Publishers | Judges Guild |
---|---|
Publication | 1977 |
Genres | Role-playing |
Tegel Manor is a 1977 fantasy role-playing game adventure published by Judges Guild.
Tegel Manor is an adventure involving Sir Runic the Rump, the only living member of the Rump family, who has unsuccessfully tried to sell the massive manor-fortress Tegel Manor, and is prepared to reward anyone who is able to remove all 100 of his corrupted dead ancestors — whose names all start with "R" — from the family manor. [1] [2]
The game includes a 24-page booklet, some blank player maps, and a complete map for the gamemaster. [2] RPG historian Stu Horvath characterized the map as "one of the most labyrinthine dungeon maps ever put into print." [2]
Tegel Manor (1977) included one of the first published dungeons in a role-playing game, and was first made available to Judges Guild subscribers as Installment L: Tegel Manor, but was made available later that year for retail sale as Tegel Manor Fantasy Game Play Aid. [3] : 190 A cumulative sales listing shows that Tegel Manor sold over 25,000 units by 1981. [3] : 200 While the City State of the Invincible Overlord line was licensed to Mayfair Games, Mayfair gave permission to Lou Zocchi to publish The Original Tegel Manor, Revised & Expanded (1989) through his company Gamescience. [3] : 205, 299 Necromancer Games obtained the rights to produce an updated d20 version of Tegel Manor, but Judges Guild withdrew the rights before Necromancer Games was able to publish it. [4]
Don Turnbull reviewed Tegel Manor for White Dwarf #3, and stated that "I have been fortunate enough to play this scenario and found it enjoyable – not wildly suspense-full or nail-bitingly exciting, but a novel change from the more familiar dungeon-setting." [5]
Patrick Amory reviewed Tegel Manor for Different Worlds magazine and stated that "A gigantic haunted manor house, rather randomly filled with monsters and treasure. The map is nice but almost any competent GM can produce a better adventure than this. A classic example of early Judges Guild work". [6]
Mike Kardos reviewed Tegel Manor in The Space Gamer No. 53. [1] Kardos commented that "With a little effort, Tegel Manor makes an enjoyable addition to any D&D campaign." [1]
In his 2023 book Monsters, Aliens, and Holes in the Ground, RPG historian Stu Horvath noted, "Tegel Manor is what has come to be known as a funhouse dungeon; that categorization comes with the assumption that making sense is not a primary goal ... The result is a creation of unpredictable environment for players, who are kept guessing at every closed door, and laughing around the play table, even as their characters suffer increasingly improbable demises." In this respect, Horvath called Tegel Manor a pioneer of the mega-dungeon both in print and in videogames such as Zork , Metroid and Bloodborne , saying, "Tegel Manor isn't quite so arduous or lengthy, but it helped paved the way for all of those other terrifying holes in the ground." [2]
Bunnies & Burrows (B&B) is a role-playing game (RPG) inspired by the 1972 novel Watership Down. Published by Fantasy Games Unlimited in 1976, the game centered on intelligent rabbits. It introduced several innovations to role-playing game design, being the first game to encourage players to have non-humanoid roles, and the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a similar second edition in 1982. Frog God Games published a revised third edition in 2019 from the original authors. The game was also modified and published by Steve Jackson Games as an official GURPS supplement in 1992.
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The Monster Manual is the primary bestiary sourcebook for monsters in the Dungeons & Dragons fantasy role-playing game, first published in 1977 by TSR. The Monster Manual was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for D&D. Creature descriptions include game-specific statistics, a brief description of its habits and habitats, and typically an image of the creature. Along with the Player's Handbook and Dungeon Master's Guide, the Monster Manual is one of the three "core rulebooks" in most editions of the D&D game. As such, new editions of the Monster Manual have been released for each edition of D&D. Due to the level of detail and illustration included in the 1977 release, the book was cited as a pivotal example of a new style of wargame books. Future editions would draw on various sources and act as a compendium of published monsters.
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Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials. During the late 1970s and early 1980s the company was one of the leading publishers of Dungeons & Dragons related materials. Its flagship product, City State of the Invincible Overlord, was the first published RPG supplement to feature a fully developed city environment. The supplement was followed closely by numerous ancillary cities, maps, and other materials published by Judges Guild.
City State of the Invincible Overlord is a fantasy role-playing game supplement originally published by Judges Guild in 1976. It was the first published fantasy role-playing game city setting, designed for use with Dungeons & Dragons (D&D), and officially approved for use with D&D from 1976 through 1983. It was later republished under license by Necromancer Games.
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