Tournament information | |
---|---|
Sport | Dota 2 |
Location | Singapore |
Dates | October 15–30, 2022 |
Administrator | Valve |
Tournament format(s) |
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Venue(s) |
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Participants | 20 teams |
Purse | US$18,865,624 |
Final positions | |
Champions | Tundra Esports |
1st runner-up | Team Secret |
2nd runner-up | Team Liquid |
The International 2022 (also known as TI 11 and TI 2022) was the 11th iteration of The International, an annual Dota 2 world championship esports tournament hosted by Valve, the game's developer. The tournament followed the Dota Pro Circuit (DPC), an annual series of tournaments awarding points to teams, with the top 12 earning invitations and a further eight earning them by a series of qualifying playoffs.
The tournament was held in Singapore in October 2022 and was the first International where the main event was hosted at more than one venue, as the playoffs took place at Suntec Singapore followed by the grand finals at Singapore Indoor Stadium. As with every International from 2013 onwards, the prize pool was crowdfunded by the Dota 2 community via its battle pass feature with the total reaching US$19 million, the smallest prize pool for an International since 2015. The finals were held between Team Secret and Tundra Esports, with the latter winning. [1]
Dota 2 is a 2013 multiplayer online battle arena (MOBA) video game developed by Valve. In it, two teams of five players compete by selecting characters known as "heroes", each with a variety of innate skills and abilities, and cooperate together to be the first to destroy the base of the other team, which ends the match. The game is played from a top-down perspective, and the player sees a segment of the game's map near their character as well as mini-map that shows their allies, with any enemies revealed outside the fog of war. The game's map has three roughly symmetric "lanes" between each base, with a number of defensive towers protecting each side. Periodically, the team's base spawns a group of weak CPU-controlled creatures, called "creeps", that march down each of the three lanes towards the opponents' base, fighting any enemy hero, creep, or structure they encounter. If a hero character is killed, that character respawns back at their base after a delay period, which gets progressively longer the farther into the match. [2] [3]
As with previous years of the tournament, a corresponding battle pass for Dota 2 was released in 2022, allowing the prize pool to be crowdfunded by players of the game. Those who purchase the pass both support the tournament and gain access to exclusive in-game rewards. [4] A quarter of all revenue made by it up until November 2, 2022, was added directly towards the prize pool. It finalized at $18.9 million, making it the first International to not surpass the previous one's prize pool and the lowest since The International 2015. [5] At the time of event, Dota 2 featured 123 playable characters, called "heroes". Prior to each game in the tournament, a draft is held between the opposing team captains to select which heroes their teams use, going back and forth until each side has banned seven and selected five heroes. Once a hero is picked it can no longer be selected by any other player that match, so teams used the draft to strategically plan ahead and deny the opponents' heroes that may be good counters or would be able to take advantage of weaknesses to their current lineup. [2]
The International 2022 was the first tournament in the series to see a decrease in prize money compared to last year. This was due to insufficiently large donations from Battle Pass sales. Alexander «JAM» Korotkov and some part of the game's community still consider the decline to be positive or at least inevitable:
I'll put it this way: the fact that prize money went down is normal. And it was bound to happen sooner or later. I understand Valve perfectly well - you make the tournament with the biggest prize pool (before the Riyadh Masters), that's why it was prestigious. You can endlessly release these Battle Passes, throw in billions of lootboxes to pump up that prize pool and so on, but the question is: ‘Why?’. Just to fill your pocket? I don't know, for me personally, on the contrary, it would be better if the prize pool was 10-15 million, and it would be a simple well-done large event, that's all. So that there wouldn't be these overbearing sums, just so every team that made only to the top-16 wouldn't leave with a few hundred thousand dollars. Well, that's crazy, to be honest. For me, at least, it shouldn't work that way. [6]
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Pos | Team | W | L | |
---|---|---|---|---|
1 | Evil Geniuses | 14 | 4 | Advanced to the upper bracket |
2 | Team Liquid | 13 | 5 | |
3 | PSG.LGD | 12 | 6 | |
4 | OG | 10 | 8 | |
5 | Hokori | 9 | 9 | Advanced to the lower bracket |
6 | Royal Never Give Up | 9 | 9 | |
7 | Gaimin Gladiators | 8 | 10 | |
8 | Boom Esports | 5 | 13 | |
9 | Soniqs | 5 | 13 | Eliminated |
10 | BetBoom Team | 5 | 13 |
Pos | Team | W | L | |
---|---|---|---|---|
1 | Tundra Esports | 14 | 4 | Advanced to the upper bracket |
2 | Team Secret | 13 | 5 | |
3 | Thunder Awaken | 10 | 8 | |
4 | Team Aster | 10 | 8 | |
5 | Fnatic | 9 | 9 | Advanced to the lower bracket |
6 | Team Spirit | 9 | 9 | |
7 | Beastcoast | 8 | 10 | |
8 | Entity | 6 | 12 | |
9 | Talon Esports | 6 | 12 | Eliminated |
10 | TSM | 5 | 13 |
Pos | Team | W | L | |
---|---|---|---|---|
1 | Boom Esports | 2 | 0 | Advanced to the lower bracket |
2 | Soniqs | 1 | 1 | Eliminated |
3 | BetBoom Team | 0 | 2 |
Pos | Team | W | L | |
---|---|---|---|---|
1 | Entity | 1 | 0 | Advanced to the lower bracket |
2 | Talon Esports | 0 | 1 | Eliminated |
Upper round 1 | Upper round 2 | Upper final | Grand Finals | |||||||||||||||||||||||
Evil Geniuses | 0 | |||||||||||||||||||||||||
Thunder Awaken | 2 | |||||||||||||||||||||||||
Thunder Awaken | 0 | |||||||||||||||||||||||||
Team Secret | 2 | |||||||||||||||||||||||||
Team Secret | 2 | |||||||||||||||||||||||||
PSG.LGD | 0 | |||||||||||||||||||||||||
Team Secret | 1 | |||||||||||||||||||||||||
Tundra Esports | 2 | |||||||||||||||||||||||||
Tundra Esports | 2 | |||||||||||||||||||||||||
OG | 0 | |||||||||||||||||||||||||
Tundra Esports | 2 | |||||||||||||||||||||||||
Team Aster | 0 | |||||||||||||||||||||||||
Team Aster | 2 | |||||||||||||||||||||||||
Team Liquid | 0 | |||||||||||||||||||||||||
Tundra Esports | 3 | |||||||||||||||||||||||||
Team Secret | 0 | |||||||||||||||||||||||||
Lower round 1 | Lower round 2 | Lower round 3 | Lower round 4 | Lower round 5 | Lower final | |||||||||||||||||||||
Evil Geniuses | 0 | |||||||||||||||||||||||||
Team Aster | 2 | |||||||||||||||||||||||||
Hokori | 0 | Beastcoast | 2 | |||||||||||||||||||||||
Beastcoast | 1 | PSG.LGD | 0 | |||||||||||||||||||||||
Beastcoast | 1 | |||||||||||||||||||||||||
PSG.LGD | 2 | Team Secret | 2 | |||||||||||||||||||||||
PSG.LGD | 2 | |||||||||||||||||||||||||
Team Aster | 1 | Team Liquid | 1 | |||||||||||||||||||||||
Team Spirit | 0 | Boom Esports | 0 | |||||||||||||||||||||||
Team Liquid | 2 | |||||||||||||||||||||||||
Boom Esports | 1 | |||||||||||||||||||||||||
OG | 2 | |||||||||||||||||||||||||
Thunder Awaken | 1 | |||||||||||||||||||||||||
Fnatic | 0 | Gaimin Gladiators | 0 | |||||||||||||||||||||||
OG | 0 | Team Liquid | 2 | |||||||||||||||||||||||
Gaimin Gladiators | 1 | |||||||||||||||||||||||||
Team Liquid | 2 | |||||||||||||||||||||||||
Team Liquid | 2 | |||||||||||||||||||||||||
Royal Never Give Up | 0 | Entity | 1 | |||||||||||||||||||||||
Entity | 1 | |||||||||||||||||||||||||
Note: Prizes are in USD [9]
Place | Team | Prize money |
---|---|---|
1st | Tundra Esports | $8,518,800 |
2nd | $2,461,000 | |
3rd | $1,703,800 | |
4th | Team Aster | $1,135,800 |
5th–6th | $662,600 | |
Thunder Awaken | ||
7th–8th | Beastcoast | $473,300 |
9th–12th | $378,600 | |
Boom Esports | ||
Gaimin Gladiators | ||
Entity | ||
13th–16th | Hokori | $284,000 |
17th–20th | Soniqs | $47,300 |
BetBoom Team | ||
Paul "Redeye" Chaloner is a British former esports broadcaster.
Dota 2 is a 2013 multiplayer online battle arena (MOBA) video game by Valve. The game is a sequel to Defense of the Ancients (DotA), a community-created mod for Blizzard Entertainment's Warcraft III: Reign of Chaos. Dota 2 is played in matches between two teams of five players, with each team occupying and defending their own separate base on the map. Each of the ten players independently controls a character known as a hero that has unique abilities and differing styles of play. During a match, players collect experience points (XP) and items for their heroes to defeat the opposing team's heroes in player versus player (PvP) combat. A team wins by being the first to destroy the other team's Ancient, a large durable structure located in the center of each base.
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games where two teams of players compete on a predefined battlefield, each controlling a single character with distinctive abilities. These abilities become more powerful as the match progresses, allowing characters to contribute more effectively to the team's overall strategy. The typical objective is for each team to destroy the opponents' main structure, located at the opposite corner of the battlefield, while protecting their own. In some MOBA games, the objective can be defeating every player on the enemy team. Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy, though MOBA players usually do not construct buildings or units. The genre is seen as a fusion of real-time strategy, role-playing and action games.
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