Type | Private |
---|---|
Industry | Video games |
Predecessor | Arcadia Corporation |
Founded | Livermore, California, USA June 1981 |
Founder | Alan Bayley(1933-2010) [1] [2] Robert Brown Craig Nelson |
Defunct | 1984 [3] |
Headquarters | Santa Clara, California, USA |
Key people | Dennis Caswell, programmer Steve Hales, programmer Stephen Landrum, programmer Jon Leupp, programmer Brian McGhie, programmer Scott Nelson, programmer Kevin Norman, programmer |
Products | Starpath Supercharger 12 games |
Owner | Epyx (1984-1993) Bridgestone Multimedia Group (1993-present) |
Starpath was a U.S. company known for creating the Starpath Supercharger in August 1982. The company was founded under the name Arcadia Corporation in 1981 by Alan Bayley, Robert Brown, and Craig Nelson. It changed its name to Starpath shortly after for trademark reasons because Emerson Radio Corporation had released a video game console named the Emerson Arcadia 2001. [4] [5]
The Starpath Supercharger is a peripheral cartridge for the Atari 2600 video game console that expands the machine capabilities by adding more RAM, allowing for higher resolution graphics and larger games, and by providing a connector to which a regular cassette player can be connected, thus permitting larger games, stored on tape, to be loaded.
As the video game console market collapsed Starpath's fortunes began to worsen. Sales of their existing titles were in a steep decline as the console market flooded with games. Retailers were also uninterested in stocking new titles as they couldn't sell what they already had. Without enough capital to switch to developing for the home computer market Starpath looked for a buyer. Epyx, which shared some board members with Starpath, would purchase the company in 1984. [3] Several development staff continued to work at Epyx after the merger and transitioned to making home computer games. One of the last titles in development at Starpath, 'Sweat! The Decathlon Game' for a Supercharger equipped Atari 2600, was redeveloped as a Commodore 64 game. [6] Rechristened Summer Games it became a big hit for Epyx and resulting in a long succession of ports, sequels, and spinoffs. Scott Nelson, the developer of Sweat!, worked on both Summer Games and its direct sequel Summer Games II. As of 2004 [update] , rights to Starpath games are owned by Bridgestone Multimedia, a religious multimedia company.
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. Branded as the Atari Video Computer System from its release until November 1982, the VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge—initially Combat and later Pac-Man.
The Arcadia 2001 is a second-generation 8-bit home video game console released by Emerson Radio in May 1982 for a price of US$ 99, several months before the release of ColecoVision. It was discontinued only 18 months later, with a total of 35 games having been released. Emerson licensed the Arcadia 2001 to Bandai, which released it in Japan. Over 30 Arcadia 2001 clones exist.
ColecoVision is a second-generation home video-game console developed by Coleco and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision.
The Magnavox Odyssey 2, also known as Philips Odyssey 2, is a second generation home video game console that was released in 1978. It was sold in Europe as the Philips Videopac G7000, in Brazil and Peru as the Philips Odyssey and in Japan as Odyssey2. The Odyssey 2 was one of the four major home consoles prior to the 1983 video game market crash, along with Atari 2600, Intellivision and ColecoVision.
The video game crash of 1983 was a large-scale recession in the video game industry that occurred from 1983 to 1985, primarily in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor quality, as well as waning interest in console games in favor of personal computers. Home video game revenues peaked at around $3.2 billion in 1983, then fell to around $100 million by 1985. The crash abruptly ended what is retrospectively considered the second generation of console video gaming in North America. To a lesser extent, the arcade video game market also weakened as the golden age of arcade video games came to an end.
The Starpath Supercharger is an expansion peripheral cartridge created by Starpath, for playing cassette-based proprietary games on the Atari 2600 video game console.
Epyx, Inc. was a video game developer and publisher active in the late 1970s and 1980s. The company was founded as Automated Simulations by Jim Connelly and Jon Freeman, originally using Epyx as a brand name for action-oriented games before renaming the company to match in 1983. Epyx published a long series of games through the 1980s. The company is currently owned by Bridgestone Multimedia Group Global.
The Epyx Fast Load is a floppy disk fast loader cartridge made by American software company Epyx in 1984 for the Commodore 64 home computer. It was programmed by Epyx employee Scott Nelson, who was originally a programmer for Starpath and later designed the Epyx Vorpal fastloading system for the company's games.
Combat is a 1977 video game by Atari, Inc. for the Atari Video Computer System. In the game, two players controlling either a tank, a biplane, or a jet fire missiles at each other for two minutes and sixteen seconds. Points are scored by hitting the opponent, and the player with the most points when the time runs out wins. Variations on the gameplay introduce elements such as invisible vehicles, missiles that ricochet off of walls, and different playing fields.
1982 was the peak year for the golden age of arcade video games as well as the second generation of video game consoles. Many games were released that would spawn franchises, or at least sequels, including Dig Dug, Pole Position, Mr. Do!, Zaxxon, Q*bert, Time Pilot and Pitfall! The year's highest-grossing video game was Namco's arcade game Pac-Man, for the third year in a row, while the year's best-selling home system was the Atari 2600. Additional game consoles added to a crowded market, notably the ColecoVision and Atari 5200. Troubles at Atari late in the year triggered the video game crash of 1983.
Fueled by the previous year's release of the colorful and appealing Pac-Man, the audience for arcade video games in 1981 became much wider. Pac-Man influenced maze games began appearing in arcades and on home systems. Pac-Man was the highest-grossing video game for the second year in a row. Nintendo's Donkey Kong defined the unnamed platform game genre, while Konami's Scramble established forced-scrolling shooters. The lesser known Jump Bug combined the two concepts into both the first scrolling platform game and the first platform shooter. Other arcade hits released in 1981 include Defender, Frogger, and the Galaxian sequel Galaga.
1977 had sequels such as Super Speed Race and Datsun 280 ZZZAP as well as several new titles such as Space Wars. The year's highest-grossing arcade games were F-1 and Speed Race DX in Japan, and Sea Wolf and Sprint 2 in the United States. The year's best-selling home system was Nintendo's Color TV-Game, which was only sold in Japan.
Dragonstomper is a video game developed by Stephen Landrum for the Atari Video Computer System and released by Starpath. The game follows the adventures of a dragon hunter who is given a quest by the king to defeat a dragon and reclaim a magical amulet that was stolen. The player makes his way over the countryside vanquishing various adversaries and gaining gold and experience. After achieving enough strength, the player can enter a shop in an oppressed village where equipment can be purchased, soldiers hired, and special scrolls obtained to defeat the dragon in its lair.
California Games is a 1987 sports video game originally released by Epyx for the Apple II and Commodore 64, and ported to other home computers and video game consoles. Branching from their Summer Games and Winter Games series, this game consists of a collection of outdoor sports purportedly popular in California. The game was successful and spawned a sequel, California Games II.
Summer Games is a sports video game developed and published by Epyx based on sports from the Summer Olympic Games. Released in 1984 for the Commodore 64, it was ported to the Apple II, Atari 2600, Atari 7800, Atari 8-bit family, and Master System.
Escape from the MindMaster was a video game for the Starpath Supercharger addon for the Atari 2600 published in 1982 by Starpath.
In the history of video games, the second generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable platforms of the second generation include the Fairchild Channel F, Atari 2600, Intellivision, Odyssey 2, and ColecoVision. The generation began in November 1976 with the release of the Fairchild Channel F. This was followed by the Atari 2600 in 1977, Magnavox Odyssey² in 1978, Intellivision in 1980 and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, all in 1982. By the end of the era, there were over 15 different consoles. It coincided with, and was partly fuelled by, the golden age of arcade video games. This peak era of popularity and innovation for the medium resulted in many games for second generation home consoles being ports of arcade games. Space Invaders, the first "killer app" arcade game to be ported, was released in 1980 for the Atari 2600, though earlier Atari-published arcade games were ported to the 2600 previously. Coleco packaged Nintendo's Donkey Kong with the ColecoVision when it was released in August 1982.
Phaser Patrol, written by Dennis Caswell, is the first numbered release by Arcadia for the Atari 2600 and was the pack-in game for the Atari 2600 Supercharger accessory in 1982. The company changed its name to Starpath after launch, and the hardware was rebranded the Starpath Supercharger. The game simulates space combat in which the player pilots a ship to destroy the Dracon invaders.
Atari 2600 homebrew is a term describing hobbyist-developed games for the Atari 2600 video game console. The first such game was written in 1995, and more than 100 have been released since then. The majority of games are unlicensed clones of games for other platforms, and many were written for the technical challenge. There are also ROM hacks and some original games. Several games have received attention outside the hobbyist community. Some have been included in a game anthology by Activision.
Fireball is a Breakout clone video game developed by Arcadia for the Atari 2600. The game was released on cassette tape and required the Starpath Supercharger add-on to play.