Truck Stop (Car Wars)

Last updated

Truck Stop is a supplement published by Steve Jackson Games (SJG) in 1983 for the board wargame Car Wars .

Contents

Gameplay

Truck Stop is a supplement that includes rules for using 18-wheel semi-trailer trucks in Car Wars. [1]

Car Wars is a game of heavily armed cars engaged in Mad Max -style combat. Truck Stop is a supplement that adds rules and counters for 18-wheeler trucks. [2] In addition to rules for building and handling these trucks, the rules include a list of new weapons specific to trucks artillery, heavy lasers and antipersonnel grenades. [2] The supplement also includes a map of a map of a fortified truck stop.

The original Car Wars rules and counters are required to fully play the game. [1]

Publication history

SJG published Car Wars in 1980. It proved popular and SJG followed up with several supplements, including Truck Stop, designed by Steve Jackson and published in 1983 as a microgame.

In 1987, Hobby Japan released a Japanese-language edition titled トラック・ストップ (Torakku sutoppu). [3]

Reception

In Issue 63 of The Space Gamer, Craig Sheeley commented "Car Wars players have been waiting for this ever since the game came out, and their wait is justified. If you liked the movie Road Warrior, if you like the idea of an unstoppable convoy, if you just like the idea of armed rigs, get this. But you must have Car Wars to use it." [1]

In Issue 18 of the French games magazine Casus Belli , Martin Latallo noted that there were rudimentary rules for role-playing, writing, "the rules concerning the characters are further improved as well as the abilities (skills). There is even an organization that does cloning!" Latallo concluded, "Truck stop is full of good ideas. and it is in my opinion an essential supplement for any Car Wars player." [2]

GeekDad wrote that Truck Stop "would add a bit more flavor to the original game by providing tractor-trailer combos. Going up against my friends car-to-car was quite fun, but there’s something truly unique and memorable when three of my gaming buddies are taking on another pal who is driving an 18-wheeler with three machine gun turrets on top, more armor (points) on a single side of the trailer than all three of our cars combined, and enough speed to plow through any of us who get in front of him." [4]

Related Research Articles

<i>Car Wars</i> Tabletop combat simulation game

Car Wars is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in 1980. Players control armed vehicles in a post-apocalyptic future.

<i>Illuminati</i> (game) Card game

Illuminati is a card game made by Steve Jackson Games (SJG), inspired by the 1975 book The Illuminatus! Trilogy, by Robert Anton Wilson and Robert Shea. The game has ominous secret societies competing with each other to control the world through various means, including legal, illegal, and even mystical. It was designed as a "tongue-in-cheek rather than serious" take on conspiracy theories. It contains groups named similarly to real-world organizations, such as the Society for Creative Anachronism and the Symbionese Liberation Army. It can be played by two to eight players. Depending on the number of players, a game can take between one and six hours.

<i>GURPS Cyberpunk</i>

GURPS Cyberpunk is a genre toolkit for cyberpunk-themed role-playing games set in a near-future dystopia, such as that envisioned by William Gibson in his influential novel Neuromancer. It was published in 1990 after a significant delay caused by the original draft being a primary piece of evidence in Steve Jackson Games, Inc. v. United States Secret Service.

Hacker is a dedicated deck card game for 3–6 players published by Steve Jackson Games (SJG) in 1992.

Battlecars is a simple wargame based upon the Mad Max genre of a post-apocalyptic world dominated by aggressive, warring gangs. It was first published by Games Workshop in 1983 and the game designers were Gary Chalk and Ian Livingstone.

<i>Cry Havoc</i> (1981 board game) Board game published in 1981

Cry Havoc is a board wargame published by Standard Games and Publications in 1981 that uses a complex set of rules to simulate medieval one-on-one combat.

<span class="mw-page-title-main">GURPS Illuminati</span> Tabletop role-playing game

GURPS Illuminati is a supplement for the GURPS tabletop role-playing game about secret societies, conspiracies, and conspiracy theories. Written by Nigel Findley, it was published in 1992, the year before Steve Jackson Games sued the Secret Service, and it won the Origins award for best role-playing game supplement in 1993, as the Origins Awards were not awarded in 1992.

<i>Cardboard Heroes</i>

Cardboard Heroes is a line of miniatures published in 1980 by Steve Jackson Games. An extension, Cardboard Heroes Champions Set 3: Enemies, was published in 1984.

<i>Sunday Drivers</i> (Car Wars) Board wargame supplement

Sunday Drivers is a supplement published by Steve Jackson Games (SJG) in 1982 for the board wargame Car Wars.

<i>Autoduel Champions</i> Role-playing game supplement

Autoduel Champions is a 1983 game supplement published by Hero Games for Car Wars and Champions.

Armadillo Autoduel Arena is a 1983 supplement for Car Wars published by Steve Jackson Games.

<i>East Midville</i> 1983 board wargame expansion

East Midville is an expansion for the Mad Max-like board wargame Car Wars published by Steve Jackson Games (SJG) in 1983.

Double Arena is a 1984 supplement for the simulation game Car Wars, published by Steve Jackson Games.

Siege is a 1984 board game published by Standard Games and Publications.

The AADA Vehicle Guide is a 1984 supplement for Car Wars published by Steve Jackson Games.

Star Fleet Battles Supplement #1 is a 1983 expansion for Star Fleet Battles published by Task Force Games.

<i>The Book of Chantries</i> 1994 tabletop role-playing game supplement

The Book of Chantries is a supplement published by White Wolf Publishing in January 1994 for the fantasy role-playing game Mage: The Ascension.

<i>GURPS Vampire: The Masquerade</i> Licensed adaptation of Vampire: the Masquerade for GURPS

GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade, written by Jeff Koke and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.

<i>GURPS Greece</i>

GURPS Greece is a supplement published by Steve Jackson Games (SJG) in 1995 for GURPS.

<i>Stardemon</i> Science fiction role-playing game adventure

Stardemon is a science fiction role-playing game adventure for GURPS Space published by Steve Jackson Games (SJG) in 1989.

References

  1. 1 2 3 Sheeley, Craig (May–June 1983). "Capsule Reviews". The Space Gamer . No. 63. pp. 36–37.
  2. 1 2 3 Latallo, Martin (1983). "Car Wars". Casus Belli (in French). No. 18. p. 20.
  3. "Truck Stop". boardgamegeek.com. Retrieved 2024-07-31.
  4. "'80s Gaming Flashback - Car Wars". 21 March 2014.