Publishers | Thunder Castle Games |
---|---|
Players | 2 or more |
Setup time | < 5 minutes |
Playing time | < 60 minutes |
Towers in Time is an out-of-print collectible card game by Thunder Castle Games that was released in April 1995. [1] The base set had 150 cards with 56-card starter decks and 8-card booster packs. [1] In 1996, the game was repackaged as a dedicated deck card game to be sold in a box set of 150 cards. [2] Thunder Castle Games announced at least four expansions for the game but none of them ever materialized: Greek, Zodiac, Amazon, and Norse. [3]
The game was chastised for having starter decks that contained no rules, and instead players would have to call a non-toll-free number to obtain the rules. [3] The rules were eventually printed in Scrye magazine issue #3. [3] An "icon explanation" card, however, was included in the starter decks, but did not explain all the icons found on the cards. [3]
Gameplay depicted the two players as wizards battling between dimensions. Players won by destroying his opponent's Five Shields with creatures, with each shield capable of taking 4 points of damage. There were 6 schools of color: Fire, Water, Air, Earth, White, and Black. [3]
Star Wars: Customizable Card Game (SW:CCG) is an out-of-print customizable card game based on the Star Wars fictional universe. It was created by Decipher, Inc., which also produced the Star Trek Customizable Card Game and The Lord of the Rings Trading Card Game. The game was produced from December 1995 until December 2001. Since 2002, the game has been maintained by the Star Wars CCG Players Committee, with new virtual cards being released every few months and the capability to play both in person and online.
Spellfire: Master the Magic is an out-of-print collectible card game (CCG) created by TSR, Inc. and based on their popular Dungeons & Dragons role playing game. The game appeared first in April 1994, shortly after the introduction of Magic: The Gathering, in the wake of the success enjoyed by trading card games. It was the second CCG to be released, preceding Wizards of the Coast's second CCG Jyhad by two months. More than one dozen expansions for the game were released, and the final expansion was released in October 1997.
Vampire: The Eternal Struggle is a multiplayer collectible card game published by White Wolf Publishing. It is set in the World of Darkness and is based on the Vampire: The Masquerade roleplaying game.
Redemption is a collectible card game based on the Bible. It involves Biblical characters, places, objects, and ideas. The object of the game is for players to use their Heroes to rescue Lost Souls by defeating their opponent's Evil Characters, with the first player to rescue five Lost Souls winning the game. Redemption was first published in July 1995 by Cactus Game Design and its creator, Rob Anderson, continues to develop and produce the game and is the final authority on rulings.
Shadowfist was created by Robin Laws and Jose Garcia. It was released in June 1995 as a collectible card game (CCG), but was shifted to a fixed distribution of cards as of 2013. It shares the same background as the Feng Shui, a role-playing game created by Laws and Garcia and released the following year. In September 2018 ownership of Shadowfist switched to Vetusta Games.
Guardians is a fantasy-themed collectible card game (CCG) published by Friedlander Publishing Group (FPG) in 1995. The initial set was sold in 60-card starter decks and 14-card booster packs.
Dixie is an out-of-print collectible card game that uses dice and special trading cards to allow players to refight famous American Civil War battles, such as the battles of First Bull Run, Shiloh, and Gettysburg. It was produced in 1994 by Columbia Games with rules loosely based on its 'wooden block' series of games.
On The Edge is an out-of-print collectible card game released in 1994, not long after Magic: The Gathering. The setting and characters were based on the RPG titled Over the Edge. The game's story was set on an island in the southern Mediterranean called Al Amarja, where various factions were fighting for control.
Dune is an out-of-print collectible card game produced by Last Unicorn Games and Five Rings Publishing Group, and later Wizards of the Coast. Set in the Dune universe based on the books written by Frank Herbert, the game pits two or more players against each other, each in control of a minor house vying for entry in the Landsraad.
Super Deck! is an out-of-print super hero collectible card game designed by Marc Miller and produced by Card Sharks in 1994.
Galactic Empires is an out-of-print collectible card game with a science fiction theme. It was published by Companion Games in 1994 until the company's bankruptcy in 1997.
Highlander: The Card Game is a collectible card game based on the Highlander franchise of films and television series. It was released in March 1995. The original set had 165 cards sold in 16-card booster packs.
Sim City: The Card Game is an out-of-print collectible card game based on the video game SimCity by Maxis. The goal of the game is to build a city from the ground up. Players take turns playing cards representing city blocks and collect profit.
Doomtrooper, also known as Doom Trooper, is an out-of-print collectible card game designed by Bryan Winter and was released in January 1995. It was originally published by Target Games and Heartbreaker Hobbies. It is based on concepts from the Mutant Chronicles franchise. Players use warriors to attack and gain either Promotion Points or Destiny Points. Promotion points can be used to win; Destiny Points are used to purchase more warriors and equipment. There are 13 different card types and over 1100 different cards available.
Gridiron: Fantasy Football was a football-themed collectible card game first published in August 1995 by Upper Deck.
Hyborian Gates is an out-of-print collectible card game by Cardz.
Star Quest, also called Star Quest: The Regency Wars is an out-of-print collectible card game.
The Crow is an out-of-print collectible card game by Heartbreaker Press and Target Games.
Top of the Order is an out-of-print collectible card game by Donruss and NXT Games with a baseball theme using images of baseball players.
Red Zone is an out-of-print collectible card game by Donruss and NXT Games. It was first released in October 1995. The game's base set consists of 336 cards sold in 80-card starter decks and 12-card booster packs. An expansion called 1995 Expansion Teams was released in December 1995 and contained 98 cards and focused on the Carolina Panthers and the Jacksonville Jaguars. In early 1996, Donruss sold its sports card and card-game properties to Pinnacle. NXT Games also had to renegotiate their licenses for Red Zone and Top of the Order with the NFL and MLB, but new iterations of the game never materialized.