Techno Source

Last updated
Techno Source
Type Privately held company
Industry Toys and games
Founded2000
Headquarters Hong Kong (HQ)
New York City, New York (U.S.)
Key people
Wayne Nathan, Co-Founder
Rich Migatz, Co-Founder
Eric Levin, Executive Vice President
Products Handheld electronic games and TV Games
Website www.technosourceusa.com

Techno Source is a handheld electronic game and TV game company selling electronic toys, games and learning aids. Based in Hong Kong with an office in New York City, it is a privately owned company founded in 2000 by Wayne Nathan and Rich Migatz. In April 2011, Techno Source was acquired by Li & Fung. [1]

Contents

Products

20Q was invented in 1988 as an experiment for artificial intelligence. In 2004, Radica made the game handheld. In 2011, an improved version by Techno Source was introduced, featuring more answers and better interaction.

The company worked in the retro gaming market, creating TV game systems that plugged directly into a television set. [2] [ failed verification ] After entering into a licensing agreement with Intellivision in 2003, Techno Source introduced the Intellivision 25, which featured 25 original Intellivision games in one plug-and-play unit. [3] Following the release of the Intellivision 25 [4] and its follow-up, the Intellivision 10, Techno Source claimed that they had sold over 1,000,000 units and received the National Parenting Center's "Seal of Approval" in 2004. [5] [6] [7]

This line later included the 2-player Intellivision X2 and the Intellivision 10 2nd Edition. According to the Blue Sky Rangers, the original programmers of the Intellivision games, Techno Source sold more Intellivision games than Mattel Electronics originally sold in the 1980s. [8]

In 2003, Techno Source and Crayola released electronic handheld games and plug-and-play units for pre-school users. Two of their TV Game units, My First TV Play System [9] and My First Electronic Coloring Book, [10] received the National Parenting Center's "Seal of Approval" in 2004 & 2005, and the Dr. Toy Smart "Play Smart" Toy Award in 2005. [11] They were also featured as part of MarketWatch's coverage of the Licensing Show in 2004. [12]

In 2005, the company and Coleco reintroduce their "Head-to-Head" handheld electronic games, which lets two players play against each other in football, basketball, baseball, and soccer simultaneously. Dr. Toy named Techno Source to its list of the 10 Best High-Tech Children's Products as well as one of the 100 Best Products for this assortment in 2005. [13] [14]

They also agreed a licensing partnership with Sesame Street in 2005, producing a series of handheld electronic games and TV games designed to entertainment and promote learning. [15] Several of these products won multiple awards, such as the Dr. Toy Smart Toy Award [16] and the Parent to Parent Adding Wisdom Award in 2006. [17]

The company's handheld Touch Screen Sudoku, [18] [19] which was nominated for Game of the Year by the Toy Industry Association in 2006. [20] [21] A version with embedded Swarovski crystals was given out at the 12th Annual Screen Actors Guild Awards. [22]

On 9 February 2006 the company announced a worldwide licensing agreement with Activision, Inc. (Nasdaq:ATVI) to develop and distribute products based on Activision properties from the 1980s including Pitfall 2, River Raid, Chopper Command, Barnstorming and Kaboom. The deal included TV plug and play Systems and LCD-based handheld games, which were available at retail in September 2006. [23]

On 19 June 2006 the company and Rubik's announced a line of electronic games based on the original Rubik's Cube. [24]

Related Research Articles

Coleco Industries, Inc. was an American company founded in 1932 by Maurice Greenberg as The Connecticut Leather Company. It was a successful toy company in the 1980s, mass-producing versions of Cabbage Patch Kids dolls and its video game consoles, the Coleco Telstar dedicated consoles and ColecoVision. While the company ceased operations in 1988 as a result of bankruptcy, the Coleco brand was revived in 2005, and remains active to this day.

Intellivision Home video game console

The Intellivision is a home video game console released by Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, Mattel sold its video game assets to a former Mattel Electronics executive and investors, eventually becoming INTV Corporation. Game development ran from 1978 to 1990 when the Intellivision was discontinued. From 1980 to 1983, more than 3 million consoles were sold.

Activision American video game publisher

Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016.

<i>Pitfall!</i> 1982 video game

Pitfall! is a platform video game designed by David Crane for the Atari 2600 and released by Activision in 1982. The player controls Pitfall Harry and is tasked with collecting all the treasures in a jungle within 20 minutes. The world consists of 255 screens which are horizontally connected in a flip screen manner. Each screen has one or more hazards: quicksand, tarpits, rolling logs, crocodiles, snakes, scorpions, campfires, and swinging vines.

Handheld TV game Type of video game console

A handheld TV game or plug and play game is an integrated video game console and game controller, usually battery powered, which connects directly to a television. The game software is built directly into the unit, which is typically designed to look like a toy or classic game console controller with the addition of a composite video cable to connect the unit. These systems usually contain either a collection of classic games or original games based on licensed properties. Because the game software is integrated into the game unit and almost never designed to be changed by the user, these game systems are typically marketed as electronic toys or collectibles rather than game consoles.

EyeToy Webcam for the PlayStation 2

The EyeToy is a color webcam for use with the PlayStation 2. Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and also sound, through its built-in microphone. It was released in October 2003.

Radica Games

Radica Games Limited was an American company that produces electronic games, founded in 1983. It began by producing electronic souvenir games for casinos. In the late 1990s, it became known for its Bass Fishin line of games. On October 3, 2006, Mattel, Inc. announced the completion of their acquisition of Radica. While Radica produced electronic handheld games based on casino or card games, it has branched out into toys, board games, and video game accessories.

Jakks Pacific American Toy Company

Jakks Pacific, Inc. is an American company that designs and markets toys and consumer products, with a range of products that feature numerous children's toy licenses. The company is named after its founder, Jack Friedman, who had previously founded LJN and THQ and presided over the company until retiring as CEO and chairman after March 31, 2010, a month before his death on 3 May, 2010.

1980 saw the release of a number of games with influential concepts, including Pac-Man, Battlezone, Crazy Climber, Mystery House, Missile Command, Phoenix, Rally-X, Space Panic, Stratovox, Zork, Adventure, and Olympic Decathlon. The year's highest-grossing video game was Namco's arcade game Pac-Man, while the best-selling home system was Nintendo's Game & Watch. The Atari VCS also grew in popularity with a port of Space Invaders and support from new third-party developer Activision.

Imagic American video game company

Imagic was an American video game developer and publisher that created games initially for the Atari 2600. Founded in 1981 by corporate alumni of Atari, Inc. and Mattel, its best-selling titles were Atlantis, Cosmic Ark, and Demon Attack. Imagic also released games for Intellivision, ColecoVision, Atari 8-bit family, TI-99/4A, IBM PCjr, VIC-20, Commodore 64, TRS-80 Color Computer, and Magnavox Odyssey². Their Odyssey² ports of Demon Attack and Atlantis were the only third-party releases for that system in America. The company never recovered from the video game crash of 1983 and was liquidated in 1986.

An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common forms of electronic game including handheld electronic games, standalone systems, and exclusively non-visual products.

A dedicated console is a video game console that is limited to one or more built-in video game or games, and is not equipped for additional games that are distributed via ROM cartridges, discs, downloads or other digital media. Dedicated consoles were very popular in the first generation of video game consoles until they were gradually replaced by second-generation video game consoles that use ROM cartridges.

<i>Intellivision Lives!</i> Video game compilation

Intellivision Lives! is a compilation of over 60 Intellivision video games, originally produced by Mattel Electronics and INTV Corporation between 1978 and 1990. Using original game code and software emulation, Intellivision Productions released the first edition in December 1998 on a Windows and Macintosh hybrid CD-ROM. A sequel, Intellivision Rocks, was released in 2001 that includes third-party games originally published by Activision and Imagic as well as Mattel Electronics Intellivoice and ECS games. Versions of Intellivision Lives! were then released for the PlayStation 2, Xbox, and GameCube by Crave Entertainment. In 2010 Virtual Play Games released a Nintendo DS edition.

Toys for Bob, Inc. is an American video game developer based in Novato, California. As the creators of the award-winning Star Control and Skylanders series, the studio originated as a partnership between Paul Reiche III and Fred Ford. They had separately attended the University of California, Berkeley in the late 1970s, before entering the video game industry in the early 1980s. They later met through mutual friends in 1988, when Reiche was seeking a programmer to develop Star Control for Accolade. This led to the creation of their partnership in 1989 and the debut of Star Control in 1990. The release was considered a landmark science fiction game and led to the 1992 sequel Star Control II, which greatly expanded the series' story and scale. Star Control II is celebrated as one of the greatest games of all time and is featured on several "best of" lists for music, writing, world design, and character design.

<i>Intellivision World Series Baseball</i> 1983 video game

Intellivision World Series Major League Baseball is a baseball video game (1983) designed by Don Daglow and Eddie Dombrower, and published by Mattel for the Intellivision Entertainment Computer System. IWSB was one of the first sports video games to use multiple camera angles and present a three-dimensional perspective. It was also the first statistics-based baseball simulation game on a video game console; all prior console baseball games were arcade-style recreations of the sport.

In the history of video games, the second-generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable platforms of the second generation include the Fairchild Channel F, Atari 2600, Intellivision, Odyssey 2, and ColecoVision. The generation began in November 1976 with the release of the Fairchild Channel F. This was followed by the Atari 2600 in 1977, Magnavox Odyssey² in 1978, Intellivision in 1980 and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, all in 1982. By the end of the era, there were over 15 different consoles. It coincided with, and was partly fuelled by, the golden age of arcade video games. This peak era of popularity and innovation for the medium resulted in many games for second generation home consoles being ports of arcade games. Space Invaders, the first "killer app" arcade game to be ported, was released in 1980 for the Atari 2600, though earlier Atari-published arcade games were ported to the 2600 previously. Coleco packaged Nintendo's Donkey Kong with the ColecoVision when it was released in August 1982.

Garry Kitchen American video game designer

Garry Kitchen is a video game designer, programmer, and executive best known for developing games for the Atari 2600, Commodore 64, Nintendo Entertainment System, and Super Nintendo Entertainment System, as well as co-founding Absolute Entertainment with ex-Activision developers. His port of Donkey Kong for the Atari 2600 was a major hit for Coleco, selling over 4 million copies. His other 2600 work includes Keystone Kapers and Pressure Cooker for Activision and Space Jockey for U.S. Games. He also wrote Garry Kitchen's GameMaker and The Designer's Pencil for the Commodore 64.

Barking Lizards Technologies was an American video game developer that develops for mobile phones, PlayStation 2, Game Boy Advance, Nintendo DS, PlayStation Portable, Wii and personal computer. Founded in 2001, Barking Lizards Technologies is based in Richardson, Texas. Their titles were published through several major video game publishers, namely THQ, and Activision, and have recently published a title of their own, Osiris Legends for iOS.

Spin Master Canadian entertainment company

Spin Master is a Canadian multinational toy and entertainment company that markets consumer products for children. Its brands include Bakugan, Gund, Etch A Sketch, Meccano/ Erector, Air Hogs, PAW Patrol, Aquadoodle, Tech Deck, Hatchimals, Rubik's Cube, and Zoomer. Spin Master employs over 1,600 people globally with offices in Australia, Canada, China, France, Germany, Hong Kong, India, Italy, Japan, Mexico, the Netherlands, Poland, Slovakia, Sweden, the United Kingdom, the United States, and Vietnam.

References

  1. "Li & Fung Acquires Techno Source U.S.A." 5 April 2011.
  2. "Gaming to the Next Level! :: GamePlasma Live BETA". GamePlasma.com. 10 April 2010. Archived from the original on 4 February 2012. Retrieved 10 October 2014.
  3. "Sequential Tart: Eric Levin - PnP From The Source (vol VIII/iss 12/December 2005)". sequentialtart.com.
  4. TNPC Archived October 20, 2007, at the Wayback Machine
  5. "Intellivision Classic Videogame System November 2004 News". intellivisionlives.com.
  6. "Intellivision Direct to TV". intellivisionlives.com.
  7. "Intellivision Classic Videogame System: National Parenting Center Seal of Approval". intellivisionlives.com.
  8. theLogBook.com News » Games Archived March 11, 2007, at the Wayback Machine
  9. TNPC Archived October 20, 2007, at the Wayback Machine
  10. TNPC Archived July 17, 2011, at the Wayback Machine
  11. Dr. Toy's Smart Toys - 2005 Winners List Archived May 13, 2006, at the Wayback Machine
  12. "二人麻将开户_【手机app官网平台游戏】". Archived from the original on 2016-03-03. Retrieved 2006-07-12.
  13. Dr. Toy's 10 Best Children's Products - 2005 Winners List Archived June 16, 2006, at the Wayback Machine
  14. Dr. Toy's 100 Best Children's Products - 2005 Winners List Archived July 1, 2006, at the Wayback Machine
  15. "二人麻将开户_【手机app官网平台游戏】". Archived from the original on 2016-03-04. Retrieved 2006-07-12.
  16. "Smart Toys Winners List - 2006". Archived from the original on November 3, 2011.{{cite web}}: CS1 maint: unfit URL (link)
  17. Parent to Parent Adding Wisdom Award Archived June 23, 2006, at the Wayback Machine
  18. http://www.technosourcehk.com/ra-30.php [ dead link ]
  19. Grandparents Find Holiday Shopping Help in Early Toy Trends Archived May 19, 2006, at the Wayback Machine
  20. "Winners". Archived from the original on May 14, 2006. Retrieved July 11, 2006.
  21. http://www.technosourcehk.com/prr-22.php [ dead link ]
  22. "| SAG Awards Official Web Site |". www.sagawards.com. Archived from the original on April 27, 2006.
  23. http://www.technosourcehk.com/release-23.php 'Techno Source Brings Yet Another Classic Line of Video Games to Today’s Gamers with Newly Signed Activision Partnership press release 9 February 2006
  24. http://www.technosourcehk.com/prr-29.php 'Techno Source Puts A New Twist on Classic Rubik's Cube' Techno Source press release 19 June 2006 Archived July 3, 2006, at the Wayback Machine