Shanghai II: Dragon's Eye | |
---|---|
Developer(s) | Activision |
Publisher(s) | Activision [a] |
Platform(s) | MS-DOS, Macintosh, PC-98, MSX, FM Towns, Apple IIGS, Sharp X68000, Windows, Sega Genesis, Super NES |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Shanghai II: Dragon's Eye is a 1990 video game published by Activision. It is a sequel to Shanghai (1986).
Shanghai II: Dragon's Eye is a game in which one player constructs a pile of tiles to be shaped like a dragon, while the opponent removes matching tiles to defeat the dragon. The game's mechanics are based upon Mahjong solitaire. [2]
Alan Emrich reviewed the game for Computer Gaming World , and wrote that "the gamers are fortunate that the work is done and now they can relax enjoy playing Shanghai II either solitaire or with a friend. Even with some flaws in execution, the concepts in scope and grandeur that sired Shanghai II are those worthy of the highest praise. Well done, Activision. Well done". [2]
Amaya Lopez for Zero rated the game at 83 and said that "Shanghai II offers nothing rivetingly new", but thought that the fans of puzzle games will try this title. [3]
Sid Meier's Civilization is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and it has undergone numerous revisions for various platforms. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. The player can control individual units and advance the exploration, conquest and settlement of the game's world. The player can also make such decisions as setting forms of government, tax rates and research priorities. The player's civilization is in competition with other computer-controlled civilizations, with which the player can enter diplomatic relationships that can either end in alliances or lead to war.
Quantum Quality Productions was a computer games company specializing in strategy games and war games.
Eye of the Beholder is a role-playing video game for personal computers and video game consoles developed by Westwood Associates. It was published by Strategic Simulations, Inc. in 1991, for the MS-DOS operating system and later ported to the Amiga, the Sega CD and the SNES. The Sega CD version features a soundtrack composed by Yuzo Koshiro and Motohiro Kawashima. A port to the Atari Lynx handheld was developed by NuFX in 1993, but was not released. In 2002, an adaptation of the same name was developed by Pronto Games for the Game Boy Advance.
Master of Orion is a turn-based, 4X science fiction strategy game in which the player leads one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing technology, exploring and colonizing star systems.
Civilization: Call to Power is a turn-based strategy game developed by Activision for Microsoft Windows as an attempt to capitalize on the success of the Civilization computer games by Sid Meier. It was ported to Linux by Loki Software, as well as BeOS by Wildcard Design, becoming one of the very few commercial games for that operating system.
Wing Commander is the first game in Chris Roberts' space flight simulation Wing Commander franchise by Origin Systems. The game was first released for MS-DOS on September 26, 1990, and was later ported to the Amiga, CD32 (256-color), Sega CD and the Super Nintendo Entertainment System, and re-released for the PC as Wing Commander I in 1994. An enhanced remake Super Wing Commander was made for the 3DO in 1994, and later ported to the Macintosh.
MechWarrior 2: 31st Century Combat is a vehicle simulation game developed and published by Activision, released in 1995 as part of the MechWarrior series of video games in the BattleTech franchise. The game is set in 3057, and is played as a tactical simulation that incorporates aspects of real-time first-person combat and the physical simulation of the player's mech. It is a game recreation of the "Refusal War." The player can join one of the clans, Clan Jade Falcon or Clan Wolf while engaging in up to 32 missions.
Command HQ is a real-time strategy world domination game. It was released in 1990 by Microplay Software and was created by designer Danielle Bunten.
Microsoft Mahjong is a computer game version of mahjong solitaire published by Microsoft. The version titled Mahjong Titans was developed by Oberon Games and included in Windows Vista and Windows 7. It takes advantage of the new graphical user interface (GUI) of Windows Vista, and includes features such as tile set and background choices. The game did not make it to Windows 8; however, a standalone version, developed by Arkadium and published by Microsoft Studios, can be downloaded from the Windows Store free of charge and played without download on the web.
Close Combat is a 1996 real-time computer wargame developed by Atomic Games and published by Microsoft. Set during World War II, it simulates the conflict between the United States' 29th Infantry Division and Germany's 352nd Infantry Division after the Invasion of Normandy. The player controls an artificially intelligent army whose behavior is dictated by psychological models: each soldier makes decisions based on the circumstances of the battlefield and can disobey the player's orders.
Shanghai is a computerized version of mahjong solitaire published by Activision in 1986 for the Amiga, Atari ST, Atari 8-bit computers, Commodore 64, MS-DOS, classic Mac OS, Apple IIGS, and Master System. Shanghai was originally programmed by Brodie Lockard. It was released as an arcade video game by Sunsoft in 1988.
Mahjong solitaire is a single-player matching game that uses a set of mahjong tiles rather than cards. It is more commonly played on a computer than as a physical tabletop game. It can be played using genuine tiles and a special wooden frame for set-up, although this has the tedium of set-up and the temptation to cheat.
Shanghai: The Great Wall, known outside Japan as Shanghai: Triple-Threat, is a video game developed by Success and published by Activision. It is part of the Shanghai series. It was released in Japan for X68000 and 3DO in 1994 and FM Towns, PC-98, PlayStation and Sega Saturn in 1995; the PlayStation port was published by Sony Computer Entertainment. Only the 3DO and Sega Saturn versions were released outside Japan in 1995.
D-Day: America Invades is a 1995 computer wargame developed by Atomic Games and published by Avalon Hill for IBM PC compatibles. It is the third game in the World at War series, following Operation Crusader and World at War: Stalingrad.
Operation Crusader is a 1994 computer wargame developed by Atomic Games and published by Avalon Hill.
Trump Castle is a series of gambling video games published by Capstone Software between 1989 and 1993. The games are named after Trump's Castle hotel-casino in Atlantic City, New Jersey, and were released for Amiga, Atari ST, Commodore 64, Commodore 128, and MS-DOS.
Carrier Strike: South Pacific 1942-44 is a 1992 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. It is a successor to Grigsby's earlier title Carrier Force.
Western Front: The Liberation of Europe 1944–1945 is a 1991 computer wargame developed and published by Strategic Simulations, Inc. It was designed by Gary Grigsby.
Patton Strikes Back: The Battle of the Bulge is a 1991 computer wargame designed by Chris Crawford and published by Broderbund for the Macintosh and MS-DOS.