Release date | 1950 |
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Simon was a relay-based computer, described by Edmund Berkeley in a series of thirteen construction articles in Radio-Electronics magazine, from October 1950. Intended for the educational purpose of demonstrating the concept of digital computer, it could not be used for any significant practical computation since it had only two bits of memory. A working model was first built by two graduate students at Columbia University for less than US$300 in parts. [1] Some have described it as the "first personal computer", [2] although its extremely limited capacity and its unsuitability for use for any purpose other than as an educational demonstration make that classification questionable.
The "Simon project" arose as a result of the Berkeley's book Giant Brains, or Machines That Think, published in November 1949. There, the author said:
We shall now consider how we can design a very simple machine that will think.. Let us call it Simon, because of its predecessor, Simple Simon... Simon is so simple and so small in fact that it could be built to fill up less space than a grocery-store box; about four cubic feet....It may seem that a simple model of a mechanical brain like Simon is of no great practical use. On the contrary, Simon has the same use in instruction as a set of simple chemical experiments has: to stimulate thinking and understanding, and to produce training and skill. A training course on mechanical brains could very well include the construction of a simple model mechanical brain, as an exercise. [3]
In November 1950, Berkeley wrote an article titled "Simple Simon" for Scientific American magazine, [1] that described digital computing principles to the general public. Despite Simon's extreme lack of resources (it could only represent the numbers 0, 1, 2 and 3), Berkeley stated on page 40 that the machine "possessed the two unique properties that define any true mechanical brain: it can transfer information automatically from any one of its "registers" to any other, and it can perform reasoning operations of indefinite length." Berkeley concluded his article anticipating the future: [1]
Some day we may even have small computers in our homes, drawing their energy from electric-power lines like refrigerators or radios ... They may recall facts for us that we would have trouble remembering. They may calculate accounts and income taxes. Schoolboys with homework may seek their help. They may even run through and list combinations of possibilities that we need to consider in making important decisions. We may find the future full of mechanical brains working about us.
The Simon's architecture was based on relays. The programs ran from a standard paper tape, with five rows of holes for data. The registers and ALU stored only 2 bits. The user entered data via punched paper, or by five keys on the front panel. The machine output data through five lamps.
The punched tape served not only for data entry, but also as memory storage. The machine executed instructions in sequence, as it read them from the tape. It could perform four operations: addition, negation, greater than, and selection.
The Chinese room argument holds that a digital computer executing a program cannot have a "mind", "understanding", or "consciousness", regardless of how intelligently or human-like the program may make the computer behave. The argument was presented by philosopher John Searle in his paper "Minds, Brains, and Programs", published in Behavioral and Brain Sciences in 1980. Similar arguments were presented by Gottfried Leibniz (1714), Anatoly Dneprov (1961), Lawrence Davis (1974) and Ned Block (1978). Searle's version has been widely discussed in the years since. The centerpiece of Searle's argument is a thought experiment known as the Chinese room.
An electronic calculator is typically a portable electronic device used to perform calculations, ranging from basic arithmetic to complex mathematics.
The history of computing hardware covers the developments from early simple devices to aid calculation to modern day computers.
A teleprinter is an electromechanical device that can be used to send and receive typed messages through various communications channels, in both point-to-point and point-to-multipoint configurations.
Punched tape or perforated paper tape is a form of data storage device that consists of a long strip of paper through which small holes are punched. It was developed from and was subsequently used alongside punched cards, the difference being that the tape is continuous.
The UNIVAC I was the first general-purpose electronic digital computer design for business application produced in the United States. It was designed principally by J. Presper Eckert and John Mauchly, the inventors of the ENIAC. Design work was started by their company, Eckert–Mauchly Computer Corporation (EMCC), and was completed after the company had been acquired by Remington Rand. In the years before successor models of the UNIVAC I appeared, the machine was simply known as "the UNIVAC".
The Harvard Mark I, or IBM Automatic Sequence Controlled Calculator (ASCC), was one of the earliest general-purpose electromechanical computers used in the war effort during the last part of World War II.
The Friden Flexowriter produced by the Friden Calculating Machine Company, was a teleprinter, a heavy-duty electric typewriter capable of being driven not only by a human typing, but also automatically by several methods, including direct attachment to a computer and by use of paper tape.
A keypunch is a device for precisely punching holes into stiff paper cards at specific locations as determined by keys struck by a human operator. Other devices included here for that same function include the gang punch, the pantograph punch, and the stamp. The term was also used for similar machines used by humans to transcribe data onto punched tape media.
In the philosophy of mind, the user illusion is a metaphor for a proposed description of consciousness that argues that conscious experience does not directly expose objective reality, but instead provides a simplified version of reality that allows humans to make decisions and act in their environment, akin to a computer desktop. According to this picture, our experience of the world is not immediate, as all sensation requires processing time. It follows that our conscious experience is less a perfect reflection of what is occurring, and more a simulation produced subconsciously by the brain. Therefore, there may be phenomena that exist beyond our peripheries, beyond what consciousness could create to isolate or reduce them.
An artificial brain is software and hardware with cognitive abilities similar to those of the animal or human brain.
The IBM Selective Sequence Electronic Calculator (SSEC) was an electromechanical computer built by IBM. Its design was started in late 1944 and it operated from January 1948 to August 1952. It had many of the features of a stored-program computer, and was the first operational machine able to treat its instructions as data, but it was not fully electronic. Although the SSEC proved useful for several high-profile applications, it soon became obsolete. As the last large electromechanical computer ever built, its greatest success was the publicity it provided for IBM.
The Harvard Mark II, also known as the Aiken Relay Calculator, was an electromechanical computer built under the direction of Howard Aiken at Harvard University, completed in 1947. It was financed by the United States Navy and used for ballistic calculations at Naval Proving Ground Dahlgren. Computer pioneers Edmund Berkeley and Grace Hopper worked together under Aiken to build and program the Mark II
Edmund Callis Berkeley was an American computer scientist who co-founded the Association for Computing Machinery (ACM) in 1947. His 1949 book Giant Brains, or Machines That Think popularized cognitive images of early computers. He was also a social activist who worked to achieve conditions that might minimize the threat of nuclear war.
The philosophy of artificial intelligence is a branch of the philosophy of mind and the philosophy of computer science that explores artificial intelligence and its implications for knowledge and understanding of intelligence, ethics, consciousness, epistemology, and free will. Furthermore, the technology is concerned with the creation of artificial animals or artificial people so the discipline is of considerable interest to philosophers. These factors contributed to the emergence of the philosophy of artificial intelligence.
The following article is a supplement to the article Turing machine.
A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs enable computers to perform a wide range of tasks. The term computer system may refer to a nominally complete computer that includes the hardware, operating system, software, and peripheral equipment needed and used for full operation; or to a group of computers that are linked and function together, such as a computer network or computer cluster.
A mechanical computer is a computer built from mechanical components such as levers and gears rather than electronic components. The most common examples are adding machines and mechanical counters, which use the turning of gears to increment output displays. More complex examples could carry out multiplication and division—Friden used a moving head which paused at each column—and even differential analysis. One model, the Ascota 170 accounting machine sold in the 1960s calculated square roots.
The Monroe Calculating Machine Mark XI was a general-purpose stored-program electronic digital computer introduced in 1960 by the Monroe Calculating Machine Division of Litton Industries. The system was marketed for "primarily for billing, and invoice writing", but could also be used for low-end scientific computing.
A word processor (WP) is a device or computer program that provides for input, editing, formatting, and output of text, often with some additional features.