Startown Liberty

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Startown Liberty
Startown Liberty, role-playing supplement.jpg
Designers J. Andrew Keith
Publishers Game Designers' Workshop
Publication1984;41 years ago (1984)
GenresScience-fiction
SystemsClassic Traveller

Startown Liberty is a 1984 role-playing game supplement, written by J. Andrew Keith under the pen-name of John Marshal for Traveller published by Gamelords.

Contents

Contents

Startown Liberty is a supplement which provides encounters and events to take place in the area near the starport of a world. [1]

Publication history

Startown Liberty was written by John Marshal, [2] :56 with art by William H. Keith Jr., and was published in 1984 by Gamelords as a digest-sized 48-page book. [3]

Reception

Stephen Nutt reviewed Startown Liberty for Imagine magazine, and stated that "Startown liberty is not a full scenario, it is a play-aid. As such it is really useful to a referee and it can be used over and over again." [4]

Tony Watson reviewed Startown Liberty for Different Worlds magazine and stated that "Given the ubiquitous presence of Startowns around starports, the fascination they hold for player-character, and their utility as a place to start or continue an adventure, Startown Liberty is a useful supplement indeed. As the designer suggests, the encounters listed in the book can be used as red herrings, a means to interject an important bit of information into the course of a scenario, or as the starting point of a new adventure. Just as important, Startown Liberty serves as a tool to provide a little 'local color' to a playing session, giving the players a true feel for a 'wretched hive of scum and villainy.'" [5]

Tony Watson reviewed Startown Liberty in The Space Gamer No. 72. [1] Watson commented that "Startown Liberty is a fine way to provide a playing group with diversion, red herrings, or a necessary contact." [1]

Reviews

References

  1. 1 2 3 Watson, Tony (January–February 1985). "Featured Review: Traveller Supplements from Gamelords". The Space Gamer. No. 72. Steve Jackson Games. pp. 7–8.
  2. Appelcline, Shannon (2011). Designers & Dragons. Mongoose Publishing. ISBN   978-1-907702-58-7.
  3. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 340. ISBN   0-87975-653-5.
  4. Nutt, Stephen (July 1984). "Notices". Imagine (review). No. 16. TSR Hobbies (UK), Ltd. p. 41.
  5. Watson, Tony (November–December 1984). "Game Reviews". Different Worlds (37): 34.
  6. "Dungeons & Dragons World - Magazines - Polyhedron Magazine".