time he returns to the Great Hall, Ante Room or Ante Room II. These three interconnected rooms are the "starting" points for the original Dark Castle, Beyond Dark Castle and Return to Dark Castle, respectively. This allows a player to save their progress and return later, which is important given the large number of additional levels compared to the original games.
Another new feature is the ability to record sessions. These recording files can be shared with others players, although recordings from different versions of Return to Dark Castle are not compatible, and there are playback bugs, particularly in longer recordings.
In December 2002, it was announced that Return to Dark Castle would include a level editor; with this editor, players will be able to make their own levels or even create an entire quest.[ citation needed ] As released, however, the level editor is not included in the download. The feature was added in an update released in August 2013, five years after the game's release. [2]
Mage Knight is a miniatures wargame using collectible figures, created by WizKids, Inc, and is the earliest example of what is now known as a collectible miniatures game. The game was designed by founder Jordan Weisman along with Kevin Barrett. The game is the first to use WizKids' Clix system, combining roleplaying and wargaming elements with aspects of collectible card games. Mage Knight achieved success after it was introduced in 2000.
Dominions II: The Ascension Wars is a 4X turn-based, computer strategy game. It was developed by Illwinter Game Design and published by Shrapnel Games. The game was released on November 14, 2003 in North America for Microsoft Windows, Mac OS X and Linux.
Dungeon Siege is an action role-playing game developed by Gas Powered Games and published by Microsoft in April 2002, for Microsoft Windows, and the following year by Destineer for Mac OS X. Set in the pseudo-medieval kingdom of Ehb, the high fantasy game follows a young farmer and her companions as they journey to defeat an invading force. Initially only seeking to warn the nearby town of the invasion of a race of creatures named the Krug, the farmer and the companions that join her along the way are soon swept up in finding a way to defeat another race called the Seck, resurgent after being trapped for 300 years. Unlike other role-playing video games of the time, the world of Dungeon Siege does not have levels but is a single, continuous area without loading screens that the player journeys through, fighting hordes of enemies. Also, rather than setting character classes and manually controlling all of the characters in the group, the player controls their overall tactics and weapons and magic usage, which direct their character growth.
Dark Chronicle, released as Dark Cloud 2 in North America, is a 2002 action role-playing game developed by Level-5 and published by Sony Computer Entertainment for the PlayStation 2 (PS2). It was released in Japan before releasing in English in 2003. An emulated version of the game was released for the PlayStation 4 through the PlayStation Network in 2016.
Star Wars: Dark Forces is a first-person shooter video game developed and published by LucasArts. It was released in 1995 for MS-DOS and Macintosh, and in 1996 for the PlayStation. The story is set in the fictional Star Wars expanded universe and begins shortly before the original Star Wars film, before flashing forward to a year after the film's events. The game's protagonist and playable character is Kyle Katarn, a mercenary working on behalf of the Rebel Alliance who discovers the Galactic Empire's secret Dark Trooper Project, which involves the development of a series of powerful new battle droids and power-armored stormtroopers.
Nox is an action role-playing game developed and published by Westwood Studios and Electronic Arts in 2000 for Microsoft Windows. It details the story of Jack, a young man from Earth who is pulled into a high fantasy parallel universe and has to defeat the evil sorceress Hecubah and her army of necromancers to return home. Depending on the player's choice of character class at the beginning of the game, the game follows three largely different linear storylines, each leading to its unique ending. In the multiplayer, players can compete against each other in various game modes such as deathmatch and capture the flag, while the freely downloadable expansion pack NoxQuest added a cooperative multiplayer mode. The game was generally well received by critics and the media.
Wizards & Warriors, titled Densetsu no Kishi Elrond in Japan, is an action platform video game developed by Rare and published by Acclaim Entertainment and Jaleco for the Nintendo Entertainment System. It was released in North America in December 1987, and in Europe on January 7, 1990. The player controls Kuros, "Knight Warrior of the Books of Excalibur", as he sets out in the Kingdom of Elrond to defeat the evil wizard Malkil. Malkil holds the princess of Elrond captive in Castle IronSpire, deep within the forests of Elrond. The player fights through forests, tunnels, and caves, while collecting keys, treasure, weapons, and magic items.
Dark Castle is a 1986 platform game for Macintosh that was originally published by Silicon Beach Software. The original game was designed and animated by Mark Pierce and programmed by Jonathan Gay with Real Sound by Eric Zocher. In Dark Castle, a young hero named Duncan tries to make his way to the evil Black Knight, dodging objects as well as solving occasional puzzles.
Might and Magic V: Darkside of Xeen is a science fantasy role-playing video game published and developed for multiple platforms by New World Computing in 1993. Based on the Might and Magic III: Isles of Terra game engine, it is the fifth game in the Might and Magic series, and is a direct sequel to Might and Magic IV: Clouds of Xeen, concluding the story arc started in the original Might and Magic Book One: The Secret of the Inner Sanctum.
Beyond Dark Castle is a computer game, released for Macintosh in 1987 by Silicon Beach Software. It was designed by Mark Stephen Pierce and programmed by Jonathan Gay. It is the sequel to Dark Castle, with more levels, monsters and items, as well as a larger game map and longer levels. A second sequel, Return to Dark Castle, was released in 2008.
The Dungeon Revealed is a dungeon crawl PC game created by John Raymonds and published by Woodrose Editions in 1987. The game is an enhanced commercial release of Raymonds' previous game The Dungeon of Doom, released as shareware in 1985. A final version of The Dungeon of Doom was released as a free demo for The Dungeon Revealed in 1987. Both games were released for Mac OS and were compatible with versions as late as System 7.
TaskMaker is a role-playing video game for the Macintosh. It was developed by American software company Storm Impact. Originally published in 1989 by XOR Corporation, it was upgraded and re-released as shareware in 1993 by Storm Impact, featuring color graphics and compatibility with newer versions of the classic Mac OS. The player controls a protagonist who is under the mentorship of the eponymous TaskMaker, a ruler who assigns ten different quests. Completing these quests involves solving various gameplay puzzles, along with battling monsters, and the final task involves a battle against the TaskMaker himself. TaskMaker received mixed reception regarding its overall storyline and gameplay.
Lunar Knights, known in Japan as Bokura no Taiyō: Django & Sabata and abbreviated Boktai DS, is an action role-playing video game, the fourth title in the Boktai series of video games developed by Kojima Productions and announced at E3 2006.
Castle Crashers is a 2D side-scrolling hack-and-slash video game developed by The Behemoth. The Xbox 360 version was released on August 27, 2008, via Xbox Live Arcade as part of the Xbox Live Summer of Arcade. The PlayStation 3 version was released in North America on August 31, 2010, and November 3, 2010, in Europe via the PlayStation Network. A Microsoft Windows version, exclusive to Steam, was released on September 26, 2012. The game is set in a fictional medieval universe in which a dark wizard steals a mystical crystal and captures four princesses. Four knights are charged by the king to rescue the princesses, recover the crystal, and bring the wizard to justice. The game includes music created by members of Newgrounds.
Color Dark Castle is the first computer game in the Dark Castle series developed after the rights were sold from Silicon Beach Software to Delta Tao in 1994. This game is essentially a remake of the original Dark Castle, in color. Delta Tao reported that they had to redo all the code from scratch ; also, they added new rooms, a new difficulty, and an alleged "Secret Level". Since this is a remake, the sequel to it would be Beyond Dark Castle. Another color version of Dark Castle was announced in 2000, titled Return to Dark Castle. As of 2007, the game was finished by Z Sculpt Entertainment, and was made available by spring of 2008.
Dark Cloud is an action role-playing video game developed by Level-5 and published by Sony Computer Entertainment for the PlayStation 2. Originally intended as a launch title for the system in March 2000, the game was eventually released in Japan in December 2000, in North America in May 2001, and in Europe in September. A spiritual sequel, Dark Chronicle, was released in Japan in 2002 and worldwide the following year.
Dungeon Crawl Stone Soup (DCSS) is a free and open source roguelike computer game and the community-developed successor to the 1997 roguelike game Linley's Dungeon Crawl, originally programmed by Linley Henzell. It has been identified as one of the "major roguelikes" by John Harris.
Shade: Wrath of Angels is a 2004 video game for Microsoft Windows, developed by Black Element Software and published by Cenega. The original name was Nefandus, but later was changed to Shade: Wrath of Angels before its release. The history revolves around an ancient war between angels and gods. An N-Gage version was planned but never released.
Trine is a side-scrolling, action platform-puzzle video game developed by Frozenbyte and published by Nobilis. The game was originally released for Microsoft Windows in 2009, and has since been ported to Linux, OS X, and game consoles. The game takes place in a medieval fantasy setting and allows players to take control of three separate characters who can battle enemies and solve environmental puzzles.
Disney Dreamlight Valley is an upcoming life simulation adventure game developed by Gameloft Montreal and published by Gameloft. The game has players tend to a magical valley populated by various Disney and Pixar characters who previously underwent a curse that caused them to lose their memories of their lives in the valley.