A safeword, as used in sports, is a code word used by a player to avoid impending injury.
In certain contact sports, such as rugby and professional wrestling, when a player feels an opposing player's actions will cause the player serious injury, the player may utter a safeword to tell the opponent to stop the actions.
Professional rugby union footballers recognize the safeword "neck". A player may say "neck" during a scrum due to fear of a possible neck injury. Players on both teams will recognize this and immediately release any downward pressure.[ citation needed ]
A more common example is "matte" (pronounced "mah-teh", meaning "Wait!") in most Japanese martial arts, including judo, which indicates surrender, usually due to an arm lock or a choke. In professional competition, saying "stop" or "help" does not indicate surrender and the opponent may continue combat. In catch wrestling and early competitive professional wrestling, a wrestler would say "uncle" when put in a submission hold to signify that they give up. This has largely been replaced by the more popular "tapping out" that is often performed by visibly tapping the floor or the opponent with the hand as seen in mixed martial arts.
Grappling is a fighting technique based on throws, trips, sweeps, clinch fighting, ground fighting and submission holds. Grappling appeared in 1990-2010.
Brazilian jiu-jitsu, often abbreviated to BJJ, is a self-defense martial art and combat sport based on grappling, ground fighting, and submission holds. It is primarily a ground-based fighting style and focuses on taking one's opponent down to the ground, gaining a dominant position, and using a number of techniques to force them into submission via joint locks, chokeholds, or compression locks.
Mixed martial arts (MMA) is a full-contact combat sport based on striking, grappling and ground fighting, incorporating techniques from various combat sports from around the world.
Puroresu (プロレス) is a Japanese term used for professional wrestling in and outside of Japan. The term comes from the Japanese pronunciation of "professional wrestling", which in Japanese is abbreviated to “puro” & “resu”. The term became popular among English-speaking fans due to Hisaharu Tanabe's activities in the online Usenet community. Growing out of origins in the traditional US style of wrestling, it has become an entity in itself. Japanese pro wrestling is distinct in its psychology and presentation of the sport and how it functions based on Japanese culture. It is treated closer to a legitimate competition, with fewer theatrics; the stories told in Japanese matches are about a fighter's spirit and perseverance. Pro wrestling in Japan led to the development of shoot wrestling and has been closely related to mixed martial arts (MMA) starting with Shooto and Pancrase, organizations which predate the Ultimate Fighting Championship (UFC), along with influencing subsequent promotions such as RINGS and PRIDE. It is common for pro wrestlers and mixed martial artists in Japan to cross over.
Submission grappling, also known as submission wrestling, submission fighting, no-gi jiu-jitsu or simply grappling, is a fighting style and combat sport that focuses on ground fighting and submission techniques. It is a hybrid discipline that incorporates elements of various martial arts such as various wrestling styles, judo, and Brazilian jiu-jitsu. Submission wrestling is practiced both as a competitive sport and as a training method for self-defence and mixed martial arts (MMA).
A chokehold, choke, stranglehold or, in Judo, shime-waza is a general term for a grappling hold that critically reduces or prevents either air (choking) or blood (strangling) from passing through the neck of an opponent. The restriction may be of one or both and depends on the hold used and the reaction of the victim. While the time it takes for the choke to render an opponent unconscious varies depending on the type of choke, the average across all has been recorded as 9 seconds.
The rear naked choke (RNC) is a chokehold in martial arts applied from an opponent's back. The word naked in this context suggests that, unlike other strangulation techniques found in jujutsu/judo, this hold does not require the use of a keikogi ("gi") or training uniform.
A joint lock is a grappling technique involving manipulation of an opponent's joints in such a way that the joints reach their maximal degree of motion and hyperextension.
An armlock in grappling is a single or double joint lock that hyperextends, hyperflexes or hyperrotates the elbow joint or shoulder joint. An armpit lock is very useful, it will immobilize your opponent and pin them on the ground. An armlock that hyper-extends the elbow is known as an armbar, and it includes the traditional armbar, the shoulder triangle armbar, and the shotgun armbar. An armlock that hyper-rotates the arm is known as an armcoil, and includes the americana, kimura, and omaplata. Depending on the joint flexibility of a person, armcoils can either hyper-rotate only the shoulder joint, only the elbow joint, or both the elbow joint and shoulder joint.
A contact sport is any sport where physical contact between competitors, or their environment, is an integral part of the game. For example, gridiron football. Contact may come about as the result of intentional or incidental actions by the players in the course of play. This is in contrast to noncontact sports where players often have no opportunity to make contact with each other and the laws of the game may expressly forbid contact. In contact sports some forms of contact are encouraged as a critical aspect of the game such as tackling, while others are incidental such as when shielding the ball or contesting an aerial challenge. As the types of contact between players is not equal between all sports they define the types of contact that is deemed acceptable and fall within the laws of the game, while outlawing other types of physical contact that might be considered expressly dangerous or risky such as a high tackle or spear tackle, or against the spirit of the game such as striking below the belt or other unsportsmanlike conduct. Where there is a limit as to how much contact is acceptable most sports have a mechanism to call a foul by the referee, umpire or similar official when an offence is deemed to have occurred.
Catch wrestling is a style of wrestling with looser rules than forms like Greco-Roman wrestling. For example, catch wrestling allows leg attacks and joint locks. It was popularised by wrestlers of travelling funfairs who developed their own submission holds, referred as "hooks" and "stretches", into their wrestling to increase their effectiveness against their opponents.
A nelson hold is a grappling hold which is executed by one person from behind the opponent, generally when both are on the mat face down with the opponent under the aggressor. One or both arms are used to encircle the opponent's arm under the armpit, and secured at the opponent's neck. Several different nelson holds exist, and they can be separated according to the positioning of the encircling arm(s). A nelson is used to control an opponent or to turn them over onto their back and execute a pin.
A submission, also called a "tap out" is a combat sports term for yielding to the opponent, resulting in an immediate defeat. A submission is often performed by visibly tapping the floor or opponent with the hand or foot, or by verbalizing to the opponent or referee of the competition. In combative sports where the fighter has cornermen, the cornerman can also stop the fight by "throwing in the towel", which may count as a submission.
A grappling hold, commonly referred to simply as a hold that in Japanese is referred to as katame-waza, is any specific grappling, wrestling, judo, or other martial art grip that is applied to an opponent. Grappling holds are used principally to control the opponent and to advance in points or positioning. The holds may be categorized by their function, such as clinching, pinning, or submission, while others can be classified by their anatomical effect: chokehold, headlock, joint-lock, or compression lock. Multiple categories may be appropriate for some of these holds.
In combat sports, a spinal lock is a multiple joint lock applied to the spinal column, which is performed by forcing the spine beyond its normal ranges of motion. This is typically done by bending or twisting the head or upper body into abnormal positions. Commonly, spinal locks might strain the spinal musculature or result in a mild spinal sprain, while a forcefully and/or suddenly applied spinal lock may cause severe ligament damage or damage to the vertebrae, and possibly result in serious spinal cord injury, stroke, or death. Spinal locks and cervical locks are forbidden in all gi competitions, IBJJF Brazilian jiu-jitsu competitions, amateur mixed martial arts (MMA), multiple forms of no Gi jiu-jitsu, judo, and other martial arts. However, professional MMA, some no gi Brazilian jiu-jitsu competitions and one gi & no gi promotion does permit spinal locks and, particularly, neck cranks, and such moves are trained in various MMA and Brazilian jiu-jitsu schools.
Shinya Aoki is a Japanese mixed martial artist, professional wrestler and grappler currently competing in ONE Championship's Welterweight division. He also competes in DDT Pro-Wrestling where he is a former three-time DDT Extreme Champion. A professional competitor since 2003, he is noted for being the DREAM Lightweight Champion, former two time ONE Lightweight World Champion, former WAMMA Lightweight Champion and former Shooto Welterweight Champion. Aoki is an A-class Shootist and BJJ black belt, both under his long-term mentor Yuki Nakai, as well as a black belt Judoka. As of 2008, Aoki, along with DEEP champion Masakazu Imanari, and Sengoku champion Satoru Kitaoka have founded the "Nippon Top Team" as a group of elite Japanese grapplers competing in MMA. As well as his MMA credentials, Aoki has garnered several submission grappling accolades including two All Japan Jiu-Jitsu Championships, a Japan Open Jiu-Jitsu Championship, a Budo Open Championship, and an ADCC Japan Championship.
Most rule sets for mixed martial arts (MMA) competitions have evolved since the early days of Vale Tudo. As a result of health, legal, and moral concerns, many different rulesets were created, which give different countries and promotions very different tactics and strategies. Similarly, shoot wrestling organizations, such as Shooto, expanded their rulesets to integrate elements of Vale Tudo into their sport. However, for the most part, fighters accustomed to one rule set can easily acclimate to the others.
The Art of War Fighting Championship was a Chinese professional mixed martial arts promotion based in Beijing, China. The Chinese title "英雄榜" literally translated means "Gathering of Heroes." Art of War FC has no relation to the defunct US MMA promotion Art of War Undisputed Arena Fighting Championship. Art of War I was held at the Beijing Sports University on November 6, 2005. The inaugural event made it the first professional mixed martial arts contest in the People's Republic of China. To date, AOW has held 15 events in mainland China. Its largest event was Art of War 12 - Invincible, held at the National Olympic Sports Center Auditorium in Beijing on May 23, 2009 to an audience of around 6,000 fans. The event attracted many international guests, including former UFC Heavyweight Champion Tim Sylvia, renowned ring announcer Michael Buffer, and experienced referee "Big" John McCarthy.
Universal Reality Combat Championship (URCC) is the first and only professional mixed martial arts promotion based in the Philippines. Its inaugural event was held at the Casino Filipino Amphitheater in Parañaque, Philippines on November 23, 2002. The URCC is under the supervision of the Games and Amusements Board (GAB), the government agency that sanctions games such as billiards, boxing and basketball. The URCC was founded in 2002 by Filipino BJJ Black belt [[Alvin Aguilar] ]Franz von Muhlfeld, Jed Dario and Irwin Tieng. The matches and events of the URCC aired on ABS-CBN Sports and Action and ABS-CBN Sports and Action HD, URCC's official broadcast partner.
Rumble on the Rock was an American mixed martial arts (MMA) promotion company in promotion with K-1 and operated by Fighting and Entertainment Group and Rumble World Entertainment. Headquartered Hawaii, Rumble on the Rock was formed in 2003 and enforces the Unified Rules of Mixed Martial Arts with events structured around tournaments.