This article needs additional citations for verification .(February 2018) |
Space Defender | |
---|---|
![]() | |
Publisher(s) | Bel-Air Software |
Designer(s) | Dan Schuyler [1] |
Platform(s) | Apple II |
Release | 1982 |
Genre(s) | Fixed shooter |
Mode(s) | Single-player |
Space Defender is a fixed shooter video game for the Apple II written by Dan Schuyler and published by Bel-Air Software in 1982. [1] It requires an Apple II with a minimum of 48K RAM.
Players play as the Space Defender. Their mission is to protect the Star Base from attacking aliens, fireballs and start pods. If any of these objects collide with the Star Base, it will be destroyed.
Players start their mission with three ships; each time they sustain a hit they will lose 20% of their energy. An alarm will sound when a ship has only 20% energy remaining. At different point levels shields will automatically be recharged by drawing power out of the alien ships. Laser will also fire behind the ships in case an alien gets past.
The aliens are stronger than they seem. Each alien ship must be hit by a laser 5 times to be destroyed.
Missions get harder as the number of alien attack ways increases. The attackers' speed will increase and there will also be times when aliens are only visible when fired on!
Stargate is a horizontally scrolling shooter released as an arcade video game in 1981 by Williams Electronics. Created by Eugene Jarvis and Larry DeMar, it is a sequel to Defender which was released earlier in the year. It was the first of only three productions from Vid Kidz, an independent development house formed by Jarvis and DeMar. Some home ports of Stargate were renamed to Defender II for legal reasons.
Gorf is an arcade video game released in 1981 by Midway Manufacturing, whose name was advertised as an acronym for "Galactic Orbiting Robot Force". It is a fixed shooter with five distinct levels, the first of which is based on Space Invaders and another on Galaxian. The game makes heavy use of synthesized speech for the Gorfian robot which taunts the player, powered by the Votrax speech chip. Gorf allows the player to buy two additional lives per quarter before starting the game, for a maximum of seven lives.
Datastorm is a horizontally scrolling shooter for the Amiga published by Visionary Design in 1989. Written by Søren Grønbech, it was inspired by the Defender arcade video game and the Defender-like Dropzone originally released for Atari 8-bit computers.
Captain Skyhawk is a scrolling shooter video game developed by Rare and published by Milton Bradley Company. The game was released in North America in June 1990 and in Europe the next year for the NES. It was also released for the PlayChoice-10 arcade machine.
Renegade Legion is a series of science fiction games that were designed by Sam Lewis, produced by FASA, and published from 1989 to 1993. The line was then licensed to Nightshift games, a spin-off of the garage company Crunchy Frog Enterprises by Paul Arden Lidberg, which published one scenario book, a gaming aid, and three issues of a fanzine-quality periodical before reverting the license.
Solar Winds: The Escape and its sequel Solar Winds: Galaxy are top-down, space-themed role-playing action games developed by James Schmalz and published by Epic MegaGames in 1993.
Metal Marines is a real-time strategy video game developed by Namco for the Super Nintendo Entertainment System. It was ported to Microsoft Windows PCs by Mindscape. It was later released in Japan under the title of Militia. The Super NES version was re-released on the Virtual Console in Japan on July 10, 2007, for the Wii and on March 4, 2015, for the Wii U, and in North America on October 15, 2007, for the Wii.
Space Spartans is a space combat simulator video game released for Intellivision, initially programmed by Brian Dougherty, and completed by William C. Fisher and Steve Roney. It is the first game which supported the Intellivoice voice synthesis module. Space Spartans is heavily based on Star Raiders, a game released in 1980 for the Atari 8-bit computers.
Liberator is an arcade game released by Atari, Inc. in 1982. It is based on the Atari Force comic book series published by DC Comics from 1982 to 1986. Liberator has been described as the opposite of Missile Command, in that the player destroys cities from space instead of defending them from the ground. Only 762 arcade machines were ever made.
Repton is a Defender-inspired scrolling shooter written by Dan Thompson and Andy Kaluzniacki for the Apple II and published by Sirius Software in 1983. It was ported to the Atari 8-bit computers, and Commodore 64.
Curse is a 1989 video game developed by Micronet for the Mega Drive video game console. It is a horizontally scrolling shooter with five levels. Although an American release was planned, it was never officially released outside Japan.
StarWraith is a series of space combat simulators by StarWraith 3D Games.
Tharolian Tunnels is a fixed shooter for the Apple II family of computers programmed by Rod Nelsen and published by Datamost in 1982. The game is similar to Space Invaders.
Kiloblaster is a fixed shooter video game trilogy written by Allen Pilgrim and published by Epic MegaGames in 1992 for IBM PC compatibles. Based on Namco's Galaxian from 1979, there are a few differences such as allowing greater player movement, much faster enemy movement, power-ups, enemies that take more than one hit, and allies to assist in battle.
Shienryū (紫炎龍) is a vertical scrolling shooter created by Warashi for the arcade which was released in 1997, later followed by a Sega Saturn console release in 1997 and PlayStation release in 1999 (JP) and 2002 (US).
Provocator is a shoot 'em up video game developed for the Acorn Archimedes range of computers. It was the first game by Network 23 and was published in the summer of 1991 by C.T.S. to critical acclaim.
Space Lords is a video game released in arcades by Atari Games in 1992. It is a first-person perspective space combat video game.
Lego Mars Mission was a Lego subtheme to Lego Space that sold from 2007 to 2009. It is set on Mars and features astronauts, aliens, and high-tech machinery.
Star Strike is a single-player video game, released by Mattel for its Intellivision video game system in 1981. The Intellivision's best-selling game in 1982, with over 800,000 copies sold, Star Strike was inspired by the attack on the Death Star in the 1977 film Star Wars. The player must drop bombs on alien weapons silos before Earth moves into range.
Cosmo Police Galivan is a single-player, shoot-em-up arcade video game developed and released worldwide by Nichibutsu. The game is a homage to the Japanese tokusatsu shows Space Sheriff Gavan and Space Sheriff Sharivan. It was later ported to Commodore 64, Amstrad CPC, ZX Spectrum, and Nintendo Entertainment System. The game is included in the Arcade Archives series for PlayStation 4 and Nintendo Switch. The game has a sequel on Super Nintendo Entertainment System, called Cosmo Police Galivan II: Arrow of Justice.