Slime Rancher 2

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Slime Rancher 2
Slime Rancher 2.jpg
Promotional artwork
Developer(s) Monomi Park
Publisher(s) Monomi Park
Director(s) Nick Popovich
Designer(s) Chris Lum
Artist(s) Ian McConville
Victoria Joh
Composer(s) Harry Mack
Engine Unity
Platform(s)
ReleaseTBA
Genre(s) Farm life sim
Mode(s) Single-player

Slime Rancher 2 is an upcomingfarm life sim video game developed and published by American indie studio Monomi Park. Slime Rancher 2 is the direct sequel to its predecessor Slime Rancher (2017). It features the playable character and main protagonist of Slime Rancher, Beatrix LeBeau, exploring a new location called Rainbow Island. The game released in early access on September 22, 2022, for Xbox Series X/S and Microsoft Windows via the Microsoft Store, Steam, and Epic Games Store, [1] and for PlayStation 5 on June 11, 2024.

Contents

Gameplay

In an open world the player controls the character Beatrix LeBeau, a rancher who moved from planet Earth to a far away planet to live the life of a slime rancher, centered around ranch construction and the exploration of the environment in order to collect, raise, feed, and breed slimes, gelatinous living organisms of various sizes and characteristics. [2] [3]

The game revolves around feeding slimes the correct food so that they can produce "plorts", which can be sold in exchange for Newbucks, a currency required to purchase upgrades for the ranch and its equipment. There are different kinds of slimes in the world, including some introduced for Slime Rancher 2. [4] [5] Slimes react and change based on what they are fed. Slime Rancher 2 introduces a dynamic weather system that impacts the slimes that appear at a certain time. [6]

Development and release

Slime Rancher 2 was revealed on June 13, 2021, having been featured during the 2021 Xbox & Bethesda Games Showcase. [7] During the Xbox & Bethesda Games Showcase 2022 more information about the game was revealed along with a projected release date of fall 2022. [8]

Slime Rancher 2 uses the Unity engine. [9] It utilizes Unity's new High Definition Render Pipeline, [10] [9] a render pipeline that handles graphical features. This required a new approach to the graphics pipeline compared to the one used in the previous game. [11]

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References

  1. Diaz, Ana (June 13, 2021). "Slime Rancher 2 oozes out in 2022". Polygon . Archived from the original on February 3, 2022. Retrieved June 14, 2021.
  2. Murray, Sean (June 15, 2022). "Slime Rancher 2 Gameplay Revealed, Coming In Fall 2022". TheGamer. Retrieved July 11, 2022.
  3. Swan, Cameron (May 28, 2022). "Slime Rancher 2: Every New Slime Revealed So Far". Game Rant. Retrieved July 11, 2022.
  4. Cooper, Gael (June 15, 2022). "Slime Rancher 2 Finally Shares 2022 Release Date, Drops Preview Video". CNET. Retrieved August 13, 2022.
  5. Nunneley, Stephany (June 14, 2021). "Slime Rancher 2 is in the works and it's coming to Xbox Series X/S". VG247. Retrieved August 13, 2022.
  6. "Come Rain or Slime". August 23, 2023. Retrieved November 2, 2023.
  7. Bailey, Kat (June 13, 2021). "Slime Rancher 2 Announced During Xbox Games Showcase - E3 2021". IGN. Retrieved August 13, 2022.
  8. Smith, Graham (June 16, 2022). "Slime Rancher 2 will serve up familiar and adorable goo this autumn". Rock, Paper, Shotgun. Retrieved August 13, 2022.
  9. 1 2 "Twitter". Twitter. Retrieved July 25, 2022.
  10. Technologies, Unity. "Create high-quality graphics and stunning visuals | Unity HDRP". unity.com. Retrieved July 25, 2022.
  11. McKeand, Kirk (January 19, 2022). "Slime Rancher 2 interview - liquid meat products and rainbow islands". For The Win. Retrieved August 13, 2022.