Thandor: The Invasion

Last updated
Thandor: The Invasion
ThandorTheInvasionCover.jpg
Developer(s) Innonics
Publisher(s) World: JoWooD Productions
Buka Entertainment
Platform(s) Microsoft Windows
Release
  • WW: December 1, 2000 (2000-12-01)
[1]
Genre(s) Real-time strategy
Mode(s) Multiplayer, Singleplayer

Thandor: The Invasion is a real-time strategy video game, which was developed by Innonics and published by JoWooD Productions on December 1, 2000 released on Microsoft Windows.

Contents

It was met with negative reception. The graphics was measured as good, but resource-consuming. Many complaints caused by units behavioral model. Developers of game and critics says that storyline is present, but is not interesting (developers wanted to focus on gameplay). [1]

Plot

Before starting company you can choose the difficulty, but you choose not the "smartness" of AI, but only power of enemy's units in comparense to your units. [2]

Multiplayer

Reception

Related Research Articles

<i>Rise of Nations</i> Real-time strategy video game by Big Huge Games

Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games Civilization II and Sid Meier's Alpha Centauri. In contrast to previous historical real-time strategy games, Rise of Nations is based on the entirety of history, taking place from the ancient era to the modern age, and features eighteen civilizations, playable across eight ages of world history. The game features several innovations on the real-time strategy genre, introducing novel features such as territory and attrition influenced by the turn-based strategy genre.

<i>Advance Wars</i> 2001 turn-based Nintendo video game

Advance Wars is a turn-based strategy video game developed by Intelligent Systems and published by Nintendo for the Game Boy Advance. It is the seventh title in the Wars series of video games, and the first in the Advance Wars sub-series. The game takes place on a fictional continent, where two nations, Orange Star and Blue Moon, have been fighting each other for years. The conflict enters a new stage when an Orange Star commanding officer named Andy is accused of attacking the armies of two other nations, Yellow Comet and Green Earth, without reason, resulting in a worldwide war.

<i>Shining Force</i> 1992 video game

Shining Force is a 1992 turn-based tactical role-playing game for the Sega Genesis console. It is the second entry of the Shining series of video games, following Shining in the Darkness. While primarily a traditional fantasy-themed game, it contains some science fiction elements.

The Creative Assembly Limited is a British video game developer based in Horsham, founded in 1987 by Tim Ansell. In its early years, the company worked on porting games to MS-DOS from Amiga and ZX Spectrum platforms, later working with Electronic Arts to produce a variety of games under the EA Sports brand. In 1999, the company had sufficient resources to attempt a new and original project, proceeding to develop the strategy computer game Shogun: Total War which was a critical and commercial hit, and is regarded as a benchmark strategy game. Subsequent titles in the Total War series built on the success of Shogun: Total War, increasing the company's critical and commercial success.

<i>Caesar III</i> 1998 video game

Caesar III is a city-building game released on September 30, 1998, for Microsoft Windows and Mac OS, developed by Impressions Games and published by Sierra On-Line. It is the third installment of the Caesar series of games and is part of Sierra's City Building series. Players assume the role of a provincial governor to build thriving cities across the Roman Empire, in which they must ensure their citizens have their needs met, and deal with various disasters, angry gods and hostile enemies. The developers of Caesar III designed the game in response to critiques of its predecessor, introducing branching missions, a merged map for city-building and combat, and a "walker" mechanic for citizens of the city to affect their surroundings. Caesar III was released to positive critical reception, with praise directed at the game's visual presentation and complex design, and criticism levelled at its military features.

<i>Aces of the Pacific</i> 1992 video game

Aces of the Pacific is a combat flight simulation game developed by Dynamix for MS-DOS compatible operating systems and published by Sierra On-Line in 1992. The game takes place during World War II. Players can choose a single mission or a career path in United States Army Air Forces, United States Navy, United States Marines, Imperial Japanese Army, or Imperial Japanese Navy. Dynamix followed-up the game with Aces Over Europe in 1993.

<i>Shattered Union</i> 2005 video game

Shattered Union is a turn-based tactics video game developed by PopTop Software and published by 2K in October 2005.

<i>Rise and Fall: Civilizations at War</i> 2006 video game

Rise and Fall: Civilizations at War is a real-time strategy video game developed by both Stainless Steel Studios and Midway Games which was released on June 12, 2006. The game incorporates segments of both third-person and first-person shooter gameplay, by allowing the player to temporarily control a "hero". Rise and Fall is based in the first millennium BC, and features four playable civilizations: Persia, Greece, Egypt, and Rome. The game includes over eighty civilization-unique military units, as well as eight "hero" units—of which only one may be purchased during a game. In Rise and Fall, there are two campaigns: one follows the conquests of Alexander the Great; and the other, the fictional liberation of Egypt by Cleopatra.

<i>Empire Earth: The Art of Conquest</i> 2002 video game

Empire Earth: The Art of Conquest is the expansion pack for the real-time strategy game Empire Earth. Art of Conquest was published by Sierra Entertainment like with the original game, but was instead developed by Mad Doc Software. It was released on September 17, 2002, in the United States. The game was released in Europe later in the year, and the following year in Japan. The Gold Edition of Empire Earth, which features both the original and the expansion, was released on May 6, 2003.

<i>Fantasy General</i> 1996 video game

Fantasy General is a fantasy computer wargame published by Strategic Simulations in 1996. Its structure was taken from the game Panzer General with some modifications to the base system. It was the third in the Five Star General series. It allows gaming against other human players by email. It was published on GOG.com in May 2015 with support for Windows, macOS, and Linux after GOG Ltd acquired the copyright to the title.

<i>Risk II</i> 2000 video game

Risk II is a video game version of the board game Risk, developed by Deep Red Games and published by Hasbro Interactive under the MicroProse label. It's a sequel to the 1996 version of Risk.

<i>MechWarrior 2: Mercenaries</i> 1996 video game

MechWarrior 2: Mercenaries is a video game released in September 1996 as a stand-alone expansion to MechWarrior 2: 31st Century Combat and the last BattleTech game made by Activision. In this game, the player takes control of an Inner Sphere mercenary squad, with control over finances and free choice of missions.

<span class="mw-page-title-main">4A Games</span> Ukrainian-Maltese video game developer

4A Games Limited is a Ukrainian-Maltese video game developer based in Sliema, Malta. The company was founded in Kyiv, Ukraine, in 2006 by three developers who departed from GSC Game World. In 2014, 4A Games moved its headquarters to Sliema, wherein the Kyiv office was retained as a sub-studio. The company is best known for developing the Metro video game series.

<i>Darkest Hour: A Hearts of Iron Game</i> 2011 video game

Darkest Hour: A Hearts of Iron Game is a grand strategy wargame that is based on Paradox Interactive's Europa Engine.

Ulala is a fictional character, mascot, and the main protagonist of Sega's Space Channel 5 series. Her character was created by Takashi Yuda, Tetsuya Mizuguchi and Jake Kazdel in the late 1990s and debuted in December 1999 with the release of Space Channel 5.

<i>Call of Duty: Modern Warfare 3 – Defiance</i> 2011 video game

Call of Duty: Modern Warfare 3 – Defiance is a 2011 first-person shooter video game in the Call of Duty franchise, developed by n-Space for the Nintendo DS. The game takes place in about the same setting as Call of Duty: Modern Warfare 3 and features many elements of gameplay typical to the series, including the usage of iron sights, vehicular missions, and online play. It is the last Call of Duty game to be rated T for Teen by the ESRB. It is also the last Call of Duty game to be released on the Nintendo DS.

<i>Mount & Blade II: Bannerlord</i> 2022 video game

Mount & Blade II: Bannerlord is a strategy action role-playing video game developed and published by TaleWorlds Entertainment, and co-published by Prime Matter. It is a prequel to Mount & Blade: Warband, a stand-alone expansion for the 2008 game Mount & Blade. Bannerlord takes place 210 years before its predecessor, with a setting inspired by the Migration Period. Bannerlord was announced in 2012. A Steam page for the game was created in late 2015; the following year, TaleWorlds began releasing weekly developer diaries detailing elements of the game. An early access version of the game was released on March 27, 2020 and quickly became the largest launch of the year on Steam, achieving nearly 250,000 concurrent players on Steam. The game was released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on October 25, 2022.

<i>IronFall: Invasion</i> Video game for the Nintendo 3DS

IronFall: Invasion is a third-person shooter video game developed and released by VD-Dev for the Nintendo 3DS. The game was released in Europe and Australasia on February 13, 2015 and in North America on February 26, 2015. It was primarily developed in assembly language. IronFall: Invasion is VD-dev's first original intellectual property.

<i>Hunt Down the Freeman</i> 2018 video game

Hunt Down the Freeman is a 2018 first-person shooter video game developed and published by indie developer Royal Rudius Entertainment exclusively through the Steam distribution platform. It is a fangame of the Half-Life series by Valve Corporation, and follows U.S. Marine Mitchell Shephard through several major events in the series canon as he attempts to find and kill Gordon Freeman.

<i>Archangel</i> (2017 video game) 2017 video game by Skydance Interactive

Archangel is a virtual reality first-person shooter game for Windows, PlayStation 4, and Oculus Quest, developed and published by Skydance Interactive. A free update titled Archangel: Hellfire was released in 2018.

References

  1. 1 2 "Вторжение: Выжженная земля (Thandor: The Invasion) - рецензия и обзор на игру на AG.ru" (in Russian). Retrieved 2014-05-13.
  2. 1 2 Thandor: The Invasion Review — GameSpot
  3. Thandor: The Invasion for PC - GameRankings
  4. Thandor: The Invasion - IGN