Swoop (video game)

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Swoop
Swoop cassette front cover (Acorn Electron).png
Acorn Electron cassette cover
Publisher(s) Micro Power
Programmer(s) David Elliot [1]
Platform(s) BBC Micro, Acorn Electron, Commodore 64
Release1983: BBC, Electron
1984: C64
Genre(s) Fixed shooter
Mode(s) Single-player

Swoop is a clone of Namco's Galaxian programmed by David Elliot for the BBC Micro and published in the UK by Micro Power. It was ported to the Acorn Electron the game's launch in 1983 and the Commodore 64 in 1984. [1]

Contents

Gameplay

Aliens in formation with one diving toward the player's ship (BBC Micro) Swoop, Micro Power - in-game screenshot (BBC Micro).png
Aliens in formation with one diving toward the player's ship (BBC Micro)

The invading aliens take the form of wing-flapping Birdmen. Swoop differs from other Galaxian clones in that the Birdmen will lay explosive eggs if they successfully reach the bottom of the screen. If the eggs are touched by the player's laser base then a life is lost, so they effectively confine the movement of the laser base until they disappear after some pre-set time.

There are a total of eight levels (called "phases" in the cassette inlay instructions), each successively more difficult than the last. The most difficult level has a total of two Birdmen and eight missiles raining down on the player simultaneously.


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References

  1. 1 2 Swoop at Lemon 64