In computer vision, a saliency map is an image that highlights either the region on which people's eyes focus first or the most relevant regions for machine learning models. [1] The goal of a saliency map is to reflect the degree of importance of a pixel to the human visual system or an otherwise opaque ML model.
For example, in this image, a person first looks at the fort and light clouds, so they should be highlighted on the saliency map. Saliency maps engineered in artificial or computer vision are typically not the same as the actual saliency map constructed by biological or natural vision.
Saliency maps have applications in a variety of different problems. Some general applications:
Saliency estimation may be viewed as an instance of image segmentation. In computer vision, image segmentation is the process of partitioning a digital image into multiple segments (sets of pixels, also known as superpixels). The goal of segmentation is to simplify and/or change the representation of an image into something that is more meaningful and easier to analyze. Image segmentation is typically used to locate objects and boundaries (lines, curves, etc.) in images. More precisely, image segmentation is the process of assigning a label to every pixel in an image such that pixels with the same label share certain characteristics. [7]
There are three forms of classic saliency estimation algorithms implemented in OpenCV:
In addition to classic approaches, neural-network-based are also popular. There are examples of neural networks for motion saliency estimation:
First, we should calculate the distance of each pixel to the rest of pixels in the same frame:
is the value of pixel , in the range of [0,255]. The following equation is the expanded form of this equation.
Where N is the total number of pixels in the current frame. Then we can further restructure our formula. We put the value that has same I together.
Where Fn is the frequency of In. And the value of n belongs to [0,255]. The frequencies is expressed in the form of histogram, and the computational time of histogram is time complexity.
This saliency map algorithm has time complexity. Since the computational time of histogram is time complexity which N is the number of pixel's number of a frame. Besides, the minus part and multiply part of this equation need 256 times operation. Consequently, the time complexity of this algorithm is which equals to .
All of the following code is pseudo MATLAB code. First, read data from video sequences.
fork=2:1:13% which means from frame 2 to 13, and in every loop K's value increase one.I=imread(currentfilename);% read current frameI1=im2single(I);% convert double image into single(requirement of command vlslic)l=imread(previousfilename);% read previous frameI2=im2single(l);regionSize=10;% set the parameter of SLIC this parameter setting are the experimental result. RegionSize means the superpixel size.regularizer=1;% set the parameter of SLICsegments1=vl_slic(I1,regionSize,regularizer);% get the superpixel of current framesegments2=vl_slic(I2,regionSize,regularizer);% get superpixel of the previous framenumsuppix=max(segments1(:));% get the number of superpixel all information about superpixel is in this link [http://www.vlfeat.org/overview/slic.html]regstats1=regionprops(segments1,’all’);regstats2=regionprops(segments2,’all’);% get the region characteristic based on segments1
After we read data, we do superpixel process to each frame. Spnum1 and Spnum2 represent the pixel number of current frame and previous pixel.
% First, we calculate the value distance of each pixel.% This is our core codefori=1:1:spnum1% From the first pixel to the last one. And in every loop i++forj=1:1:spnum2% From the first pixel to the last one. j++. previous framecentredist(i:j)=sum((center(i)-center(j)));% calculate the center distanceendend
Then we calculate the color distance of each pixel, this process we call it contract function.
fori=1:1:spnum1% From first pixel of current frame to the last one pixel. I ++forj=1:1:spnum2% From first pixel of previous frame to the last one pixel. J++posdiff(i,j)=sum((regstats1(j).Centroid’-mupwtd(:,i)));% Calculate the color distance.endend
After this two process, we will get a saliency map, and then store all of these maps into a new FileFolder.
The major difference between function one and two is the difference of contract function. If spnum1 and spnum2 both represent the current frame's pixel number, then this contract function is for the first saliency function. If spnum1 is the current frame's pixel number and spnum2 represent the previous frame's pixel number, then this contract function is for second saliency function. If we use the second contract function which using the pixel of the same frame to get center distance to get a saliency map, then we apply this saliency function to each frame and use current frame's saliency map minus previous frame's saliency map to get a new image which is the new saliency result of the third saliency function.
The saliency dataset usually contains human eye movements on some image sequences. It is valuable for new saliency algorithm creation or benchmarking the existing one. The most valuable dataset parameters are spatial resolution, size, and eye-tracking equipment. Here is part of the large datasets table from MIT/Tübingen Saliency Benchmark datasets, for example.
Dataset | Resolution | Size | Observers | Durations | Eyetracker |
---|---|---|---|---|---|
CAT2000 | 1920×1080px | 4000 images | 24 | 5 sec | EyeLink 1000 (1000Hz) |
EyeTrackUAV2 | 1280×720px | 43 videos | 30 | 33 sec | EyeLink 1000 Plus (1000 Hz, binocular) |
CrowdFix | 1280×720px | 434 videos | 26 | 1-3 sec | The Eyetribe Eyetracker (60 Hz) |
SAVAM | 1920×1080px | 43 videos | 50 | 20 sec | SMI iViewXTM Hi-Speed 1250 (500Hz) |
To collect a saliency dataset, image or video sequences and eye-tracking equipment must be prepared, and observers must be invited. Observers must have normal or corrected to normal vision and must be at the same distance from the screen. At the beginning of each recording session, the eye-tracker recalibrates. To do this, the observer fixates his gaze on the screen center. Then the session started, and saliency data are collected by showing sequences and recording eye gazes.
The eye-tracking device is a high-speed camera, capable of recording eye movements at least 250 frames per second. Images from the camera are processed by the software, running on a dedicated computer returning gaze data.
Texture mapping is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.
The Hough transform is a feature extraction technique used in image analysis, computer vision, and digital image processing. The purpose of the technique is to find imperfect instances of objects within a certain class of shapes by a voting procedure. This voting procedure is carried out in a parameter space, from which object candidates are obtained as local maxima in a so-called accumulator space that is explicitly constructed by the algorithm for computing the Hough transform.
In image processing and photography, a color histogram is a representation of the distribution of colors in an image. For digital images, a color histogram represents the number of pixels that have colors in each of a fixed list of color ranges, that span the image's color space, the set of all possible colors.
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The following are common definitions related to the machine vision field.
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The Kadir–Brady saliency detector extracts features of objects in images that are distinct and representative. It was invented by Timor Kadir and J. Michael Brady in 2001 and an affine invariant version was introduced by Kadir and Brady in 2004 and a robust version was designed by Shao et al. in 2007.
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The image segmentation problem is concerned with partitioning an image into multiple regions according to some homogeneity criterion. This article is primarily concerned with graph theoretic approaches to image segmentation applying graph partitioning via minimum cut or maximum cut. Segmentation-based object categorization can be viewed as a specific case of spectral clustering applied to image segmentation.
The constellation model is a probabilistic, generative model for category-level object recognition in computer vision. Like other part-based models, the constellation model attempts to represent an object class by a set of N parts under mutual geometric constraints. Because it considers the geometric relationship between different parts, the constellation model differs significantly from appearance-only, or "bag-of-words" representation models, which explicitly disregard the location of image features.
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