ShrinkIt

Last updated

ShrinkIt (named NuFX archive and file format)
Filename extension
.SHK (regular NuFX archives), .SDK (NuFX disk images)
Initial release1987?
Latest release
1.0.6 (GS), 3.4 (Apple II)
GS: 30 April 1992;32 years ago (1992-04-30), A2: 24 January 1991;33 years ago (1991-01-24)
Type of format Data compression
Extended from.BNY (Binary II envelope) .BQY (squeezed file in Binary II envelope) .BXY (NuFX in Binary II envelope)
Extended to.SDK NuFX disk image

A NuFX archive is an archive file format that supports lossless data compression. It is usually given the file extension SHK; SDK may also be used to specify that the archive describes the entire contents of a disk.

Contents

History

Andy E. Nicholas designed the format as an improved replacement for the Binary II (.BNY) format, adding compression. He introduced it alongside a pkzip-like program called ShrinkIt for Apple II systems, which he later migrated to the Apple IIGS as GS-Shrinkit.

The specification was republished by Apple in its File Type Notes. [1]

See also

Related Research Articles

<span class="mw-page-title-main">Audio file format</span> Computer format for digital audio

An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression. The data can be a raw bitstream in an audio coding format, but it is usually embedded in a container format or an audio data format with defined storage layer.

<span class="mw-page-title-main">MP3</span> Digital audio format

MP3 is a coding format for digital audio developed largely by the Fraunhofer Society in Germany under the lead of Karlheinz Brandenburg. It was designed to greatly reduce the amount of data required to represent audio, yet still sound like a faithful reproduction of the original uncompressed audio to most listeners; for example, compared to CD-quality digital audio, MP3 compression can commonly achieve a 75–95% reduction in size, depending on the bit rate. In popular usage, MP3 often refers to files of sound or music recordings stored in the MP3 file format (.mp3) on consumer electronic devices.

<span class="mw-page-title-main">PNG</span> Family of lossless-compression image file formats

Portable Network Graphics is a raster-graphics file format that supports lossless data compression. PNG was developed as an improved, non-patented replacement for Graphics Interchange Format (GIF)—unofficially, the initials PNG stood for the recursive acronym "PNG's not GIF".

Audio Interchange File Format (AIFF) is an audio file format standard used for storing sound data for personal computers and other electronic audio devices. The format was developed by Apple Inc. in 1988 based on Electronic Arts' Interchange File Format and is most commonly used on Apple Macintosh computer systems.

<span class="mw-page-title-main">FLAC</span> Lossless digital audio coding format

FLAC is an audio coding format for lossless compression of digital audio, developed by the Xiph.Org Foundation, and is also the name of the free software project producing the FLAC tools, the reference software package that includes a codec implementation. Digital audio compressed by FLAC's algorithm can typically be reduced to between 50 and 70 percent of its original size and decompresses to an identical copy of the original audio data.

Monkey's Audio is an algorithm and file format for lossless audio data compression. Lossless data compression does not discard data during the process of encoding, unlike lossy compression methods such as Advanced Audio Coding, MP3, Vorbis, and Opus. Therefore, it may be decompressed to a file that is identical to the source material.

Motion JPEG is a video compression format in which each video frame or interlaced field of a digital video sequence is compressed separately as a JPEG image.

StuffIt is a discontinued family of computer software utilities for archiving and compressing files. Originally produced for Macintosh, versions for Microsoft Windows, Linux (x86), and Sun Solaris were later created. The proprietary compression format used by the StuffIt utilities is also termed StuffIt.

The Apple Lossless Audio Codec, also known as Apple Lossless, or Apple Lossless Encoder (ALE), is an audio coding format, and its reference audio codec implementation, developed by Apple Inc. for lossless data compression of digital music. After initially keeping it proprietary from its inception in 2004, in late 2011 Apple made the codec available open source and royalty-free. Traditionally, Apple has referred to the codec as Apple Lossless, though more recently it has begun to use the abbreviated term ALAC when referring to the codec.

WavPack is a free and open-source lossless audio compression format and application implementing the format. It is unique in the way that it supports hybrid audio compression alongside normal compression which is similar to how FLAC works. It also supports compressing a wide variety of lossless formats, including various variants of PCM and also DSD as used in SACDs, together with its support for surround audio.

The following tables compare general and technical information for a number of file archivers. Please see the individual products' articles for further information. They are neither all-inclusive nor are some entries necessarily up to date. Unless otherwise specified in the footnotes section, comparisons are based on the stable versions—without add-ons, extensions or external programs.

A camera raw image file contains unprocessed or minimally processed data from the image sensor of either a digital camera, a motion picture film scanner, or other image scanner. Raw files are so named because they are not yet processed, and contain large amounts of potentially redundant data. Normally, the image is processed by a raw converter, in a wide-gamut internal color space where precise adjustments can be made before conversion to a viewable file format such as JPEG or PNG for storage, printing, or further manipulation. There are dozens of raw formats in use by different manufacturers of digital image capture equipment.

<span class="mw-page-title-main">PackIt</span>

PackIt is a software data compression utility for archiving and compressing files on the Apple Macintosh platform. It was the first such program to see widespread use on the Mac, and most Mac software archives accepted uploads only in PackIt format for some time. StuffIt, introduced in the summer of 1987, offered much improved compression, and PackIt quickly disappeared.

<span class="mw-page-title-main">MP4 file format</span> Digital format for storing video and audio

MPEG-4 Part 14, or MP4, is a digital multimedia container format most commonly used to store video and audio, but it can also be used to store other data such as subtitles and still images. Like most modern container formats, it allows streaming over the Internet. The only filename extension for MPEG-4 Part 14 files as defined by the specification is .mp4. MPEG-4 Part 14 is a standard specified as a part of MPEG-4.

<span class="mw-page-title-main">PeaZip</span> File archive computer program

PeaZip is a free and open-source file manager and file archiver for Microsoft Windows, ReactOS, Linux, MacOS and BSD by Giorgio Tani. It supports its native PEA archive format and other mainstream formats, with special focus on handling open formats. Version 9.4.0 supported 234 file extensions.

<span class="mw-page-title-main">BetterZip</span>

BetterZip is a trialware file archiver developed by Robert Rezabek, and first released in May 2006.It is developed solely for the macOS platform. Unlike the built-in Archive Utility from Apple it includes the ability to extract and compress in many archive formats, as well as the ability to view an archive and selectively extract files without automatically extracting the entire contents.

<span class="mw-page-title-main">Apple Disk Image</span> File format developed by Apple and used by macOS

AppleDisk Image is a disk image format commonly used by the macOS operating system. When opened, an Apple Disk Image is mounted as a volume within the Finder.

<span class="mw-page-title-main">Audio coding format</span> Digitally coded format for audio signals

An audio coding format is a content representation format for storage or transmission of digital audio. Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus. A specific software or hardware implementation capable of audio compression and decompression to/from a specific audio coding format is called an audio codec; an example of an audio codec is LAME, which is one of several different codecs which implements encoding and decoding audio in the MP3 audio coding format in software.

Apple File System (APFS) is a proprietary file system developed and deployed by Apple Inc. for macOS Sierra (10.12.4) and later, iOS 10.3, tvOS 10.2, watchOS 3.2, and all versions of iPadOS. It aims to fix core problems of HFS+, APFS's predecessor on these operating systems. APFS is optimized for solid-state drive storage and supports encryption, snapshots, and increased data integrity, among other capabilities.

References

  1. "Apple2Online.com – The ultimate source for all things Apple II" (PDF). www.apple2online.com. Retrieved 29 December 2024.