Siren City | |
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Developer(s) | Ian Gray |
Publisher(s) |
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Designer(s) | Ian Gray |
Platform(s) | Commodore 64 |
Release | |
Genre(s) | Action [1] |
Mode(s) | Single-player |
Siren City is a game for the Commodore 64 which involves the player taking the role of an American "Cop Car" patrolling the streets of dangerous Siren City. Grand Theft Auto developer Steve Hammond discusses Siren City as inspiration for Grand Theft Auto as a "top-down car game with cops". [2]
In the game, Siren City is one of the roughest towns in America. Starting as a rookie driving through a maze of Skyscrapers and seemingly peaceful streets, the player's job is to keep law & order, however the player encounters many of the toughest criminals in the city. These include Public Enemy No. 1: Slit-Throat Steve, Public Enemy No. 7: Dune Buggy Jon and Dr J. Davies Ph.D, V.E.A.S. [3]
The game action is displayed via an aerial view of the city centered on the player's "Cop Car". The player undertakes a number of missions, ending after either a set objective achieved or a fixed time duration. These missions include:
The game is distinguished by a large and detailed city map, including high-rise, difficult-to-navigate suburbs and a working railway line.
Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main entry in the Grand Theft Auto series, following 2001's Grand Theft Auto III, and the sixth instalment overall. Set in 1986 within the fictional Vice City, the single-player story follows mobster Tommy Vercetti's rise to power after being released from prison and becoming caught up in an ambushed drug deal. While seeking out those responsible, he gradually builds a criminal empire by seizing power from other criminal organisations in the city.
Grand Theft Auto III is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It is the third main entry in the Grand Theft Auto series, following 1999's Grand Theft Auto 2, and the fifth instalment overall. Set within the fictional Liberty City, the story follows Claude, a silent protagonist who, after being betrayed and left for dead by his girlfriend during a robbery, embarks on a quest for revenge that leads him to become entangled in a world of crime, drugs, gang warfare, and corruption. The game is played from a third-person perspective and its world is navigated on foot or by vehicle. Its open world design lets players freely roam Liberty City, consisting of three main areas.
Grand Theft Auto 2 is an action-adventure game, developed by DMA Design and published by Rockstar Games in October 1999, for Microsoft Windows and the PlayStation, and the Dreamcast and Game Boy Color in 2000. It is the sequel to 1997's Grand Theft Auto, and the second main instalment of the Grand Theft Auto series. Set within a retrofuturistic metropolis known as "Anywhere City", the game focuses on players taking the role of a criminal as they roam an open world, conducting jobs for various crime syndicates and having free rein to do whatever they wish to achieve their goal. The game's intro is unique for a title in the series, as it involved live-action scenes filmed by Rockstar Games.
Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fifth main entry in the Grand Theft Auto series, following 2002's Grand Theft Auto: Vice City, and the seventh installment overall. It was released in October 2004 for the PlayStation 2, in June 2005 for Microsoft Windows and Xbox, and in November 2010 for Mac OS X. The game is set within an open world environment that players can explore and interact with at their leisure. The story follows Carl "CJ" Johnson, who returns home following his mother's murder and is drawn back into his former gang and a life of crime while clashing with corrupt authorities and powerful criminals. Carl's journey takes him across the fictional U.S. state of San Andreas, which is based on California and Nevada and encompasses three major cities: Los Santos, San Fierro and Las Venturas.
True Crime: Streets of LA is a 2003 open world action-adventure video game developed by Luxoflux and published by Activision for GameCube, PlayStation 2 and Xbox in November 2003, for Microsoft Windows in May 2004, and by Aspyr for Mac OS X in March 2005. A mobile phone adaptation was released in November 2004. The game tells the story of Nicholas Kang, an uncompromising LAPD detective who is recruited into the Elite Operations Division in order to investigate a series of bombings in Chinatown. As he delves further into the case, he discovers it may be connected to the disappearance of his police-officer father twenty years previously. The game features a 240-square-mile (622 km2) re-creation of a large part of Los Angeles, including most of Beverly Hills and Santa Monica, with most street names, landmarks and highways reproduced accurately.
Grand Theft Auto Advance is a 2004 action-adventure game developed by Digital Eclipse and published by Rockstar Games. The eighth instalment in the Grand Theft Auto series, it was released for the Game Boy Advance in October 2004. The game takes place in Liberty City, the same setting used for Grand Theft Auto III, to which it serves as a prequel. The story, set one year before Grand Theft Auto III, follows small-time criminal Mike's quest for revenge after his partner's supposed death, which leads him to become entangled in a world of organised crime, gang warfare, and corruption.
Grand Theft Auto (GTA) is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily developed by British development house Rockstar North, and published by its American parent company, Rockstar Games. The name of the series is a term for motor vehicle theft in the United States.
True Crime: New York City is a 2005 action-adventure video game developed by Luxoflux for PlayStation 2. It was ported to GameCube and Xbox by Exakt Entertainment, to Microsoft Windows by Aspyr, and to mobile by Hands-On Mobile. It was published on all systems by Activision. The PlayStation 2, Xbox and GameCube versions were released in November 2005, the PC version in March 2006, and the mobile version in March 2007. It is the second and final entry in the True Crime franchise, after the 2003 True Crime: Streets of LA.
Grand Theft Auto IV is a 2008 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the sixth main entry in the Grand Theft Auto series, following 2004's Grand Theft Auto: San Andreas, and the eleventh instalment overall. Set in the fictional Liberty City, based on New York City, the single-player story follows Eastern European war veteran Niko Bellic and his attempts to escape his past while under pressure from high-profile criminals. The open world design lets players freely roam Liberty City, consisting of three main islands, and the neighbouring state of Alderney, which is based on New Jersey.
A Grand Theft Auto clone is a subgenre of open world action-adventure video games, characterized by their likeness to the Grand Theft Auto series in either gameplay, or overall design. In these types of open world games, players may find and use a variety of vehicles and weapons while roaming freely in an open world setting. The objective of Grand Theft Auto clones is to complete a sequence of core missions involving driving and shooting, but often side-missions and minigames are added to improve replay value. The storylines of games in this subgenre typically have strong themes of crime, violence and other controversial elements such as drugs and sexually explicit content.
Grand Theft Auto: Vice City Stories is a 2006 action-adventure game developed by Rockstar Leeds and Rockstar North, and published by Rockstar Games. The tenth instalment in the Grand Theft Auto series, the game was initially released as a PlayStation Portable exclusive in October 2006. A PlayStation 2 port was released in March 2007. Set within the fictional Vice City in 1984, the game is a prequel to 2002's Grand Theft Auto: Vice City and follows the exploits of ex-soldier Victor "Vic" Vance, a minor character originally featured in said game. The story centres around Vic's attempts to build up a criminal empire alongside his brother Lance. With the initial intention of raising money for his sick brother Pete's medication, Vic comes into conflict with rival gangs, drug lords and other enemies.
Niko Bellic is a fictional character and the playable protagonist of Rockstar North's 2008 video game Grand Theft Auto IV, the sixth main instalment in Rockstar Games' Grand Theft Auto series. He also makes non-playable appearances in the game's episodic content The Lost and Damned and The Ballad of Gay Tony, both released in 2009. Michael Hollick provided the character's voice and motion capture.
Grand Theft Auto IV: The Lost and Damned is the first of two episodic expansion packs of the 2008 video game Grand Theft Auto IV, developed by Rockstar North and published by Rockstar Games. The game was released individually for the Xbox 360 on 17 February 2009, and as part of the disc-based package Grand Theft Auto: Episodes from Liberty City for PlayStation 3 and Windows on 13 April 2010. The package also includes the second Grand Theft Auto IV expansion, The Ballad of Gay Tony, and does not require the base game to be played. Microsoft added Episodes from Liberty City to its backwards compatibility list for Xbox One platforms in February 2017.
Grand Theft Auto is an action-adventure video game developed by DMA Design and published by BMG Interactive. It is the first title of the Grand Theft Auto series and was released in November 1997 for MS-DOS and Microsoft Windows, in December 1997 for the PlayStation and in October 1999 for the Game Boy Color. The game's narrative follows a criminal who climbs in status within the criminal underworld across three fictional cities, inspired by real-life locations. The gameplay is presented from a top-down perspective and takes place within an open-world environment in which the player is required to gather a certain number of points to progress through the game's chapters. Said points are gathered by completing various missions throughout each city, although the player can gather the points through other means as well.
Devin Moore is a convicted murderer from Alabama who sparked a controversy over the video game Grand Theft Auto: Vice City when he committed three acts of first-degree murder in the Fayette, Alabama police station in 2003. Moore killed two policemen and a dispatcher after being booked on suspicion of stealing a car. He then fled in a highway patrol vehicle.
True Crime is a series of open world action-adventure video games told from the perspective of law enforcement. There are two games in the series, True Crime: Streets of LA, released in 2003, and True Crime: New York City, released in 2005. Each game features GPS-accurate open world recreations of parts of Los Angeles and New York City, respectively. Streets of LA was developed by Luxoflux for the PlayStation 2, Xbox and GameCube, and ported to Microsoft Windows by LTI Gray Matter, to mobile by MFORMA and to macOS by Aspyr. It was published on all systems by Activision, except the Mac version, which was published by Aspyr. New York City was developed by Luxoflux for PlayStation 2, Xbox and GameCube, and ported to Windows by Aspyr and to mobile by Hands-On Mobile. It was published on all systems by Activision.
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Grand Theft Auto Online is an online multiplayer action-adventure game developed by Rockstar North and published by Rockstar Games. It was released on 1 October 2013 for PlayStation 3 and Xbox 360, 18 November 2014 for PlayStation 4 and Xbox One, 14 April 2015 for Windows, and 15 March 2022 for PlayStation 5 and Xbox Series X/S. The game is the online component of Grand Theft Auto V. Set within the fictional state of San Andreas, Grand Theft Auto Online allows up to 30 players to explore its open world environment and engage in cooperative or competitive game matches.
The Gamechangers is a 2015 British docudrama produced by the BBC. The programme depicts the story of the controversies caused by Grand Theft Auto, a successful video game series, as various attempts were made to halt the production of the games.