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Ugh! | |
---|---|
Developer(s) | Egosoft |
Publisher(s) | Play Byte |
Platform(s) | MS-DOS, Amiga, Commodore 64 |
Release | 1992 |
Genre(s) | Action |
Mode(s) | 1 or 2 players cooperative |
Ugh! is an arcade/flight game developed by Egosoft and published in 1992 by Play Byte for the Amiga, Commodore 64, and MS-DOS. It is a clone of the 1984 Commodore 64 game Space Taxi .
Ugh! was later distributed as shareware mainly via Bulletin Board Systems and magazine cover disks.
The game features a caveman who, in order to appeal to his beloved future mate, controls a stone-age muscle-powered helicopter, picking up passengers and flying them to the desired location for money. The player must venture through 69 levels, and must evade natural obstacles as well as hostile Dinosaurs and "Birds" (actually pterosaurs). Collisions with obstacles, hard landings and touching obstacles with the helicopter's rotor inflict damage to the helicopter. Also, powering the helicopter exhausts the pilot, which may be recovered by picking up fruits knocked off a Tree with a Stone. Stone may be also dropped on a hostile monster, knocking it out for a short time.
There is a cooperative simultaneous two player mode.
The game keeps tracks of the player's progress using level codes; the codes for single player levels are Christian Death song titles, while the two-player codes are song titles by Current 93.
Bombuzal is a puzzle video game designed by Antony Crowther and David Bishop for Image Works. The game was released in 1988 for the Amiga, Atari ST and Commodore 64. It was also released in 1989 for MS-DOS and Dec, 21 1990 in Japan for the Super Famicom, with the North American version released on August, 1992 renamed as Ka-Blooey.
Gauntlet II is a 1986 arcade game produced by Atari Games that serves as the immediate sequel to the original Gauntlet, which was released the previous year. Like its predecessor, Gauntlet II is a fantasy-themed top down dungeon crawler game and was released as a dedicated cabinet, as well as a conversion kit, both available in 2-player and 4-player versions.
Paradroid is a Commodore 64 computer game written by Andrew Braybrook and published by Hewson Consultants in 1985. It is a shoot 'em up with puzzle elements and was critically praised at release. The objective is to clear a fleet of spaceships of hostile robots by destroying them or taking them over via a mini-game. It was later remade as Paradroid 90 for the Commodore Amiga and Atari ST home computers and as Paradroid 2000 for the Acorn Archimedes. There exist several fan-made remakes for modern PCs. In 2004 the Commodore 64 version was re-released as a built-in game on the C64 Direct-to-TV, and in 2008 for the Wii Virtual Console in Europe.
Revenge of the Mutant Camels is a horizontally scrolling shooter written by Jeff Minter for the Commodore 64 and published by Llamasoft in 1984. Enhanced versions for the Atari ST, Amiga, and IBM PC were released in 1992 as shareware.
Hudson Hawk is a platform game developed by Special FX Ltd. for the Amstrad CPC, Amiga, Atari ST, Commodore 64 and ZX Spectrum based on the film of the same name. It was released in 1991 and published by Ocean Software. Sony Imagesoft released it in the US for the Game Boy and NES. In Spain it was published as El Gran Halcon, the Spanish title for the film. An SNES version was in development, but was cancelled when the film flopped.
Fire Power is a military tank action game developed by Silent Software for the Amiga. It was released in 1987 and published by MicroIllusions and Activision. Ports were released for the Apple IIGS, the Commodore 64 and for MS-DOS in 1988. An Atari Lynx version was planned but development never started due to internal conflict with Epyx.
Badlands is a 1989 arcade video game published by Atari Games. It was ported by Domark under the Tengen label to the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum. The game is a re-themed version of Atari's previous racing games Super Sprint and Championship Sprint with the addition of vehicular combat. Badlands is set in the aftermath of a nuclear war and races around abandoned wastelands with many hazards. Three gun-equipped cars race around a track to win prizes.
Arnie is a 1992 action game developed by Realms of Fantasy and published by Zeppelin Games. The plot concerns a lone soldier who must fight through army camps.
SWIV is a vertically scrolling shooter released in 1991 for the Amiga, Atari ST, Commodore 64, MSX, ZX Spectrum, and Amstrad CPC computers. A Game Boy Color conversion was published in 2001.
E-Motion is a 1990 puzzle video game developed by The Assembly Line. It was available for Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, and Game Boy. The Spectrum and Game Boy versions were developed by The Code Monkeys.
007: Licence to Kill is a 1989 video game based on the James Bond film of the same name, developed by Quixel and published by Domark in 1989. It was released for Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, DOS, MSX and ZX Spectrum.
Action Force: International Heroes is a video game released by Virgin Games in 1987 for the ZX Spectrum and Commodore 64, and in 1988 for the Amstrad CPC. The game is set in the world of the Action Force toys by Hasbro. The ZX Spectrum version of the game differs notably from the Commodore and Amstrad versions.
Black Lamp is a platform game, originally published by Firebird Software for the Amiga, Atari ST, Commodore 64 and ZX Spectrum computers in 1988, and later published by Atari Corporation for the Atari 8-bit computers in 1989.
Gridrunner is a fixed shooter video game written by Jeff Minter and published by Llamasoft for the VIC-20 in 1982. It was ported to the Atari 8-bit computers, ZX Spectrum, Commodore 64, Commodore PET and Dragon 32. Many remakes and sequels have followed, including versions for the Atari ST, Amiga, Pocket PC, Microsoft Windows, and iOS.
Hammerfist is a side-scrolling beat 'em up video game developed by Vivid Image and released in 1990 for the Amiga, Atari ST, Commodore 64, Amstrad CPC and ZX Spectrum.
Brat is an action puzzle video game developed by Foursfield and published by Image Works for the Amiga and Atari ST in 1991.
Cloud Kingdoms is a puzzle game published by Millennium Interactive for the Amiga, Atari ST, Commodore 64, and MS-DOS in 1990. The player controls Terry, a green bouncing sphere, on a quest to recover his magic crystals that have been stolen by Baron von Bonsai. To do so, he must travel through the eponymous Cloud Kingdoms, avoiding enemies and hazards while collecting all of the crystals within the game's time limit. The game was developed by Dene Carter at Logotron, with sounds and music composed by David Whittaker.
Batman is an action video game developed and published by Ocean Software based on the 1989 film of the same name. It was released on 11 September 1989 for the Commodore 64 and ZX Spectrum with Amiga, Amstrad CPC, Atari ST, MS-DOS and MSX versions following soon after.
Final Countdown is an side-scrolling action-adventure game developed and published by Demonware Softwarehaus for the Amiga, and released in 1990. The game is set in the 25th century, and sees players taking on the role of a female space station commander who boards an asteriod-like space ship to investigate it after it is found to be on a collision course for Earth, navigating around and dealing with various hazards and hostile robots along their way.
Ghostbusters II is a 1989 action game based on the film of the same name. It was published by Activision for various computer platforms. British studio Foursfield developed a version for Commodore 64, Amiga, Atari ST, Amstrad CPC and ZX Spectrum, which also got ported to the MSX by New Frontier. It features three levels based on scenes from the film. Dynamix developed a separate version for the DOS, also based on the film. The non-DOS versions were praised for the graphics and audio, but criticized for long loading times, disk swapping, and the final level. The DOS, Commodore 64 and Amiga versions were the only versions released in North America.