Turbo Speedway | |
---|---|
Developer(s) | World Spy Software |
Publisher(s) | Space Interactive |
Genre(s) | Racing |
Turbo Speedway is a 1995 Czech racing video game developed by World Spy Software and published by Space Interactive for DOS compatible operating systems. [1]
It bears no relation to the 1994 German racing game of the same name. [2]
The game, a remake of the 1983 title Rally Speedway was sold for CZK 300. [3] It was the first Czech racing game, [4] and one of two games published by Space Interactive in 1996, along with Oil Empire by 88 Panzer Division. [5] The game made a marginal profit. [6]
The Hrej! newspaper wrote that Turbo Speedway was "one of the most daring [games] that has ever hit stores from Czech production". [6] Score 's Petr Slunéčko wrote the game was "characterized by its ugliness and lifelessness" and offered a scathing rating of 1/10. [7]
iDNES commented that the game's only value from a modern perspective is that it illustrates the "spartan conditions in which the development of games took place in our country at that time". [7]
Volvo – The Game is a free racing simulation video game for Windows, developed by SimBin Studios and released in May 2009. When the game launched Volvo also organized an online competition. The winner got a set of Pirelli tires.
Vladimír Chvátil[ˈvlaɟɪmiːr ˈxvaːcɪl], often known professionally as Vlaada Chvátil[ˈvlaːda ˈxvaːcɪl], is a Czech board game and video game designer. He became a recognizable name in the board game community following the publication of Through the Ages: A Story of Civilization in 2006 and thereafter his designs frequently made the top 100 list on BoardGameGeek. In 2016, he won the coveted award "Spiel des Jahres" in Germany for Codenames. In 2019, he entered the Origins Award Hall of Fame.
The video game industry in the Czech Republic has produced numerous globally successful video games such as Operation Flashpoint: Cold War Crisis and the subsequent ArmA series, the Mafia series, Truck Simulator series, Kingdom Come: Deliverance, the Samorost series and others. There were 300–400 video game developers and around 30 video game companies focusing on video game development in 2014. In 2017 it was 1,100 developers and 47 companies. Video games are also considered by some experts to be the country's biggest cultural export. The video game industry did not enjoy a good reputation and was unsupported by the state until 2013, when the Ministry of Industry and Trade started to seek ways to kickstart the economy. By 2014, programs were planned to support the video game industry. Another problem is a lack of video game development specialization at any university.
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