The Island (video game)

Last updated
The Island
IslandThe(Crystal).jpg
Cover art
Developer(s) Crystal Computing
Publisher(s) Virgin Games
Designer(s) Martyn Charles Davis
Platform(s) ZX Spectrum
Release
Genre(s) Interactive fiction

The Island is a ZX Spectrum text adventure developed and released by Crystal Computing in 1983. The player is the survivor of a plane crash. The aim of the game is to find the valuable treasure and escape from the island.

Contents

Watch out for the Red Herring! IslandThe1.gif
Watch out for the Red Herring!

Reception

"Compared to similar adventures, The Island is dull stuff with nothing out of the ordinary to recommend it.". Sinclair User [2]

"It seems unlikely that any Spectrum owner will find it fun for more than a few minutes to play this repetitive, text-only adventure, which is filled with the programmer's inane humour". Sinclair Programs [3]

Related Research Articles

<i>The Quill</i> (software) 1983 video game

The Quill is a program to write home computer adventure games. Written by Graeme Yeandle, it was published on the ZX Spectrum by Gilsoft in December 1983. Although available to the general public, it was used by several games companies to create best-selling titles; over 450 commercially published titles for the ZX Spectrum were written using The Quill.

<i>Colossal Adventure</i> 1982 video game

Colossal Adventure is a text based adventure game published by Level 9 Computing in 1982. It was originally released for the Nascom.

<i>Eureka!</i> (video game) 1984 video game

Eureka! is a video game for the Commodore 64 and ZX Spectrum computers, written by Ian Livingstone, developed by Novotrade for Andromeda Software and published by Domark in 1984.

Crystal Computing, later renamed Design Design, was a British video game developer founded in 1982 by Chris Clarke and Ian Stamp while students at the University of Manchester. Graham Stafford, Neil Mottershead, Simon Brattel and Martin Horsley, joined the company as it expanded. The company's first software release was a compilation of games for the Sinclair ZX81, though it was with the ZX Spectrum that Crystal found its greatest success. A deal with the machine's manufacturer Sinclair to distribute Crystal's Zeus Assembler gave the company sufficient funds for a major marketing campaign for their next product, Halls of the Things, an arcade adventure game that became their most successful title.

<i>Pirate Adventure</i> 1979 video game

Pirate Adventure is a text adventure program written by Scott Adams.

<i>Seiddab Trilogy</i> Video game series

The Seiddab Trilogy is a series of video games designed by Steve Turner for the ZX Spectrum and published by Hewson Consultants. It consists of 3D Space-Wars (1983), 3D Seiddab Attack (1984), and 3D Lunattack. All three games were later published together as The Seiddab Trilogy by Hewson for the Rotronics Wafadrive. The series name is derived from the word "baddies" being spelt in reverse.

Richard Shepherd Software was a British software house active between 1982 and 1985. The company was mainly known for releasing text adventure games. These were programmed by Richard Shepherd himself and Pete Cooke.

<i>Urban Upstart</i> 1983 video game

Urban Upstart is a 1983 text adventure programmed by Pete Cooke and published by Richard Shepherd Software for the ZX Spectrum and Commodore 64. Urban Upstart is set in the fictional British town of Scarthorpe, a particularly grim town with high crime and unemployment rates. The protagonist begins in their house at three o'clock in the morning, with the objective of escaping from Scarthorpe.

<i>Emerald Isle</i> (video game) 1984 video game

Emerald Isle is an interactive fiction game by Level 9 Computing released in 1984. A plane has crashed after being struck by a storm over the Bermuda Triangle. The sole occupant has escaped by parachute and finds himself on an unknown island inhabited by strange peoples and creatures.

<i>The Boggit: Bored Too</i> 1986 video game

The Boggit: Bored Too is a text adventure game by Delta 4 released in 1986 for the Commodore 64, Amstrad CPC, and ZX Spectrum home computers. The game is a parody of the J. R. R. Tolkien novel The Hobbit and of the earlier game based upon it also called The Hobbit. It is the prequel to Bored of the Rings.

<i>Frankenstein</i> (video game) 1987 video game

Frankenstein is a text adventure game released by CRL in 1987 for the Commodore 64, Amstrad CPC, and ZX Spectrum home computers. The game is based on the 1818 novel Frankenstein; or, The Modern Prometheus by Mary Shelley.

<i>Jack the Ripper</i> (1987 video game) 1987 video game

Jack the Ripper is a text adventure computer game designed by St. Bride's School and released by CRL in 1987 for the Commodore 64, Amstrad CPC and ZX Spectrum home computers. The game is based on the notorious "Jack the Ripper" murders in 1880s London.

<i>Seabase Delta</i> 1986 video game

Seabase Delta is a text adventure game by Firebird released in 1986 for the Amstrad CPC, Commodore 64, and ZX Spectrum home computers. It is the sequel to Subsunk.

<i>The Warlock of Firetop Mountain</i> (video game) 1984 video game

The Warlock of Firetop Mountain is an action game published by Crystal Computing in 1984 for the ZX Spectrum home computer. It is loosely based on the adventure gamebook of the same name written by Steve Jackson and Ian Livingstone, and published by Puffin Books in 1982.

<i>Silicon Dreams</i> 1983 video game

Silicon Dreams is a trilogy of interactive fiction games developed by Level 9 Computing during the 1980s. The first game was Snowball, released during 1983, followed a year later by Return to Eden, and then by The Worm in Paradise during 1985. The next year they were vended together as the first, second and last of the Silicon Dreams.

<i>The Rats</i> (video game) 1985 video game

The Rats is a survival horror text adventure for the Commodore 64 and ZX Spectrum computers. It is based on the 1974 novel The Rats by James Herbert. The game was programmed by GXT, and published by Hodder & Stoughton, who were the publishers of James Herbert's book The Rats. An Amstrad CPC version was planned, but was never released.

<i>Psytron</i> 1984 video game

Psytron is a 1984 video game developed by Psy-Sci and published by Beyond Software.

<i>Quest Adventure</i> 1983 video game

Quest Adventure is an adventure video game written by Kim Topley for the ZX Spectrum and published by Hewson Consultants in 1983.

<i>Peter Pan</i> (video game) 1984 video game

Peter Pan is a 1984 video game published by Hodder & Stoughton.

<i>Beatle Quest</i> 1985 video game

Beatle Quest is a text adventure video game developed and published by Number 9 Software. Written by Garry Marsh, the game was developed using The Quill software program. It was released for the Commodore 64 and ZX Spectrum computers in 1985.

References

  1. The Island at GameFAQs
  2. "Review...". Sinclair User (24): 9. March 1984.
  3. "Review...". Sinclair Programs (8407): 33. July 1984.