Stonehenge (game)

Last updated
Stonehenge
StonehengeGame.jpg
Designer(s) Various (see article)
Publisher(s)

Spielzeit
Edge Entertainment

Paizo Publishing
Players 25
Setup time 5 minutes
Playing time 4560 minutes
Random chance High
Skill(s) required Bidding

Stonehenge is the first anthology board game. [1] It was released in June 2007 by Paizo Publishing under their Titanic Games imprint. Five game designers, Richard Garfield, Richard Borg, James Ernest, Bruno Faidutti, and Mike Selinker, were given the same set of game materials and each created their own game using those components.

In book publishing, an anthology is a collection of literary works chosen by the compiler. It may be a collection of poems, short stories, plays, songs, or excerpts by different authors. In genre fiction, anthology is used to categorize collections of shorter works such as short stories and short novels, by different authors, each featuring unrelated casts of characters and settings, and usually collected into a single volume for publication.

Board game game that involves counters or pieces moved or placed on a pre-marked surface or "board", according to a set of rules

A board game is a tabletop game that involves counters or pieces moved or placed on a pre-marked surface or "board", according to a set of rules. Some games are based on pure strategy, but many contain an element of chance; and some are purely chance, with no element of skill.

This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 2007. For video games, see 2007 in video gaming.

The five games are: a magic game by Richard Garfield, a political game by Bruno Faidutti, a battle game by Richard Borg, an auction game by James Ernest, and a science-fiction game by Mike Selinker.

An expansion, titled Stonehenge: Nocturne, was released later in 2007 with developers Andrew Looney, Klaus-Jürgen Wrede, Serge Laget, and Bruno Cathala adding their games to the anthology.

Klaus-Jürgen Wrede is a German board game creator, the creator of the best-selling Carcassonne and Downfall of Pompeii.

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Richard Garfield American game designer

Richard Channing Garfield is an American mathematician, inventor, and game designer. Garfield created Magic: The Gathering, which is considered to be the first modern collectible card game (CCG). Magic debuted in 1993 and its success spawned many imitations. Garfield oversaw the successful growth of Magic and followed it with other game designs. Included in these are Netrunner, BattleTech(CCG), Vampire: The Eternal Struggle, Star Wars Trading Card Game, The Great Dalmuti, Artifact, and the board game RoboRally. He also created a variation of the card game Hearts called Complex Hearts. Garfield first became passionate about games when he played the roleplaying game Dungeons & Dragons, so he designed Magic decks to be customizable like roleplaying characters. Garfield and Magic are both in the Adventure Gaming Hall of Fame.

<i>Cosmic Encounter</i>

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Knightmare Chess is a fantasy chess variant published by Steve Jackson Games (SJG) in 1996. It is a translation of a French game Tempête sur l'échiquier, designed by Pierre Cléquin and Bruno Faidutti. A stand-alone 80 card expansion called Series 2 was scheduled for a December 1997 release.

Days of Wonder american board game publisher

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James Ernest is an American game designer and juggler, best known as the owner and lead designer of Cheapass Games.

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Mike Selinker game designer

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Queen Games company

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References

  1. "Review of Stonehenge: An Anthology Boardgame" . Retrieved 2007-12-30.
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