The Dungeon of the Bear is a 1979 role-playing game adventure for Tunnels & Trolls written by Jim "Bear" Peters and published by Flying Buffalo. Originally published as three separate booklets (Level 1, Level 2, Level 3) these were combined with an entrance-level (Castle Ward, written by Michael Stackpole) and republished in 1982 as "The Complete Dungeon of the Bear". A referee is required to play.
The Dungeon of the Bear is a dungeon scenario. [1] Halls echo with the clash of swords and the tramp of Orcish boots. Monsters - Orcs, Trolls, wicked Warlocks and others store the treasures won by their villainy here. Castle Ward, built to prevent adventurers from entering the monsters lair, lies abandoned after an outbreak of dungeon creatures reduced it to semi-ruins.
Forrest Johnson reviewed The Dungeon of the Bear in The Space Gamer No. 28. [1] Johnson commented that "The Dungeon of the Bear is a cut or two above the average - highly recommended for puerile, masochistic fans of T&T." [1]
Tunnels & Trolls is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo. The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to Dungeons & Dragons and is suitable for solitaire, group, and play-by-mail gameplay.
Kenneth Eugene St. Andre is an American fantasy game designer and author, best known for creating the fantasy role-playing game, Tunnels & Trolls (T&T), and the computer role-playing game, Wasteland.
Expedition to the Barrier Peaks is a 1980 adventure module for the Advanced Dungeons & Dragons role-playing game written by Gary Gygax. While Dungeons & Dragons (D&D) is typically a fantasy game, the adventure includes elements of science fiction, and thus belongs to the science fantasy genre. It takes place on a downed spaceship; the ship's crew has died of an unspecified disease, but functioning robots and strange creatures still inhabit the ship. The player characters fight monsters and robots, and gather the futuristic weapons and colored access cards that are necessary for advancing the story.
An owlbear is a fictional creature originally created for the Dungeons & Dragons fantasy role-playing game. An owlbear is depicted as a cross between a bear and an owl, which "hugs" like a bear and attacks with its beak. Inspired by a plastic toy made in Hong Kong, Gary Gygax created the owlbear and introduced the creature to the game in the 1975 Greyhawk supplement; the creature has since appeared in every subsequent edition of the game. Owlbears, or similar beasts, also appear in several other fantasy role-playing games, video games and other media.
Castles & Crusades (C&C) is a fantasy role-playing game published in 2004 by Troll Lord Games based upon a stripped-down variant of the d20 System by Wizards of the Coast. The game system is designed to emulate the play of earlier editions of the Dungeons & Dragons game while keeping the unified mechanics of the d20 System.
Metamorphosis Alpha is one of the first science fiction role-playing games, published in 1976. It was created by James M. Ward and originally produced by TSR, the publisher of Dungeons & Dragons.
Buffalo Castle is a gamebook first published by Flying Buffalo in 1976 (ISBN 0-940244-01-2). Using the Tunnels & Trolls role-playing system, Buffalo Castle consists of 150 paragraphs in A4 format.
Dungeon! is an adventure board game designed by David R. Megarry and first released by TSR, Inc. in 1975. Additional contributions through multiple editions were made by Gary Gygax, Steve Winter, Jeff Grubb, Chris Dupuis and Michael Gray. Dungeon! simulates some aspects of the Dungeons & Dragons (D&D) role-playing game, which was released in 1974, although Megarry had a prototype of Dungeon! ready as early as 1972.
James Michael Ward III was an American game designer and fantasy author who worked for TSR, Inc. for more than 20 years, most notably on the role-playing game Dungeons & Dragons. He wrote various books relating to Dungeons & Dragons, including guidebooks such as Deities & Demigods, and novels including Pool of Radiance, based on the computer game of the same name.
Robert J. Kuntz is a game designer and author of role-playing game publications. He is best known for his contributions to various Dungeons & Dragons-related materials.
Gods, Demi-Gods & Heroes is a supplementary rulebook for the Dungeons & Dragons (D&D) fantasy role-playing game. Its product designation is TSR 2006.
Swords & Spells is a supplementary rulebook by Gary Gygax for the original edition of the Dungeons & Dragons fantasy role-playing game. Its product designation is TSR 2007.
Night of the Seven Swords is a 1986 adventure module for the Oriental Adventures rules of the Advanced Dungeons & Dragons fantasy role-playing game.
Monsters! Monsters! is a role-playing game first published by Metagaming Concepts in 1976.
Uncle Ugly's Underground is a 1978 role-playing game adventure for Tunnels & Trolls published by Flying Buffalo. It was written by Ugly John Carver. Although described on the cover as "The first level of a new complex of dungeon levels." to date only Level 1 has been released. A referee is required to play.
Legendary Duck Tower is a 1980 fantasy role-playing game adventure published by Judges Guild.
The Toughest Dungeon in the World is a 1980 role-playing game solo adventure for Tunnels & Trolls.
Duck Pond is a 1980 fantasy role-playing game adventure published by Judges Guild.
Citadel of Blood, subtitled "Fantastic Adventure in the Fortress of Evil". is a dungeon-crawl board game published by Simulations Publications, Inc. (SPI) in 1980.
Dargon's Dungeon is a 1977 adventure published by Flying Buffalo for Tunnels & Trolls.