| Tokio | |
|---|---|
|   | |
| Original author | Carl Lerche | 
| Initial release | December 23, 2020 | 
| Stable release | |
| Repository | |
| Written in | Rust | 
| Operating system | Windows, Linux, macOS, FreeBSD, WebAssembly | 
| Type | Asynchronous runtime | 
| License | MIT License | 
| Website |  tokio | 
Tokio is a software library for the Rust programming language. It provides a runtime and functions that enable the use of asynchronous I/O, allowing for concurrency in regards to task completion. [2] [3] [4]
Tokio was released in August 2016 for Rust, a general-purpose programming language. Developed by Carl Lerche, Tokio began as a network application framework and supports features such as socket listening and broadcasting, allowing messages to be transferred between computers.
Tokio began in August 2016 by Carl Lerche as a network application framework for Rust built on futures, allowing for network-based middleware and a non-blocking, or asynchronous, implementation of readiness interest to the reactor. Tokio was inspired by Finagle, a Scala-based asynchronous remote procedure call (RPC) system developed at Twitter for Java virtual machines (JVM), allowing distributed systems to communicate within a JVM. Tokio utilizes the lower-level Rust crate mio, itself using system calls such as epoll (Linux), kqueue (FreeBSD), and the input/output completion port (IOCP) API (Windows). For Linux it can also use io_uring via tokio-uring. [5]  [6]  [7]  The name "Tokio" is derived from Tokyo and mio, and the Tokio logo vaguely resembles the city emblem of Tokyo. [8]  The preliminary version of Tokio was released in January 2017, [9]  followed by a full release in December 2020. [10]  [11]  In 2017, Tokio received a grant from the Mozilla Open Source Support fund. [12]  In April 2021, Tokio funded its first paid contributor, Alice Ryhl, for her work both developing the project and assisting its users. [13]  [14] 
While Rust has supported asynchronous functions since version 1.39, released in November 2019, [15]  it provides no facilities to execute them, requiring an external runtime for that purpose. [16]  Tokio provides a runtime that uses a multi-threaded work stealing scheduler. [10]  Rust's futures are lazily evaluated, requiring functions to call .await before they do any work. [17]  When .await is invoked, Tokio's runtime may pause the original future until its I/O completes, and unpauses a different task that is ready for further processing. [18] 
Users of Tokio include the development teams behind Discord and AWS Lambda. [10] The JavaScript and TypeScript runtime Deno uses Tokio under the hood, in comparison to the JavaScript runtime Node.js, which uses the libuv library. [19]
Tokio allows for the execution of asynchronous functions in Rust through its built-in runtime, which may be initialized via the #[tokio::main] macro. [18]  For example:
usestd::error::Error;#[tokio::main]asyncfnmain()->Result<(),Box<dynError>>{leturl="https://en.wikipedia.org/";lettext=reqwest::get(url).await?.text().await?;println!("{}",text);Ok(())}Here, the reqwest crate is used to request the HyperText Markup Language (HTML) for English Wikipedia. After reqwest::get is called to initialize the asynchronous request, .await will hand over control to the runtime, which then drives all the I/O operations of the request to completion before resuming the main function after the .await.
A simple example of a TCP echo server is as follows:
usestd::error::Error;usetokio::io::{AsyncBufReadExt,AsyncWriteExt,BufReader};usetokio::net::TcpListener;#[tokio::main]asyncfnmain()->Result<(),Box<dynError>>{// Run a server on port 8080.letlistener=TcpListener::bind("localhost:8080").await?;loop{// Wait for a new connection from a client.let(mutstream,_remote_addr)=listener.accept().await?;// Spawn a new asynchronous task to handle the connection.tokio::spawn(asyncmove{let(reader,mutwriter)=stream.split();letmutreader=BufReader::new(reader);// While there is data to be read from the stream…while!reader.fill_buf().await.unwrap().is_empty(){// Write the data back.writer.write_all(reader.buffer()).await.unwrap();}});}}This code makes use of the tokio::spawn function to create an asynchronous task (implemented as a stackless coroutine), allowing each connection to be handled separately in the same process, as the runtime ensures that tasks run in the background automatically. [20]  Importantly however, the runtime multiplexes the tasks’ execution on a single thread pool (whose size is by default equal to the number of processors on the system), and so in comparison to the approach of spawning a separate thread for each task, fewer resources are consumed.
Tokio provides several I/O and timing primitives that work natively inside its runtime. The TcpListener structure used above contains a Transmission Control Protocol (TCP) socket listener that is registered with the runtime, allowing it to be used asynchronously; similarly, the tokio::time::sleep function can be used to suspend a task’s execution for a certain duration of time, and again this is implemented by registration with the runtime. [21] 
Tokio also provides several generic synchronization primitives suitable for use in an asynchronous context, including locks, semaphores, barriers and channels. [22] Unlike the I/O and timer primitives, these work even outside of the runtime context. [23]
To facilitate interopability with traditional synchronous code, Tokio provides as part of its runtime a thread pool on which synchronous I/O operations may run. [24]  In particular, tokio::task::spawn_blocking creates a task which runs in this pool, and is allowed to perform blocking operations—this is unlike tokio::spawn, which may only run asynchronous code. [25]  For example, this is used to implement filesystem operations, as many platforms do not provide native asynchronous filesystem APIs (an exception to this is Linux’s io_uring, however support for this exists only in the external tokio_uring library and is not yet built in). [26] 
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