Sdaw | |
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Developer(s) | Fabrice Caillaud Lionel Caillaud Arnaud Dewilde |
Publisher(s) | Lankhor |
Platform(s) | Amstrad CPC |
Release | 1990 |
Genre(s) | Action-adventure game |
Mode(s) | Single-player |
Sdaw is a 1990 action game developed by Fabrice Caillaud, Lionel Caillaud and Arnaud Dewilde, and published by Lankhor for the Amstrad CPC. [1]
In the aftermath of a global disaster (World War III), the world is left in ruins, with most humans transformed into mutants. A handful of survivors engineered a sophisticated robot known as S.D.A.W. (System de Defense Anti-Wobblegobblegobbledegook). Players assume control of S.D.A.W and operate from sewers, tasked with the mission of eliminating unwanted occupants by restraining and dismantling them. [2]
Sdaw has a 16 colour palette and the game world's labyrinth has around 200 screens. [2] its use of "mode 0" allowed for graphics that were very difficult to find at the time. [3]
Sdaw received an 82% from Amstrad 100%, [4] 60% from Joystick, [5] and Tilt gave it a B. [6]
MicroNews felt that a bit of extra care to the design, for instance in its animations, would have livened up the game. [7]