TrueAchievements

Last updated
TrueAchievements
TrueAchievements.jpg
The homepage of TrueAchievements on 15 July 2010
Type of site
Achievement tracking/Social networking
OwnerRichard Stone [1]
URL www.trueachievements.com
RegistrationOptional but required for achievements/gamerscore tracking
LaunchedMarch, 2008 [2]
Current statusOnline

TrueAchievements is a website that tracks player's achievements and Gamerscore for games and applications for the Xbox Series X/S, Xbox One, Xbox 360, Windows Phone, Games for Windows - Live, Windows 7, Windows 8, Windows 10 and Windows 11 platforms. It is published by TrueGaming Network, which also publishes the TrueSteamAchievements and TrueTrophies sister websites, catering respectively to Valve's PC platform, Steam, and Sony's PlayStation. TrueAchievements uses a method of assessment titled "TrueAchievement" score, in addition to Xbox network Gamerscore. The site is a member of the Xbox Community Developer Program, and as of July 2019, TrueAchievements has over 400,000 registered users including the two highest-scoring Xbox players. [3] [4] In 2014, the TrueAchievements Xbox One application was made available to allow users to access several of the site's features directly on their consoles.

Contents

Website

TrueAchievements was designed and programmed by Richard Stone, with additional design by Chris Greenhough, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game. His solution was to allocate points based on rarity of the achievement – that is, how many other players already had that particular achievement. If many players had a particular achievement, it would be considered common and therefore have a lower score. If not many players had a particular achievement, it would be considered rare and given a higher score.

As of 2019 the website is hosted by RapidSwitch on three leased servers at its Maidenhead Datacentre, and receives 850,000 unique visitors a month and around 20 million monthly page views. [5] The majority of content, including game solutions and walkthroughs, are primarily provided by the users of the site. The site is also staffed by a number of unpaid volunteers who oversee the moderation of the user content, post news, game walkthroughs, reviews and other editorials. The website uses advertising to support its operations, as well as a paid "Pro" subscription option for users that wish to remove the advertising and gain other additional benefits.

TrueAchievement score

TrueAchievement score is obtained by taking the base Gamerscore value of an achievement and multiplying it by its rarity, resulting in a more accurate representation of skill required to obtain it. [6]

Where is the actual Gamerscore, is the number of members who are tracked as owning the game (defined as having at least one achievement for that game), is the number of members who are tracked as having that specific achievement.

An example

On 27 December 2011, The game The Elder Scrolls V: Skyrim had 47,115 tracked owners. Of those owners, 25,314 of them had earned the achievement "Explorer", which is worth 40 Gamerscore. Therefore, that achievement had, at that point in time, a TAScore of

Because the TrueAchievement score is dependent on the number of people who currently have an achievement, it can change over time, [7] as more people become tracked as having the game, or more people who have the game earn this achievement.

The TrueAchievement score is displayed on user's pages, along with other pertinent information such as their Gamerscore, the number of achievements they have unlocked, their most recent achievements and played games, and other customizable information.

Despite claims by the website and its users though, this is not an accurate gauge of how hard an achievement is to get, just how often an achievement is unlocked. As most of the site's users don't get the downloadable content, some achievements (logging into a game once for 15 days) have very high ratios despite being really easy and as such have higher ratios than the infamous Seriously achievements on Gears of War (for example).

Features

TrueAchievements has several features including:

Related Research Articles

The Xbox network, formerly Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox system on November 15, 2002. An updated version of the service became available for the Xbox 360 console at the system's launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One. This same version is also used with Xbox Series X and Series S. This service is the account for Xbox consoles, accounts can store games and other content.

<i>Marble Blast Ultra</i> 2006 video game

Marble Blast Ultra is a 3D puzzle action game involving a marble developed by GarageGames. It was released on January 25, 2006 for the Xbox 360 via Xbox Live Arcade. It is the sequel to Marble Blast Gold. It features 60 levels, enhanced graphics, 2 new power-ups and a multiplayer mode. A PC port of the game under the title Marble Blast Online was available at InstantAction until the website was shut down. As of year-end 2010, Marble Blast Ultra has sold over 756,000 copies.

Games for Windows – Live Former online gaming service

Games for Windows – Live or GFWL was an online gaming service used by Games for Windows–branded PC titles that enables Windows PCs to connect to Microsoft's Live service. Users, each with a unique Gamertag, are able to play online, keep track of their friends' status, send and receive messages, gain and keep track of Achievements and associated Gamerscore, voice chat across platforms, and more. Some games allow for cross-platform play, such as Shadowrun, putting Windows players against Xbox 360 players.

<i>Boom Boom Rocket</i> 2007 video game

Boom Boom Rocket (BBR) is a downloadable video game for Xbox 360's Xbox Live Arcade service. Boom Boom Rocket is the first rhythm game for Xbox Live Arcade and was developed by Geometry Wars creators Bizarre Creations and published by the Pogo division of Electronic Arts. The game was made backwards compatible on Xbox One on July 26, 2016.

<i>Happy Tree Friends: False Alarm</i> 2008 video game

Happy Tree Friends: False Alarm is a video game based on the Flash cartoon series Happy Tree Friends developed by independent software developer Stainless Games and published by Sega. It was scheduled to be released in fall 2007 and then April 2008, but was delayed and released on June 25, 2008 for Microsoft Windows and Xbox 360.

<i>Tetris Splash</i> 2007 video game

Tetris Splash is a puzzle video game, part of the Tetris games, was published by Microsoft Game Studios for the Xbox 360 via Xbox Live Arcade. It is the first game produced by Tetris Online, Inc.

Rockstar Games Social Club is a digital rights management, multiplayer and communications service provided by Rockstar Games for use with their latest generation of games. Rockstar Games Social Club was first announced on March 27, 2008, with pre-registration beginning on April 14, 2008. However, that date was moved to April 17, 2008. The name is a reference to organized crime, which commonly uses the term "social club" to describe a meeting place or hideout. The service received a major update in 2012, prior to the release of Max Payne 3, with the addition of social networking features and a "crews" system that allows players to form groups and combine their achievements to unlock bonus features.

Xbox Avatars are avatars and characters that represent users of the Xbox Live service on the Xbox 360, Xbox One, and Xbox Series X and Series S video game consoles, Windows 10, and Windows 10 Mobile. Avatars originally debuted on the Xbox 360 as part of the "New Xbox Experience" system update released on November 19, 2008, updated on Xbox One with "New Xbox One Experience" Xbox One System Software on November 12, 2015, and reimagined with the release of the next generation character for Xbox One on October 11, 2018.

<i>Lips: Number One Hits</i> 2009 video game

Lips: Number One Hits is a karaoke video game for the Xbox 360 console, and is the follow-up to the 2008 title Lips. Like its predecessor, the game was developed by iNiS and published by Microsoft Game Studios. It was released in 2009 and received generally average reviews. Spin-offs of the game have also been released, including Lips: Deutsche Partyknaller and Lips: Canta en Español.

Mochi Media

Mochi Media was a browser-based games network, with more than 140 million monthly active users and 15,000 games on nearly 40,000 publisher websites. Mochi Media's products included tools for Flash-based web developers to display in-game advertising, complete micro-transactions and display score boards in games. The company was headquartered in downtown San Francisco.

<i>Toy Soldiers</i> (video game) 2010 video game

Toy Soldiers is an action and strategy video game developed by Signal Studios released on Xbox Live Arcade on March 3, 2010. It is featured in the Windows 8 Consumer Preview Store. It has been available since February 29, 2012, debuting alongside the Windows 8 Consumer Preview beta release. The game was officially released for Microsoft Windows on April 27, 2012. A high-definition port, published by Accelerate Games, was released on October 21, 2021 for Xbox One, PlayStation 4, and Microsoft Windows.

Game Room Video game service

Game Room was a social gaming service for the Xbox 360 video game system, Microsoft Windows PCs, and Windows Phone 7. Launched on March 24, 2010, Game Room let players download classic video games and compete against each other for high scores. Players on both Xbox 360 and Windows PCs could access Game Room through their respective versions of Microsoft's Live online services. The servers shut down on October 31, 2017.

Game Center is a service by Apple that allows users to play and challenge friends when playing online multiplayer social gaming network games. Games can now share multiplayer functionality between the Mac and iOS versions of the app.

In video gaming parlance, an achievement, also sometimes known as a trophy, badge, advancement, award, stamp, medal, challenge, cheevo or in game achievement, is a meta-goal defined outside a game's parameters. Unlike the in-game systems of quests, tasks, and/or levels that usually define the goals of a video game and have a direct effect on further gameplay, the management of achievements usually takes place outside the confines of the game environment and architecture. Meeting the fulfillment conditions, and receiving recognition of fulfillment by the game, is referred to as unlocking the achievement.

<i>Pinball FX 2</i> 2010 video game

Pinball FX 2 is a pinball video game for Xbox 360, Xbox One, and Microsoft Windows and is the sequel to Pinball FX. It was developed by Zen Studios and published by Microsoft Studios. It was released on October 27, 2010 via the Xbox Live Arcade service. The game includes several new features, such as local multiplayer and the ability to tweak table settings. Players can also import all of the tables from Pinball FX they had previously purchased. The Windows 8 version of Pinball FX 2 was released on the Windows Store on October 27, 2012, two years after the original XBLA release. The game was subsequently released for other Windows platforms via Steam on May 10, 2013. Pinball FX 2 was announced for Windows Phone in February 2012.

<i>Trials Evolution</i> 2012 video game

Trials Evolution is a racing video game for the Xbox 360 and Microsoft Windows in which each player controls a motorcycle trials rider who traverses an obstacle course. The game was developed by RedLynx and published by Microsoft Studios. It is a follow up to Trials HD of 2009 and successor to several preceding Trials games by the same developers.

<i>Microsoft Ultimate Word Games</i> 2012 video game

Microsoft Ultimate Word Games is a word puzzle game published by Microsoft Studios, first released for Windows Phone as 'Wordament' on April 24, 2012. The game was relaunched in June 2017 with two new game modes, Crosswords and Word Twister.

Ray Cox IV, known online as Stallion83, is a video game player known for his high Xbox Gamerscore, points for completing in-game challenges known as achievements. He was the first player to reach 1,000,000 points in early 2014. He held the position as early as 2008 and was later recognized as the Guinness World Record holder. Microsoft presented him with a lifetime Xbox Live subscription in late 2013. He livestreamed his 1,000,000 milestone to 8,000 viewers online. As his next goal, Cox wanted to pursue every Xbox One achievement. After a decade atop the leaderboard, he was overtaken in mid-2017 by another user known as Stephen “smrnov” Rowe near the 1.6 million point mark. While Cox reached 2,000,000 Gamerscore, a world record, in late 2018, smrnov currently holds the Guinness World Record for the highest Xbox Gamerscore.

<i>Halo: The Master Chief Collection</i> Video game compilation

Halo: The Master Chief Collection is a compilation of first-person shooter video games in the Halo series, originally released in November 2014 for the Xbox One, and later on Microsoft Windows through 2019 and 2020. An enhanced version was released for the Xbox Series X|S in November 2020. The collection was developed by 343 Industries in partnership with other studios and was published by Xbox Game Studios. The collection includes Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, Halo 3: ODST, Halo: Reach, and Halo 4, which were originally released on earlier Xbox platforms.

A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live-stream it to the internet. Walkthroughs may be considered guides on helping to enhance the experience of players, to assist towards unlocking game achievements or simply as a means to socialise with like-minded individuals as a distraction from everyday life.

References

  1. Amrich, Dan. "Your Gamerscore Just Went Up". Official Xbox Magazine . Archived from the original on May 15, 2009. Retrieved June 16, 2009.{{cite web}}: CS1 maint: unfit URL (link)
  2. Stone, Rich. "We are One" . Retrieved June 16, 2009.
  3. "TA Granted Xbox Live Community Developer License" . Retrieved July 29, 2011.
  4. "TrueAchievements.com "Currently Tracking" statistics" . Retrieved September 30, 2011.
  5. "RapidSwitch Dedicated Hosting Supports Xbox Gamers Social Network Boom". RapidSwitch.com. Archived from the original on October 4, 2013. Retrieved October 2, 2013.
  6. Dustin Burg. "New Xbox achievement site looks to standardize accomplishments". Joystiq . Retrieved June 16, 2009.
  7. Andy Chalk. "Make More Sense Of Your Achievements With TrueAchievements". The Escapist . Retrieved June 20, 2009.