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Filename extension | .sml |
---|---|
Internet media type | application/x-jackson-smile (proposed) |
Magic number | 3a 29 ":)" |
Type of format | Data interchange |
Extended from | JSON |
Standard | no RFC yet |
Website | github |
Smile is a computer data interchange format based on JSON. It can also be considered a binary serialization of the generic JSON data model, which means tools that operate on JSON may be used with Smile as well, as long as a proper encoder/decoder exists for the tool. The name comes from the first 2 bytes of the 4 byte header, which consist of Smiley ":)" followed by a linefeed: a choice made to make it easier to recognize Smile-encoded data files using textual command-line tools.
Compared to JSON, Smile is both more compact and more efficient to process (both to read and write). [1] Part of this is due to more efficient binary encoding (similar to BSON, CBOR and UBJSON), but an additional feature is optional use of back references for property names and values. [2] Back referencing allows replacing of property names and/or short (64 bytes or less) String values with 1- or 2-byte reference ids.
Libraries known to support Smile include:
In computing, serialization or serialisation is the process of translating a data structure or object state into a format that can be stored or transmitted and reconstructed later. When the resulting series of bits is reread according to the serialization format, it can be used to create a semantically identical clone of the original object. For many complex objects, such as those that make extensive use of references, this process is not straightforward. Serialization of object-oriented objects does not include any of their associated methods with which they were previously linked.
UTF-8 is a variable-width character encoding used for electronic communication. Defined by the Unicode Standard, the name is derived from UnicodeTransformation Format – 8-bit.
Abstract Syntax Notation One (ASN.1) is a standard interface description language for defining data structures that can be serialized and deserialized in a cross-platform way. It is broadly used in telecommunications and computer networking, and especially in cryptography.
In computer programming, Base64 is a group of binary-to-text encoding schemes that represent binary data in sequences of 24 bits that can be represented by four 6-bit Base64 digits.
External Data Representation (XDR) is a standard data serialization format, for uses such as computer network protocols. It allows data to be transferred between different kinds of computer systems. Converting from the local representation to XDR is called encoding. Converting from XDR to the local representation is called decoding. XDR is implemented as a software library of functions which is portable between different operating systems and is also independent of the transport layer.
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, and thus are often referred to as p-list files.
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Action Message Format (AMF) is a binary format used to serialize object graphs such as ActionScript objects and XML, or send messages between an Adobe Flash client and a remote service, usually a Flash Media Server or third party alternatives. The Actionscript 3 language provides classes for encoding and decoding from the AMF format.
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MessagePack is a computer data interchange format. It is a binary form for representing simple data structures like arrays and associative arrays. MessagePack aims to be as compact and simple as possible. The official implementation is available in a variety of languages such as C, C++, C#, D, Erlang, Go, Haskell, Java, JavaScript (NodeJS), Lua, OCaml, Perl, PHP, Python, Ruby, Scala, Smalltalk, and Swift.
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JData is a light-weight data annotation and exchange open-standard designed to represent general-purpose and scientific data structures using human-readable (text-based) JSON and (binary) UBJSON formats. JData specification specifically aims at simplifying exchange of hierarchical and complex data between programming languages, such as MATLAB, Python, JavaScript etc. It defines a comprehensive list of JSON-compatible "name":value
constructs to store a wide range of data structures, including scalars, N-dimensional arrays, sparse/complex-valued arrays, maps, tables, hashes, linked lists, trees and graphs, and support optional data grouping and metadata for each data element. The generated data files are compatible with JSON/UBJSON specifications and can be readily processed by most existing parsers. JData-defined annotation keywords also permit storage of strongly-typed binary data streams in JSON, data compression, linking and referencing.