Special cases of Apollonius' problem

Last updated

In Euclidean geometry, Apollonius' problem is to construct all the circles that are tangent to three given circles. Special cases of Apollonius' problem are those in which at least one of the given circles is a point or line, i.e., is a circle of zero or infinite radius. The nine types of such limiting cases of Apollonius' problem are to construct the circles tangent to:

Contents

  1. three points (denoted PPP, generally 1 solution)
  2. three lines (denoted LLL, generally 4 solutions)
  3. one line and two points (denoted LPP, generally 2 solutions)
  4. two lines and a point (denoted LLP, generally 2 solutions)
  5. one circle and two points (denoted CPP, generally 2 solutions)
  6. one circle, one line, and a point (denoted CLP, generally 4 solutions)
  7. two circles and a point (denoted CCP, generally 4 solutions)
  8. one circle and two lines (denoted CLL, generally 8 solutions)
  9. two circles and a line (denoted CCL, generally 8 solutions)

In a different type of limiting case, the three given geometrical elements may have a special arrangement, such as constructing a circle tangent to two parallel lines and one circle.

Historical introduction

Like most branches of mathematics, Euclidean geometry is concerned with proofs of general truths from a minimum of postulates. For example, a simple proof would show that at least two angles of an isosceles triangle are equal. One important type of proof in Euclidean geometry is to show that a geometrical object can be constructed with a compass and an unmarked straightedge; an object can be constructed if and only if (iff) (something about no higher than square roots are taken). Therefore, it is important to determine whether an object can be constructed with compass and straightedge and, if so, how it may be constructed.

Euclid developed numerous constructions with compass and straightedge. Examples include: regular polygons such as the pentagon and hexagon, a line parallel to another that passes through a given point, etc. Many rose windows in Gothic Cathedrals, as well as some Celtic knots, can be designed using only Euclidean constructions. However, some geometrical constructions are not possible with those tools, including the heptagon and trisecting an angle.

Apollonius contributed many constructions, namely, finding the circles that are tangent to three geometrical elements simultaneously, where the "elements" may be a point, line or circle.

Rules of Euclidean constructions

In Euclidean constructions, five operations are allowed:

  1. Draw a line through two points
  2. Draw a circle through a point with a given center
  3. Find the intersection point of two lines
  4. Find the intersection points of two circles
  5. Find the intersection points of a line and a circle

The initial elements in a geometric construction are called the "givens", such as a given point, a given line or a given circle.

Example 1: Perpendicular bisector

To construct the perpendicular bisector of the line segment between two points requires two circles, each centered on an endpoint and passing through the other endpoint (operation 2). The intersection points of these two circles (operation 4) are equidistant from the endpoints. The line through them (operation 1) is the perpendicular bisector.

Example 2: Angle bisector

To generate the line that bisects the angle between two given rays[ clarification needed ] requires a circle of arbitrary radius centered on the intersection point P of the two lines (2). The intersection points of this circle with the two given lines (5) are T1 and T2. Two circles of the same radius, centered on T1 and T2, intersect at points P and Q. The line through P and Q (1) is an angle bisector. Rays have one angle bisector; lines have two, perpendicular to one another.

Preliminary results

A few basic results are helpful in solving special cases of Apollonius' problem. Note that a line and a point can be thought of as circles of infinitely large and infinitely small radius, respectively.

Types of solutions

Type 1: Three points

PPP problems generally have a single solution. As shown above, if a circle passes through two given points P1 and P2, its center must lie somewhere on the perpendicular bisector line of the two points. Therefore, if the solution circle passes through three given points P1, P2 and P3, its center must lie on the perpendicular bisectors of , and . At least two of these bisectors must intersect, and their intersection point is the center of the solution circle. The radius of the solution circle is the distance from that center to any one of the three given points.

Type 2: Three lines

LLL problems generally offer 4 solutions. As shown above, if a circle is tangent to two given lines, its center must lie on one of the two lines that bisect the angle between the two given lines. Therefore, if a circle is tangent to three given lines L1, L2, and L3, its center C must be located at the intersection of the bisecting lines of the three given lines. In general, there are four such points, giving four different solutions for the LLL Apollonius problem. The radius of each solution is determined by finding a point of tangency T, which may be done by choosing one of the three intersection points P between the given lines; and drawing a circle centered on the midpoint of C and P of diameter equal to the distance between C and P. The intersections of that circle with the intersecting given lines are the two points of tangency.

Type 3: One point, two lines

PLL problems generally have 2 solutions. As shown above, if a circle is tangent to two given lines, its center must lie on one of the two lines that bisect the angle between the two given lines. By symmetry, if such a circle passes through a given point P, it must also pass through a point Q that is the "mirror image" of P about the angle bisector. The two solution circles pass through both P and Q, and their radical axis is the line connecting those two points. Consider point G at which the radical axis intersects one of the two given lines. Since, every point on the radical axis has the same power relative to each circle, the distances and to the solution tangent points T1 and T2, are equal to each other and to the product

Thus, the distances are both equal to the geometric mean of and . From G and this distance, the tangent points T1 and T2 can be found. Then, the two solution circles are the circles that pass through the three points (P, Q, T1) and (P, Q, T2), respectively.

Type 4: Two points, one line

PPL problems generally have 2 solutions. If a line m drawn through the given points P and Q is parallel to the given line l, the tangent point T of the circle with l is located at the intersection of the perpendicular bisector of with l. In that case, the sole solution circle is the circle that passes through the three points P, Q and T.

If the line m is not parallel to the given line l, then it intersects l at a point G. By the power of a point theorem, the distance from G to a tangent point T must equal the geometric mean

Two points on the given line L are located at a distance from the point G, which may be denoted as T1 and T2. The two solution circles are the circles that pass through the three points (P, Q, T1) and (P, Q, T2), respectively.

Compass and straightedge construction

The two circles in the Two points, one line problem where the line through P and Q is not parallel to the given line l, can be constructed with compass and straightedge by:

  • Draw the line m through the given points P and Q .
  • The point G is where the lines l and m intersect
  • Draw circle C that has PQ as diameter.
  • Draw one of the tangents from G to circle C.
  • point A is where the tangent and the circle touch.
  • Draw circle D with center G through A.
  • Circle D cuts line l at the points T1 and T2.
  • One of the required circles is the circle through P, Q and T1.
  • The other circle is the circle through P, Q and T2.

The fastest construction (if intersections of l with both (PQ) and the central perpendicular to [PQ] are available; based on Gergonne’s approach).

  • Draw a line m through P and Q intersecting l at G.
  • Draw a perpendicular n through the middle of [PQ] intersecting l at O.
  • Draw a circle w centered at O with radius |OP|=|OQ|.
  • Draw a circle W with [OG] as a diameter intersecting w at M1 and M2.
  • Draw a circle v centered at G with radius |GM1|=|GM2| intersecting l at T1 and T2.
  • The circles passing through P, Q, T1 and P, Q, T2 are solutions.

The universal construction (if intersections of l with either (PQ) or the central perpendicular to [PQ] are unavailable or do not exist).

  • Draw a perpendicular n through the middle of [PQ] (point R).
  • Draw a perpendicular k to l through P or Q intersecting l at K.
  • Draw a circle w centered at R with radius |RK|.
  • Draw two lines n1 and n2 passing through P and Q parallel to n and intersecting w at points A1, A2 and B1, B2, respectively.
  • Draw two lines (A1B1) and (A2B2) intersecting l at T1 and T2, respectively.
  • The circles passing through P, Q, T1 and P, Q, T2 are solutions.

Type 5: One circle, two points

CPP problems generally have 2 solutions. Consider a circle centered on one given point P that passes through the second point, Q. Since the solution circle must pass through P, inversion in this circle transforms the solution circle into a line lambda. The same inversion transforms Q into itself, and (in general) the given circle C into another circle c. Thus, the problem becomes that of finding a solution line that passes through Q and is tangent to c, which was solved above; there are two such lines. Re-inversion produces the two corresponding solution circles of the original problem.

Type 6: One circle, one line, one point

CLP problems generally have 4 solutions. The solution of this special case is similar to that of the CPP Apollonius solution. Draw a circle centered on the given point P; since the solution circle must pass through P, inversion in this[ clarification needed ] circle transforms the solution circle into a line lambda. In general, the same inversion transforms the given line L and given circle C into two new circles, c1 and c2. Thus, the problem becomes that of finding a solution line tangent to the two inverted circles, which was solved above. There are four such lines, and re-inversion transforms them into the four solution circles of the Apollonius problem.

Type 7: Two circles, one point

CCP problems generally have 4 solutions. The solution of this special case is similar to that of CPP. Draw a circle centered on the given point P; since the solution circle must pass through P, inversion in this circle transforms the solution circle into a line lambda. In general, the same inversion transforms the given circle C1 and C2 into two new circles, c1 and c2. Thus, the problem becomes that of finding a solution line tangent to the two inverted circles, which was solved above. There are four such lines, and re-inversion transforms them into the four solution circles of the original Apollonius problem.

Type 8: One circle, two lines

CLL problems generally have 8 solutions. This special case is solved most easily using scaling. The given circle is shrunk to a point, and the radius of the solution circle is either decreased by the same amount (if an internally tangent solution) or increased (if an externally tangent circle). Depending on whether the solution circle is increased or decreased in radii, the two given lines are displaced parallel to themselves by the same amount, depending on which quadrant the center of the solution circle falls. This shrinking of the given circle to a point reduces the problem to the PLL problem, solved above. In general, there are two such solutions per quadrant, giving eight solutions in all.

Type 9: Two circles, one line

CCL problems generally have 8 solutions. The solution of this special case is similar to CLL. The smaller circle is shrunk to a point, while adjusting the radii of the larger given circle and any solution circle, and displacing the line parallel to itself, according to whether they are internally or externally tangent to the smaller circle. This reduces the problem to CLP. Each CLP problem has four solutions, as described above, and there are two such problems, depending on whether the solution circle is internally or externally tangent to the smaller circle.

Special cases with no solutions

An Apollonius problem is impossible if the given circles are nested, i.e., if one circle is completely enclosed within a particular circle and the remaining circle is completely excluded. This follows because any solution circle would have to cross over the middle circle to move from its tangency to the inner circle to its tangency with the outer circle. This general result has several special cases when the given circles are shrunk to points (zero radius) or expanded to straight lines (infinite radius). For example, the CCL problem has zero solutions if the two circles are on opposite sides of the line since, in that case, any solution circle would have to cross the given line non-tangentially to go from the tangent point of one circle to that of the other.

See also

Related Research Articles

Analytic geometry Study of geometry using a coordinate system

In classical mathematics, analytic geometry, also known as coordinate geometry or Cartesian geometry, is the study of geometry using a coordinate system. This contrasts with synthetic geometry.

Circle Simple curve of Euclidean geometry

A circle is a shape consisting of all points in a plane that are at a given distance from a given point, the centre. Equivalently, it is the curve traced out by a point that moves in a plane so that its distance from a given point is constant. The distance between any point of the circle and the centre is called the radius. Usually, the radius is required to be a positive number. A circle with is a degenerate case. This article is about circles in Euclidean geometry, and, in particular, the Euclidean plane, except where otherwise noted.

Hyperbola Plane curve: conic section

In mathematics, a hyperbola is a type of smooth curve lying in a plane, defined by its geometric properties or by equations for which it is the solution set. A hyperbola has two pieces, called connected components or branches, that are mirror images of each other and resemble two infinite bows. The hyperbola is one of the three kinds of conic section, formed by the intersection of a plane and a double cone. If the plane intersects both halves of the double cone but does not pass through the apex of the cones, then the conic is a hyperbola.

Parabola Plane curve: conic section

In mathematics, a parabola is a plane curve which is mirror-symmetrical and is approximately U-shaped. It fits several superficially different mathematical descriptions, which can all be proved to define exactly the same curves.

Perpendicular Relationship between two lines that meet at a right angle (90 degrees)

In elementary geometry, two geometric objects are perpendicular if they intersect at a right angle.

The Huzita–Justin axioms or Huzita–Hatori axioms are a set of rules related to the mathematical principles of origami, describing the operations that can be made when folding a piece of paper. The axioms assume that the operations are completed on a plane, and that all folds are linear. These are not a minimal set of axioms but rather the complete set of possible single folds.

In geometry, inversive geometry is the study of inversion, a transformation of the Euclidean plane that maps circles or lines to other circles or lines and that preserves the angles between crossing curves. Many difficult problems in geometry become much more tractable when an inversion is applied.

Poincaré half-plane model Upper-half plane model of hyperbolic non-Euclidean geometry

In non-Euclidean geometry, the Poincaré half-plane model is the upper half-plane, denoted below as H, together with a metric, the Poincaré metric, that makes it a model of two-dimensional hyperbolic geometry.

Poncelet–Steiner theorem Universality of construction using just a straightedge and a single circle with center

In the branch of mathematics known as Euclidean geometry, the Poncelet–Steiner theorem is one of several results concerning compass and straightedge constructions with additional restrictions imposed. This result states that whatever can be constructed by straightedge and compass together can be constructed by straightedge alone, provided that a single circle and its centre are given. This theorem is related to the rusty compass equivalence.

Ultraparallel theorem

In hyperbolic geometry, two lines may intersect, be ultraparallel, or be limiting parallel.

Power of a point Relative distance of a point from a circle

In elementary plane geometry, the power of a point is a real number that reflects the relative distance of a given point from a given circle. It was introduced by Jakob Steiner in 1826.

In geometry, lines in a plane or higher-dimensional space are said to be concurrent if they intersect at a single point. They are in contrast to parallel lines.

Problem of Apollonius Construct circles that are tangent to three given circles in a plane

In Euclidean plane geometry, Apollonius's problem is to construct circles that are tangent to three given circles in a plane (Figure 1). Apollonius of Perga posed and solved this famous problem in his work Ἐπαφαί ; this work has been lost, but a 4th-century AD report of his results by Pappus of Alexandria has survived. Three given circles generically have eight different circles that are tangent to them (Figure 2), a pair of solutions for each way to divide the three given circles in two subsets.

Beltrami–Klein model Model of hyperbolic geometry

In geometry, the Beltrami–Klein model, also called the projective model, Klein disk model, and the Cayley–Klein model, is a model of hyperbolic geometry in which points are represented by the points in the interior of the unit disk and lines are represented by the chords, straight line segments with ideal endpoints on the boundary sphere.

Apollonian circles Circles in two perpendicular families

In geometry, Apollonian circles are two families (pencils) of circles such that every circle in the first family intersects every circle in the second family orthogonally, and vice versa. These circles form the basis for bipolar coordinates. They were discovered by Apollonius of Perga, a renowned Greek geometer.

Hypercycle (geometry) Curve in hyperbolic geometry

In hyperbolic geometry, a hypercycle, hypercircle or equidistant curve is a curve whose points have the same orthogonal distance from a given straight line.

Homothetic center Concept in geometry

In geometry, a homothetic center is a point from which at least two geometrically similar figures can be seen as a dilation or contraction of one another. If the center is external, the two figures are directly similar to one another; their angles have the same rotational sense. If the center is internal, the two figures are scaled mirror images of one another; their angles have the opposite sense.

Pappus chain Ring of circles between two tangent circles

In geometry, the Pappus chain is a ring of circles between two tangent circles investigated by Pappus of Alexandria in the 3rd century AD.

Steiner chain Set of circles related by tangency

In geometry, a Steiner chain is a set of n circles, all of which are tangent to two given non-intersecting circles, where n is finite and each circle in the chain is tangent to the previous and next circles in the chain. In the usual closed Steiner chains, the first and last circles are also tangent to each other; by contrast, in open Steiner chains, they need not be. The given circles α and β do not intersect, but otherwise are unconstrained; the smaller circle may lie completely inside or outside of the larger circle. In these cases, the centers of Steiner-chain circles lie on an ellipse or a hyperbola, respectively.

In Euclidean plane geometry, a tangent line to a circle is a line that touches the circle at exactly one point, never entering the circle's interior. Tangent lines to circles form the subject of several theorems, and play an important role in many geometrical constructions and proofs. Since the tangent line to a circle at a point P is perpendicular to the radius to that point, theorems involving tangent lines often involve radial lines and orthogonal circles.

References