Author | Emily Rodda |
---|---|
Original title | The Forest of Silence |
Cover artist | Marc McBride |
Language | English |
Series | Deltora Quest |
Genre | Fantasy novel |
Publisher | Scholastic |
Publication date | 2000 |
Publication place | Australia |
Media type | Print (Paperback) |
Pages | 131 |
ISBN | 0-439-25323-3 |
OCLC | 46966042 |
LC Class | CPB Box no. 1858 vol. 31 |
Followed by | The Lake of Tears |
The Forests of Silence is a fantasy novel written by Australian author Emily Rodda, and is the first book in the eight-volume Deltora Quest series. It was first published in 2000 by Scholastic [1] and was awarded the "Notable Series in Children's Book of the Year Awards 2001: Younger Readers". [2] The novel follows a teenage boy named Lief as he and his companions search the deadly Forests of Silence for the magical Topaz gem, one of the seven missing gems from the belt of Deltora.
The book opens with a boy called Jarred, a friend of Prince Endon. After the death of King Alton and his queen, Endon is proclaimed King in his father's place. To consummate this, a magical steel belt, the Belt of Deltora, is set around Endon's waist. The Belt recognizes Endon as Deltora's rightful king. Jarred goes to the library and later learns that the evil Shadow Lord, a Sauron-like intelligence located in the Shadowlands, once tried to seize the land in which is the kingdom of Deltora. Because the people of those days were divided into seven tribes, the Shadow Army soon overwhelmed much of the land. Jarred learned that a blacksmith named Adin gathered the sacred talismans from each tribe and attached them to a chain of steel medallions. The people's trust in Adin, channeled through the gems, was powerful enough to drive back the Shadow Army into its own dark home, the Shadowlands. Adin later became king of the united land called Deltora; yet he never forgot that the Enemy was not destroyed. He therefore never let the Belt out of his sight. With every generation, the Belt was worn less and less, diminishing its effect, until the belt was worn only once, in the coronation. The kings and queens also let their power go to the administrative council, diminishing its power.
The advisors all created a series of laws on the royal council called "the law", which enforces the power of the royal family for generations.
Jarred, learning of this, urges Endon to put on the Belt and revive the custom of Adin. However, Endon disagrees, arguing that The Rule enforces that. Before he can explain in detail, Chief Advisor Prandine, who is evil, enters and accuses Jarred of treason and called Jarred 'a spy' and 'one that has a bad influence on Endon' Jarred desperately reaches for his book, but Prandine accuses Jarred even more, saying that he was there to murder the king. Prandine tries to have Jarred hanged but Jarred escapes Prandine and finds that the city has fallen into disrepair, and Deltora has become a virtual dystopia, with people fighting and arguing for the leftover bones and apple cores the palace threw away. Jarred then faints on Crian the blacksmith's doorstep and eventually becomes apprentice and successor to Crian, later to marry Crian's granddaughter Anna.
Jarred also realises that the Shadow Lord sent many spies to act as advisors, secretly ruling Deltora with an iron fist. After an amount of time, the Shadow Lord would dispose of one advisor. However, Jarred was convinced that Prandine was evil.
However, the Shadow Lord did not know that Adin had five children with his wife, Zara, and four of them are in the kingdom somewhere. The eldest son was the ancestor of King Endon, which meant that there still was an heir, even if there was none.
Seven years later, the gems of Deltora were stolen by the Ak-Baba under the Shadow Lord and were scattered throughout the land. This also allowed the Enemy to enter the land. Jarred helps King Endon and Queen Sharn (Endon's pregnant bride) escape the invasion through a secret tunnel, but not before Queen Sharn pushes Prandine out the topmost window of the castle.
Sixteen years later, the Shadow Lord tyrannically rules Deltora, because of Prandine's evil work. On the morning that Prandine died, the Shadow Lord first shut down the Bone Point Lighthouse, shutting down all merchant ships. Then, the Shadow Lord posted Grey Guards on the road to Del, the capital city, ready to kill anyone that dared anger or pass them. The evil lord also put Ols, a type of shapeshifting beings that worked for him, everywhere.
A person identified as Jarred's son and apprentice, Lief, has been born during this uncanny time. He has been raised to reject the Shadow Lord, but never to show any obvious opposition. Jarred and Anna homeschool Lief even though he complains about education; because none of his other friends were educated. His parents told him the history of Adin in great detail, but the time just before Lief was born they refused to tell, claiming that a spy might be listening to them right now. However, Lief's friends covered up the plot hole his parents set at the time before Lief was born. They said that the Shadow Lord had invaded the land, who already had a cowardly ruler, Endon, and Lief hated the old royal system as a result. They also spoke about the mysterious mist that covered the castle, but the moment the Shadow Lord took charge, the mist was removed. Lief soon put two and two together and made five.
On his sixteenth birthday, Lief's parents said that Lief was free from the afternoon. He meets his friends, and soon eat rare apples. Lief was soon wandering at evening, a time strictly prohibited by the Shadow Lord. Lief almost got cornered by Grey Guards, if not for a mysterious rope that was tied to the top of a building. By midnight, Lief's parents gave him some birthday presents. Lief's father, gave Lief a legendary sword that he crafted for lots of months, and Lief's mother gives him a mythical cloak that makes the wearer invisible. Jarred says that the Shadow Lord sends Deltora's military might to neighbouring continents, seeking land and power. Lief's father sends his son, accompanied by a disguised soldier named Barda, who was disguised as a beggar, to find the lost gems from the Belt and restore them to the belt to defeat the evil Shadow Lord.
The nearest gem, the golden topaz, is to be found in Mid Wood, which is one of three perilous Forests of Silence. While travelling to the forest, Wenns capture them and take them into First Wood as an offering to the predator known as Wennbar. Before being eaten, a wild forest-dwelling girl of Lief's own age, called Jasmine appears. Jasmine, after a brief reluctance, rescues Lief and Barda, later to leads them to the Dark in the heart of Mid Wood. There, they discover a wall made of steadfastly cultivated vines, enclosing a clearing in the very center of the forest. In that center grow three flowers called the Lilies of Life, whose nectar possesses healing properties and grant everlasting life. The wall of vines was guarded by a Jalis knight called Gorl, who sought to drink of the Nectar of Life and become immortal but killed his two brothers' millennia ago because they stood in his way. Over the years, Gorl's body has rotted away, leaving nothing behind but his memories and his intentions. He captures Lief and Barda.
Under their questions, Gorl narrates all, while Barda strives to break the psychokinetic control held by the knight over their bodies. Barda breaks the grip, but is given a mortal wound by Gorl's sword. As he is about to kill Lief, Jasmine persuades a tree to drop a limb onto Gorl, thus destroying him and breaching his wall. Sunlight enters the Dark, and the Lilies of Life bloom at last. Jasmine and Lief use their nectar to heal the dying Barda. As the Lilies fade, Jasmine takes the last of the nectar into a jar, so that she might use it on future injuries.
Lief takes the topaz from its position as the pommel of Gorl's sword and fits it into the Belt of Deltora. The three relax and recuperate, while animals from all over Mid Wood enter the breach in Gorl's wall and devour the vines. Later, Barda and Lief re-embark, with Jasmine and her animal companions Kree and Filli in company.
Deltora Quest 3 is a series of children's fantasy books, written by Australian author Emily Rodda. It follows the adventures of three companions, Lief, Barda, and Jasmine, as they journey across the magical land of Deltora to awaken the last seven dragons and destroy the Four Sisters. It comprises four books which were first published in Australia in 2004 and 2005 in the United States by Scholastic. The Dragons of Deltora series is preceded by two other series that take place in the same fictional world and feature the same characters and continues the story. These series are Deltora Quest and Deltora Quest 2. Collectively, these three series are known as the Deltora Quest series or the Deltora series.
Deltora Quest 2 is a series of children’s fantasy books, written by Australian author Emily Rodda. It follows the adventures of three companions as they journey outside the magical land of Deltora to rescue the many prisoners held captive by the evil Shadow Lord.
The Valley of the Lost is the seventh book in the Deltora Quest novel series written by Emily Rodda. The final gem from the Belt of Deltora is in the mysterious Valley of the Lost with its guardian only known as the Guardian. To retrieve the gem, Lief, Barda, and Jasmine must play his game. If they win, they get the gem. If they lose they will stay trapped inside the Valley of the Lost forever.
The Maze of the Beast is the sixth book in the Deltora Quest novel series, written by Emily Rodda. It was published in 2001 by Scholastic.
Return to Del is the eighth and final book of the original series of Deltora Quest written by Emily Rodda. It focuses on how Lief, Jasmine, and Barda must return to Del to give the completed Belt to Adin's heir to banish the Shadow Lord from their land.
Deltora Quest is the collective title for three distinct series of children's fantasy books, written by Australian author Emily Rodda. It follows the adventures of three companions as they journey across the fictitious land of Deltora, endeavouring to recover the seven gems stolen from the magical Belt of Deltora and defeat allies of the evil Shadow Lord. The series was first published in Australia in 2000 and has since been published in more than 30 countries. The series has sold over 18 million copies worldwide, including over 2 million in Australia. It is published by Scholastic in Australia and the United States. In most countries, the series is illustrated by Marc McBride.
Deltora Quest is a Japanese anime television series based on the series of children's books of the same name, written by Australian author Emily Rodda. It was announced by Rodda herself at Sydney's Book Council of Australia Conference and at an ABC Kids convention. The series was produced by Genco and SKY Perfect Well Think. It was broadcast for 65 episodes on TV Aichi from January 2007 to March 2008. It began airing on Cartoon Network Australia and New Zealand in May 2010. It premiered in the United States on The Hub on October 10, 2010.
The Lake of Tears is the second book in the eight-volume Deltora Quest series written by Emily Rodda. It continues after the events of The Forests of Silence, as the three protagonists brave various dangers on their journey to find the seven missing gems of Deltora. The book was first published in 2001 by Scholastic.
Deltora Quest is a children's fantasy novel series written by Emily Rodda. It was first published between 2000 and 2002 in Australia by Scholastic Press. There are eight books in this series: The Forests of Silence, The Lake of Tears, City of the Rats, The Shifting Sands, Dread Mountain, The Maze of the Beast, The Valley of the Lost and Return to Del in that order. These books are followed by two other series set in the same universe: Deltora Quest 2, Deltora Quest 3. Together, these three series are collectively also referred to as the Deltora Quest series, and occasionally the Deltora series by some fans.
City of the Rats is the third novel in the eight-volume fantasy series Deltora Quest, written by Australian author Emily Rodda. The novel was first published by Scholastic in 2000, and later released in the United States in 2001. The novel continues Lief, Barda, and Jasmine's journey to find the seven missing gems of Deltora, braving dangers and guardians in each book.
The Shifting Sands is the fourth book in the eight-volume Deltora Quest fantasy novel series written by Emily Rodda. It continues the trio's journey to find the seven missing gems of Deltora, braving dangers and Guardians in each book. The novel was first published in 2000 by Scholastic Australia.
Dragon's Nest is a children's fantasy book written by Emily Rodda. The book is the first book in the Dragons of Deltora series, the third in the Deltora series. It was released in 2005 and is published by Scholastic Press.
The Sister of the South is a children's fantasy book written by Emily Rodda. The book is the fourth and final book in the Dragons of Deltora series, the third in the Deltora series. It was released in 2004 and is published by Scholastic Press.
Cavern of The Fear is the first book in the Deltora Quest 2 series written by Emily Rodda. It was published by Scholastic in 2002. The story follows the adventures of Lief, Jasmine, and Barda.
King's Quest II: Romancing the Stones is a fangame reimagining/retelling of Sierra Entertainment's King's Quest II: Romancing the Throne by AGD Interactive produced through a fan license by Sierra Entertainment. It was followed up by King's Quest III: To Heir Is Human. In 2009, the version 3.0 Enhanced Edition was released, with improved graphics and full-speech narration. The game earned the AGS award for best music and game in 2002.
Shadowgate is a children's fantasy book by Emily Rodda. It is the second book in the Dragons of Deltora series, the third series of the Deltora series. It was first published in 2004 by Scholastic.
Tales of Deltora is a fictional novel written by Emily Rodda and illustrated by Marc McBride. It is a chronicle of ancient stories from the Deltora Quest universe including how the evil Shadow Lord came to be, and how the great Adin obtained the seven gems from each of the tribes to form the Belt of Deltora. It was published by Scholastic in October 2006.