Type of business | Private |
---|---|
Founded | April 29, 2015 |
Headquarters | Boston, Massachusetts, US |
Area served | United States Worldwide |
Founder(s) | † |
Key people | Beau Mann (CEO) |
Industry | Mobile Applications, eHealth |
URL | www |
Users | 350,000+ |
Sober Grid is a digital health company providing mental health addiction care around the world in over 170 countries.
The mobile user base is largest social mobile networking application for people with substance abuse issues on a mobile platform. The application works by connecting sober people and those looking to get sober based on their relative distance. [1] [2] Sober Grid creator Beau Mann had the idea to create Sober Grid while attending the Sundance Film Festival. [3] He served as president and CEO.
With millions worldwide struggling with addiction, the creators saw that there was a need for developing a community. Sober Grid's goal is sharing a tool that makes peer support available at the touch of a button.
In June 2018 Sober Grid purchased Ascent, an evidence-based peer recovery coaching service in Ohio. Through this acquisition, Sober Grid is now able to provide HIPAA compliant 24/7 certified peer coaching support through their application.
The company received funding from the National Science Foundation and the National Institutes of Health. [4] The company is partnered with researchers from the University of Pennsylvania Perelman School of Medicine and Harvard Medical School where it works on its Artificial Intelligence capabilities to predict relapses and hopefully later intervene. [5] The company has appeared on Fox, CNBC, Entrepreneur, NY Metro, New York Times, The Boston Globe, Forbes, and many other media outlets.
The design of Sober Grid has two main features: the newsfeed and the grid. The newsfeed contains a time-oriented list of posts from Sober Grid users. The grid displays users based on their proximity. On the newsfeed, users have the option to turn on the “burning desire” feature. [6]
Sober Grid is a leader in the digital health marketplace for mental health and Substance Use Disorder. Sober Grid competes with a rival digital health therapy, reSET-O, made for Opioid Use Disorder by Pear Therapeutics. [7] Click Therapeutics and MAP Health Management [8] are also competitors to Sober Grid.
An additional feature, added in September 2018 allows users to pay for certified peer coaching.
Drug rehabilitation is the process of medical or psychotherapeutic treatment for dependency on psychoactive substances such as alcohol, prescription drugs, and street drugs such as cannabis, cocaine, heroin or amphetamines. The general intent is to enable the patient to confront substance dependence, if present, and stop substance misuse to avoid the psychological, legal, financial, social, and physical consequences that can be caused.
A halfway house is an institute for people with criminal backgrounds or substance use disorder problems to learn the necessary skills to re-integrate into society and better support and care for themselves.
In internal medicine, relapse or recidivism is a recurrence of a past condition. For example, multiple sclerosis and malaria often exhibit peaks of activity and sometimes very long periods of dormancy, followed by relapse or recrudescence.
Substance dependence, also known as drug dependence, is a biopsychological situation whereby an individual's functionality is dependent on the necessitated re-consumption of a psychoactive substance because of an adaptive state that has developed within the individual from psychoactive substance consumption that results in the experience of withdrawal and that necessitates the re-consumption of the drug. A drug addiction, a distinct concept from substance dependence, is defined as compulsive, out-of-control drug use, despite negative consequences. An addictive drug is a drug which is both rewarding and reinforcing. ΔFosB, a gene transcription factor, is now known to be a critical component and common factor in the development of virtually all forms of behavioral and drug addictions, but not dependence.
A sober companion is a human services-related career path with the goal of helping the client maintain total abstinence or harm reduction from any addiction, and to establish healthy routines at home or after checking out of a residential treatment facility. Although regulations do not exist for the specific sober companion position, ethical existing peoples and businesses abide by the U.S. standards of mental health treatment. A sober companion may be a part of a whole medical and/or a clinical team of professional(s), may be formally licensed as a mental health professional, or have well-respected experiential experience in the field and/or may work independently on their own.
A peer support specialist is a person with "lived experience" who has been trained to support those who struggle with mental health, psychological trauma, or substance use. Their personal experience of these challenges provide peer support specialists with expertise that professional training cannot replicate.
Recovery coaching is a form of strengths-based support for people with addictions or in recovery from alcohol, other drugs, codependency, or other addictive behaviors. There are multiple models, with some programs using self-identified peers who draw from their own lived experience with substance use and recovery and some utilizing people who have no lived experience but some training in support, depending on local standards and availability. They help clients find ways to stop addiction (abstinence) or reduce harm associated with addictive behaviors. These coaches can help a client find resources for harm reduction, detox, treatment, family support and education, local or online support groups; or help a client create a change plan to recover on their own.
The use of electronic and communication technologies as a therapeutic aid to healthcare practices is commonly referred to as telemedicine or eHealth. The use of such technologies as a supplement to mainstream therapies for mental disorders is an emerging mental health treatment field which, it is argued, could improve the accessibility, effectiveness and affordability of mental health care. Mental health technologies used by professionals as an adjunct to mainstream clinical practices include email, SMS, virtual reality, computer programs, blogs, social networks, the telephone, video conferencing, computer games, instant messaging and podcasts.
About 1 in 7 Americans suffer from active addiction to a particular substance. Addiction can cause physical, psychological, and emotional harm to those who are affected by it. The American Society of Addiction Medicine defines addiction as "a treatable, chronic medical disease involving complex interactions among brain circuits, genetics, the environment, and an individual's life experiences. People with addiction use substances or engage in behaviors that become compulsive and often continue despite harmful consequences." In the world of psychology and medicine, there are two models that are commonly used in understanding the psychology behind addiction itself. One model is referred to as the disease model of addiction. The disease model suggests that addiction is a diagnosable disease similar to cancer or diabetes. This model attributes addiction to a chemical imbalance in an individual's brain that could be caused by genetics or environmental factors. The second model is the choice model of addiction, which holds that addiction is a result of voluntary actions rather than some dysfunction of the brain. Through this model, addiction is viewed as a choice and is studied through components of the brain such as reward, stress, and memory. Substance addictions relate to drugs, alcohol, and smoking. Process addictions relate to non-substance-related behaviors such as gambling, spending money, sexual activity, gaming, spending time on the internet, and eating.
Problematic smartphone use is proposed by some researchers to be a form of psychological or behavioral dependence on cell phones, closely related to other forms of digital media overuse such as social media addiction or internet addiction disorder. Other researchers have stated that terminology relating to behavioral addictions in regards to smartphone use can cause additional problems both in research and stigmatization of users, suggesting the term to evolve to problematic smartphone use. Problematic use can include preoccupation with mobile communication, excessive money or time spent on mobile phones, and use of mobile phones in socially or physically inappropriate situations such as driving an automobile. Increased use can also lead to adverse effects on relationships, mental or physical health, and ensues anxiety if separated from a mobile phone or sufficient signal. Preschool children and young adults are at highest risk for problematic smartphone use.
Relapse prevention (RP) is a cognitive-behavioral approach to relapse with the goal of identifying and preventing high-risk situations such as unhealthy substance use, obsessive-compulsive behavior, sexual offending, obesity, and depression. It is an important component in the treatment process for alcohol use disorder, or alcohol dependence. This model founding is attributed to Terence Gorski's 1986 book "Staying Sober."
Community reinforcement approach and family training (CRAFT) is a behavior therapy approach in psychotherapy for treating addiction developed by Robert J. Meyers in the late 1970s. Meyers worked with Nathan Azrin in the early 1970s whilst he was developing his own community reinforcement approach (CRA) which uses operant conditioning techniques to help people learn to reduce the power of their addictions and enjoy healthy living. Meyers adapted CRA to create CRAFT, which he described as CRA that "works through family members." CRAFT combines CRA with family training to equip concerned significant others (CSOs) of addicts with supportive techniques to encourage their loved ones to begin and continue treatment and provides them with defences against addiction's damaging effects on themselves.
DTOX is a mobile smartphone app marketed as an aid for people with addictions. The company that makes and sells the app was founded in 2012 by Rae Dylan, a substance abuse counsellor.
PARfessionals is a private research development firm for Peer Support and Recovery Providers in Addictions.
Digital therapeutics, a subset of digital health, are evidence-based therapeutic interventions driven by high quality software programs to prevent, manage, or treat a medical disorder or disease. Digital therapeutic companies should publish trial results inclusive of clinically meaningful outcomes in peer-reviewed journals. The treatment relies on behavioral and lifestyle changes usually spurred by a collection of digital impetuses. Because of the digital nature of the methodology, data can be collected and analyzed as both a progress report and a preventative measure. Treatments are being developed for the prevention and management of a wide variety of diseases and conditions, including type 1 & type II diabetes, congestive heart failure, obesity, Alzheimer's disease, dementia, asthma, substance abuse, ADHD, hypertension, anxiety, depression, and several others. Digital therapeutics often employ strategies rooted in cognitive behavioral therapy.
David R. Gastfriend is an American psychiatrist, internationally recognized addiction treatment researcher, the former Chief Executive Officer of the Treatment Research Institute (TRI), and current Chief Medical Officer of DynamiCare Health.
Dopey is an American self-help and comedy podcast about personal experiences of substance use and addiction. The show is non anonymously hosted by Dave Manheim, a person recovering from Substance Use Disorder, based in New York City, and was formerly co-hosted by Chris, a fellow person in recovery and graduate student from Boston, Massachusetts. The show has been described as being about "drugs, addiction, and dumb shit."
JourneyPure is an American health care private organization that treats people experiencing substance use disorders and operates a network of treatment centers throughout the United States. The organization is notable for development of opioid and addiction treatment rehabilitation programs during the ongoing Opioid epidemic in the United States.
Empatica Inc. is an MIT Media Lab spinoff company born in Cambridge, Massachusetts, operating in Healthcare, providing AI-enabled tools to advance forecasting, monitoring, research, and treatment. Empatica produces medical-grade wearables, software and algorithms for the collection and interpretation of physiological data. Empatica's wearables, Embrace2 and E4, track physiological signals such as Heart Rate Variability, electrodermal activity, acceleration and movement, skin temperature, and autonomic arousal. Embrace2 has been cleared by the FDA as a seizure alerting solution for epilepsy patients with generalized tonic-clonic seizures. The E4 is used by researchers for real-time physiological data capture. The company is headquartered in Boston, MA with offices in Milan, Italy, and Seoul, South Korea.
Kurbo is a digital therapeutics program focused on sustainable healthy eating for children and teenagers. The program tracks and manages nutrition, exercise and weight of adolescents. It operates through a mobile application and a website, providing health coaching from weight loss and behavior change professionals to tackle childhood obesity.