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Designers | Dirk Henn |
---|---|
Publishers | Queen Games |
Players | 3–5 |
Setup time | ~10 minutes |
Playing time | 150 minutes |
Chance | Low-Medium |
Age range | 12+ |
Skills | Resource management |
Shogun is a strategy board game designed by Dirk Henn and published by Queen Games in 2006. It is based on his earlier game Wallenstein , but it is set in the Sengoku period, which ends with the inception of the Tokugawa Shogunate.
The game is set in Japan during the Sengoku or "Warring States" period. Each player assumes the role of a great Daimyo with troops. Each Daimyo has the same ten possible actions to develop a kingdom and secure points. To do so, the Daimyo must deploy armies with great skill. Each round, the players decide which of the actions are to be played out and in which of their provinces. If battle ensues between opposing armies, the unique Cubetower plays the leading role. The troops from both sides are thrown in together and the cubes that fall out at the bottom show who has won immediately. Owning provinces, temples, theaters and castles means points when scores are tallied. Whichever Daimyo accumulates the greatest number of points after the second tally becomes shogun and wins the game.
The main game board is printed on both sides, one being printed with a sun symbol and the other with a moon symbol. Each side displays five regions. These five regions each contain nine internal provinces. These configurations differ on either side of the board.
Shogun contains six different types of cards:
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