This article may be written from a fan's point of view, rather than a neutral point of view .(October 2023) |
"The stack" is a term used in science and technology studies, the philosophy of technology and media studies to describe the multiple interconnected layers that computation depends on at a planetary scale. The term was introduced by Benjamin H. Bratton in a 2014 essay [1] and expanded upon in his 2016 book The Stack: On Software and Sovereignty, [2] and has been adapted, critiqued and expanded upon by numerous other scholars.
The stack refers to the entire global megastructure of interconnected computer systems. The stack includes not only technology and software, but also depends on human users, natural resources and corporate infrastructures.[ citation needed ]
The term draws upon the concept of the stack in programming and by the layered architecture of the Internet Protocol, [3] but provides a model at a planetary scale.
In an essay that is critical of Bratton's model, Geert Lovink proposes instead of referring to a singular stack we should speak of "a rainbow of a thousand stacks", such as Tiziana Terranova's "red stack" [4] or the "green stack" aiming to reduce the extreme energy use of blockchain and data centres. [5]
Different scholars have proposed different layers that make up the stack as they understand it. The layers often depend on what the scholar wants to research, whether it is a specific cultural context, such as the Chinese or European internet, [6] [7] or a specific technology, as artificial intelligence [8] or self-driving cars. [9] The term has also been used to describe a model for ensuring diversity in the digital humanities. [10]
Bratton proposed six interconnected layers: earth, cloud, city, address, interface and the user.
Gabriele de Seta has proposed three additional layers that are needed to understand what he calls "the Chinese stack", which is not delimited to the borders of China but is entwined with planetary networks. [6] These layers maintain the focus on planetary computing and the internet as a global system, but support analysis of the connections - and lack of connections - between parts of the internet, and how this relates to power.
In an article on European digital sovereignty, Haroon Sheikh uses layers inspired by but not identical to Bratton's: the resource layer, the chips layer, the network layer, the cloud layer, the intelligence layer, the applications layer and the connected device layer. [7] Sheikh describes Bratton's layers as coming from a "more speculative philosophical approach", while his analysis is more pragmatic in that it aims to understand the digital capacities of the EU and therefore follows industry distinctions and leaves out users, while keeping the basic idea of a layered stack. [7]
The layered framework of the stack is often used to analyse how power, control and governance are enacted globally through technology. The stack has been used in the fields of economics and business to explain the connections between technology and global capitalism. [13]
Bratton discusses how sovereignty changes with global structures like the stack, with a shift from territorial or national sovereignty, where a geographically defined nation rules itself, to a system where a global corporation like Google can operate as a global sovereign. [14] This builds on Michel Foucault's theories of governmentality and power, [14] and Bratton's book has been described as possible to read as "a Foucaudian toolkit that lifts out the useful parts". [5]
Although Bratton's book has been criticised as overly long and complex, [12] the term the stack is now commonly used in scholarship on the internet. In his critical essay "Stacktivism" (a reference to the pejorative term slacktivism) Geert Lovink describes the book as a "media theory classic" that is "inspiring to disagree with." Lovink further argues that the term "the stack" has become a "general container concept, in danger of becoming an empty signifier". [5]
Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and the development of both hardware and software. Computing has scientific, engineering, mathematical, technological, and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology, and software engineering.
Hypertext is text displayed on a computer display or other electronic devices with references (hyperlinks) to other text that the reader can immediately access. Hypertext documents are interconnected by hyperlinks, which are typically activated by a mouse click, keypress set, or screen touch. Apart from text, the term "hypertext" is also sometimes used to describe tables, images, and other presentational content formats with integrated hyperlinks. Hypertext is one of the key underlying concepts of the World Wide Web, where Web pages are often written in the Hypertext Markup Language (HTML). As implemented on the Web, hypertext enables the easy-to-use publication of information over the Internet.
The protocol stack or network stack is an implementation of a computer networking protocol suite or protocol family. Some of these terms are used interchangeably but strictly speaking, the suite is the definition of the communication protocols, and the stack is the software implementation of them.
System software is software designed to provide a platform for other software. Examples of system software include operating systems (OS).
Post-capitalism is in part a hypothetical state in which the economic systems of the world can no longer be described as forms of capitalism. Various individuals and political ideologies have speculated on what would define such a world. According to classical Marxist and social evolutionary theories, post-capitalist societies may come about as a result of spontaneous evolution as capitalism becomes obsolete. Others propose models to intentionally replace capitalism, most notably socialism, communism, anarchism, nationalism and degrowth.
Digital rhetoric can be generally defined as communication that exists in the digital sphere. As such, digital rhetoric can be expressed in many different forms, including text, images, videos, and software. Due to the increasingly mediated nature of our contemporary society, there are no longer clear distinctions between digital and non-digital environments. This has expanded the scope of digital rhetoric to account for the increased fluidity with which humans interact with technology.
A computer network is a set of computers sharing resources located on or provided by network nodes. Computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies.
Digital Earth is the name given to a concept by former US vice president Al Gore in 1998, describing a virtual representation of the Earth that is georeferenced and connected to the world's digital knowledge archives.
In computing, network virtualization is the process of combining hardware and software network resources and network functionality into a single, software-based administrative entity, a virtual network. Network virtualization involves platform virtualization, often combined with resource virtualization.
Software studies is an emerging interdisciplinary research field, which studies software systems and their social and cultural effects. The implementation and use of software has been studied in recent fields such as cyberculture, Internet studies, new media studies, and digital culture, yet prior to software studies, software was rarely ever addressed as a distinct object of study. To study software as an artifact, software studies draws upon methods and theory from the digital humanities and from computational perspectives on software. Methodologically, software studies usually differs from the approaches of computer science and software engineering, which concern themselves primarily with software in information theory and in practical application; however, these fields all share an emphasis on computer literacy, particularly in the areas of programming and source code. This emphasis on analysing software sources and processes often distinguishes software studies from new media studies, which is usually restricted to discussions of interfaces and observable effects.
Hospitality exchange services are social networking services used for accommodation of travellers, where hosts do not receive payments. The relationships on hospitality exchange services are shaped by altruism and are related to the cyber-utopianism on the Web in its beginnings and to utopia in general.
Geert Lovink is the founding director of the Institute of Network Cultures, whose goals are to explore, document and feed the potential for socio-economical change of the new media field through events, publications and open dialogue. As theorist, activist and net critic, Lovink has made an effort in helping to shape the development of the web.
Wetware is a term drawn from the computer-related idea of hardware or software, but applied to biological life forms.
Lorraine Lisiecki is an American paleoclimatologist. She is a professor in the Department of Earth Sciences at the University of California, Santa Barbara. She has proposed a new analysis of the 100,000-year problem in the Milankovitch theory of climate change. She also created the analytical software behind the LR04, a "standard representation of the climate history of the last five million years".
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any variation of a physical quantity. The protocol defines the rules, syntax, semantics, and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both.
Benjamin H. Bratton is an American Philosopher of Technology known for his work spanning social theory, computer science, design, artificial intelligence, and for his writing on the geopolitical implications of what he terms "planetary scale computation".
Cyber-utopianism, web-utopianism, digital utopianism, or utopian internet is a subcategory of technological utopianism and the belief that online communication helps bring about a more decentralized, democratic, and libertarian society. The desired values may also be privacy and anonymity, freedom of expression, access to culture and information or also socialist ideals leading to digital socialism.
A digital detox is a period of time when a person voluntarily refrains from using digital devices such as smartphones, computers, and social media platforms. This form of detoxification has gained popularity, as individuals have increased their time spent on digital devices and the Internet.
Connectivity refers broadly to social connections forged through mediated communications systems. That is, 'since the arrival of the World Wide Web and the spread of mobile communications, mediated connectivity has been quietly normalized as central to a consolidating ‘global imaginary’ One aspect of this is the ability of the social media to accumulate economic capital from the users' connections and activities on social media platforms by using certain mechanisms in their architecture. According to several scholars "it is a key element of social media logic, having a material and metaphorical importance in social media culture".This concept originates from the technological term of "connectivity" but its application to the media field has acquired additional social and cultural implications. The increasing role of social media in everyday life serves as the basis of such connectivity in the 21st century. It shows the interrelations between the users activities on social media and at the same time the empowerment of the social media platforms with the data that was produced by the users and given to those services for granted.
Cosmopolitan localism or Cosmolocalism is a social innovation approach to community development that seeks to link local and global communities through resilient infrastructures that bring production and consumption closer together, building on distributed systems. The concept of cosmopolitan localism was pioneered by Wolfgang Sachs, a scholar in the field of environment, development, and globalization. Sachs is known as one of the many followers of Ivan Illich and his work has influenced the green and ecological movements. Contrary to glocalisation, cosmolocalism moves from locality to universality, acknowledging the local as the locus of social co-existence and emphasizing the potential of global networking beyond capitalist market rules.
Although Bratton uses the Internet of Things just as one example among many, the phenomenon that the things around us are becoming media certainly fits the central claim of the book: we live in an age of planetary-scale computation and need to focus anew on the role of technology. This is also why Bratton warns the reader in his first sentence that besides 'political philosophy', 'architectural theory, and software studies', his book might 'even [be] science fiction' (p. xvii). The Stack is divided into three parts: the first explains Bratton's concept of 'the stack' inspired by the layered architecture of the Internet protocol (p. xviii); the second and longest part introduces six different layers – earth, cloud, city, address, interface and the user – which are also linked to one another; the final part provides an account of what this might mean for our future.
The first layer is the most basic layer of the global digital stack and represents its natural building blocks. Benjamin Bratton refers to this as the Earth layer. We will here speak of the (natural) resource layer. Before any digital machine can operate, it needs specific materials in order to operate. Every technology requires specific natural resources. Coal drove the Industrial Revolution and oil was the crucial input of the era of mass production and the automobile. Similarly, digital technologies require specific resources. Apart from traditional energy, certain metals are especially important. The lightweight metal lithium is a critical input for the batteries of many electronic devices like mobile phones and laptops. Another important metal is cobalt, which is important as the cathode material used in lithium-ion batteries.