The topic of this article may not meet Wikipedia's notability guidelines for products and services .(January 2011) |
Topple | |
---|---|
Developer(s) | Chris DeLeon |
Publisher(s) | ngmoco |
Platform(s) | iOS |
Release | October 17, 2008 |
Genre(s) | Action |
Topple is a game by American developer Chris DeLeon and published by ngmoco for the iOS platform. It is available for download on the iPhone and iPod Touch on the App Store or iTunes. A sequel entitled Topple 2 was released on March 8, 2009.
In Topple players have to complete levels by stacking differently shaped blocks vertically to reach a set height. Players can use their finger to stack blocks by dragging them. Players can also rotate blocks by placing 2 fingers on the screen and rotating, while dragging a block. The tower can be kept upright by tilting the device in the opposite direction from the direction the tower is leaning in. Players lose a level when 4 blocks fall off the side of the screen. There are 9 levels to complete and players are rewarded stars for reaching the bonus height, time and target score. There is also an expert mode, training, free play and space mode. There is also an option to challenge friends via email and also in game achievements. [1] [2] [3]
This section is empty. You can help by adding to it. (July 2020) |
PocketGamer gave the game 7/10, writing "A renovation that brings inventive new challenges and features, while preserving the tough gameplay foundation of the original". [4] SlideToPlay gave it 3 out of 4, writing "Topple 2 brings enough new stuff to the table to be worth the buy." [2] 148Apps gave it 4.5 stars, commenting "There’s not much to complain about with Topple 2. Ngmoco:) should be commended for taking such a simple premise and enhancing it in unexpected ways to enrich the experience. I’m not sure how often I will come back to the game after completing the first run (I’m not much of an achievement nut), but the multiplayer addition should make it a worthwhile addiction to return to for a quick game with friends. If you liked the original, you should buy Topple 2 without hesitation". [5]
TouchArcade wrote "If you appreciated Topple, picking up Topple 2 at $2.99 is a no-brainer. The sharp difficulty curve and multiple game modes should keep fans of the original busy for quite a while. A basic achievements system, combined with being awarded stars for completing levels and beating various score thresholds, should provide a decent amount of replay value. If you’re new to the series, pick up the first one for free [App Store] before making the plunge to Topple 2. As stated previously, if you can’t make it through the few levels which make up the original, you’re not going to make it very far in the sequel." [6]
Tetris DS is a puzzle video game developed and published by Nintendo. It was released for the Nintendo DS on March 20, 2006, in North America, April 13, 2006, in Australia, April 21, 2006, in Europe, and April 27, 2006, in Japan. An installment of the Tetris franchise, the game supports up to ten players locally, and supported online multiplayer of up to four players using Nintendo Wi-Fi Connection prior to its discontinuation.
Rolando 2: Quest for the Golden Orchid is an adventure video game developed by HandCircus, published by Ngmoco, and distributed by Apple Inc. for iPhone and iPod Touch. Rolando 2 was released on July 3, 2009. It is the sequel to Rolando, which was released in 2008. The game follows creatures called "Rolandos" who can be moved around the playing areas by players via the iPhone's accelerometer and the multi-touch features. The game features artwork by Mikko Walamies and music by Mr. Scruff. The game features nonlinear gameplay where players decide how the story plays out.
Plus+ was a social networking, game discovery and multiplayer platform launched by Ngmoco in June 2009. The network was similar to Xbox Network and allowed users to interact with other players while playing.
MazeFinger is a game developed and published by ngmoco for the iOS platform. It is available for download on the iPhone and iPod Touch on the App Store or iTunes.
Spider: The Secret of Bryce Manor is a 2009 side-scrolling action-puzzle video game for iOS and Android, developed and published by Tiger Style. The player takes control of a spider who comes to reside in to the deserted Bryce Manor and must spin webs to trap various types of insects, whilst simultaneously ascertaining what happened to the former residents of the manor. The game received critical acclaim and won multiple awards. Originally released in August, a Director's Cut update replaced the original version on the App Store in December. The update added ten levels, twenty-four Game Center achievements, new music, more story elements and an insect. A year after the game's initial release, a HD version was released for the iPad. In 2013, the game was also released for Android. A sequel, Spider: Rite of the Shrouded Moon, was released in August 2015 for iOS, Android, Windows, Mac and Linux.
Puzzlejuice is a 2012 indie puzzle video game for iOS produced and developed by video game company Sirvo. The game is a combination of Tetris, tile-matching, and Boggle: players rearrange falling tetromino blocks into rows of similar colors, which turn into letters that are cleared from the board by forming words. The fast-paced game also includes challenges and power-ups. The development team consisted of three people; programmer Asher Vollmer initially developed the game alone, before reaching out to artist Greg Wohlwend for advice on the aesthetics. Composer Jimmy Hinson produced the game's music.
iBlast Moki is an iOS and Android puzzle game developed by French studio Godzilab and released on September 18, 2009. A sequel called iBlast Moki 2 was released on August 18, 2011.
Ant Raid is a 2011 real-time strategy game developed by the Finnish indie studio Prank. It was released for iOS on July 6, 2011, and on Android in 2012. The game was well received.
Wooords is an iOS game developed by New Zealand studio Stray Robot Games and released on July 21, 2011.
Little Things is a 2010 iOS game by Australian studio KLICKTOCK. A sequel entitled Little Things Forever was released on May 31, 2012. In this version, it is a hidden object game, where users attempt to find specific items called "colorful patchworks" hidden in a larger design made up of thousands of "little things" in a list.
The Groove Coaster series is an iOS / Android and arcade rhythm game franchise developed by Matrix Software and published by Taito. The first Groove Coaster was released for iOS on July 28, 2011. This rhythm game follows a roller coaster type track on screen, where players must make the appropriate controller inputs. Like many rhythm games, a life bar is attached to the game play. Players gain or lose points on the bar depending on the input timings.
Disc Drivin' is an iOS game developed by American studio Pixelocity Software LLC and released on December 13, 2010.
Cordy is an iOS and Android game developed by SilverTree Media/SilverTree Holdings LP and released on July 27, 2011. Cordy is a platform game with 27 levels.
Finger Physics is a mobile video game published by American studio PressOK Entertainment on September 27, 2009. A sequel entitled Finger Physics: Thumb Wars was released the following year on July 22, 2010.
LightBike is a snake game inspired by the movie Tron. It was developed by Japanese studio Pankaku and released on January 29, 2009 for iOS. The full version of Lightbike unlocks local and online multiplayer. It was followed by LightBike 2. As of 2023, the game has been delisted from the App Store.
Hook Champ is an iOS game developed by American studio Rocketcat Games and released on October 4, 2009. A sequel, Super QuickHook, was released on June 17, 2010, while Hook Worlds was released on December 16, 2010.
Fragger is a popular trajectory-based puzzle game created and developed by Harold Brenes and released in 2009 for the Internet. After achieving popularity on the Internet, being played more than 100 million times, it was licensed and ported by Miniclip to iPhone in 2010, and to Android and PlayJam in 2012. By August 2014 it had become the second-placed paid app for iPhone and third overall top-grossing app in Apple's App Store. The gameplay is similar to Angry Birds. The game has had "generally favourable reviews", garnering a Metacritic score of 86% based on 5 critic reviews.
Perchang is a physics-based game about getting little balls into a funnel. It was released on IOS on June 22, 2016 by Perchang Games.
Fast Five is a racing video game developed and published by Gameloft for Android, iOS, J2ME and MacOS. The game is based on the 2011 film. It was released in two versions: 3D for smartphones and 2D for functional phones.
Kamibox is an independent German video game developer founded by Philipp Stollenmayer. Stollenmayer is the sole employee of the company, which creates almost exclusively mobile games. Some of Kamibox's games have received awards for their design, including an Apple Design Award. Kamibox games often have a philosophical element to them, such as see/saw and Sometimes You Die, which explore the concept of death in video games.